[Tangaria 1.5.0 Character Dump] Name ManuDGod Age 269 Self RB CB EB Best Sex Male Height 14'8" STR: 16 -10 +0 +0 6 Race Dragon Weight 12st 12lb INT: 10 -10 +1 +0 3 Class Rogue Turns used: WIS: 14 -10 -3 +0 3 Title Vagabond Game 186 DEX: 14 -10 +3 +0 7 HP -1/26 Player 296 CON: 16 -10 -1 +0 5 SP 0/0 Active 150 CHR: 10 -10 -1 +0 3 Level 2 Armor [8,+12] Saving Throw 30% Cur Exp 17 Stealth Bad Max Exp 17 Melee 1d4,+0 Disarm - phys. 12% Adv Exp 31 To-hit 14,-2 Disarm - magic 5% Blows 1.0/turn Magic Devices 18 Gold 169 Searching 33% Burden 28.8 lb Shoot to-dam +0 Infravision 10 ft Overweight -19.1 lb To-hit 7,-2 Speed Normal MaxDepth 50' (L1) Shots 0.0/turn Your father was a mighty wyrm. Your mother was an ancient dragon. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............+ Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............- -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The kobold can move again. > The kobold hits you. > *** LOW HITPOINT WARNING! *** > You miss the kobold. > The kobold misses you. > You claw the kobold. > You have slain the kobold. > You have 2 Scrolls of Phase Door (c). > You have a Scroll of Phase Door (c). > You hear a door burst open! (x2) > You miss the soldier. > The soldier hits you. (x2) > You miss the soldier. > The soldier hits you. (x2) > You die. Killed by a soldier. [Character Equipment] f) a Wooden Torch (4743 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) 3 Rations of Food c) a Scroll of Phase Door d) a Scroll of Remove Hunger (tattered) e) 2 Scrolls of Word of Recall (rugged) f) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. g) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. h) a Dagger (1d4) (+0,+0) Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster. With +9 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would attack a bit faster. With +4 STR and +3 DEX you would get 1.1 blows/round. With +0 STR and +10 DEX you would get 1.1 blows/round. Average damage/round: 2.5. Average thrown damage: 7.5. i) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:03 50ft 2 Was killed by a soldier [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #'#+#+#+#+#+#+#+# #...............# #########...........~...# #..........!...$......(.# #...... .............!..# #. #...............# # #+#+#+.+#+#+#+#'###### < #......## # ###..... ##...# ##p†# ...... ........... #............. ..............# ...............# #.............# ###...........# #...........# ####..####..# #..# . 50' (L1) LF:1-? Light 8 Fed 69 % .