[Tangaria 1.5.0 Character Dump] Name ManuDGod Age 20 Self RB CB EB Best Sex Neuter Height 7'10" STR: 16 +0 +3 +0 18/10 Race Human Weight 16st 8lb INT: 11 +0 -4 +0 7 Class Unbeliever Turns used: WIS: 11 +0 -3 +0 8 Title Asker Game 151 DEX: 16 +0 +2 +0 18 HP -1/23 Player 537 CON: 16 +0 +2 +0 18 SP 0/0 Active 396 Level 2 Armor [8,+2] Saving Throw 41% Cur Exp 13 Stealth Bad Max Exp 13 Melee 1d4,+2 Disarm - phys. 52% Adv Exp 31 To-hit 26,+4 Disarm - magic 22% Blows 2.3/turn Magic Devices 0 Gold 60 Searching 12% Burden 27.2 lb Shoot to-dam +0 Infravision 0 ft Overweight -104.7 lb To-hit 21,+4 Speed Normal MaxDepth 50' (L1) Shots 0.0/turn You are the first child of a Townsman. You are a credit to the family. You have blue eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are enveloped in flames! > The metallic red centipede can move again. > The giant brown bat can move again. > You hit the kobold (5). > You miss the kobold. > The kobold hits you (7). > The metallic red centipede misses you. > The giant brown bat bites you (3). > *** LOW HITPOINT WARNING! *** > The giant brown bat bites you (2). > The metallic red centipede crawls on you (1). > The metallic red centipede stings you (1). > You are enveloped in flames! > The giant brown bat bites you (2). > You die. Killed by a giant brown bat. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows/round. With +0 STR and +2 DEX you would get 2.7 blows/round. Average damage/round: 10.7. Average thrown damage: 7.5. f) a Wooden Torch (4746 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) 4 Rations of Food b) 3 Potions of Cure Light Wounds c) a Potion of Berserk Strength d) 4 Scrolls of Phase Door e) 2 Scrolls of Summon Monster f) 2 Scrolls of Blessing g) a Scroll of Remove Hunger (tattered) h) 2 Scrolls of Word of Recall (rugged) i) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:02 50ft 2 Was killed by a giant brown bat [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #..# #..# ..# #..# #################''## #..# #...................# ###..########### #...................# #..............# #...................# #..............# #...................# #..............###### #...................# #..............'..... #<..................# #..............'..... ######.c.....######## #..............# #b†k....# #..............# ######### ##...#..#.###### #..#.. ...#..# #..#..+ +..#..# #..#..# #..#..# ..#.. #.....# #..#..## 50' (L1) LF:2-? Light 6 Fed 67 % .