[Tangaria 1.6.0 T-18 Character Dump] Name Malwrath Age 25 Self RB CB EB Best Sex Female Height 6'3" STR: 18 +4 +3 +0 18/70 Race Half-Troll Weight 16st 3lb INT: 10 -4 -2 +0 4 Class Warrior Turns used: WIS: 10 -2 -2 +0 6 Title Swordsman Game 9868 DEX: 14 -4 +2 +0 12 HP -2/185 Player 18789 Con: 14 +3 +2 +0 18/10 18 SP 0/0 Active 11266 CHR: 10 -4 -2 +0 4 Level 12 Armor [27,+12] Saving Throw 22% Cur Exp 932 Stealth Bad Max Exp 932 Melee 1d5,+7 Disarm - phys. 45% Adv Exp 1062 To-hit 48,-12 Disarm - magic 28% Blows 3.4/turn Magic Devices 15 Gold 1061 Searching 15% Burden 129.2 lb Shoot to-dam +0 Infravision 30 ft Overweight -50.7 lb To-hit 33,-15 Speed Normal MaxDepth 450' (L9) Shots 0.0/turn Your father was a Water-Troll Shaman. You have slime-green eyes, dirty sea-weed green hair, and white scabby skin. Resistances Abilities Acid:......?....... Fear:.............. Elec:......?....... Blnd:.............. Fire:.............. Conf:.............. Cold:......?....... Stun:......?....... Pois:.............. HLif:......?....... Lite:.............. Rgn:.............+ Dark:......?....... ESP:.............. Soun:......?....... SInv:.............. Shar:......?....... FAct:......?....... Nexu:......?....... Lev:......?....... Neth:......?....... SDig:.............. Chao:.............. Trap:......?....... Dise:......?....... Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:......?....... Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:......?....... PLit:.............. Hung:.............. DRed:.............. Time:......?....... Move:.............. Mana:......?....... Fly:.............. Wate:......?....... Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > The rotting corpse claws you for 2 damage. > The rotting corpse claws you for 1 damage. > The rotting corpse misses you. (x3) > The rotting corpse claws you for 1 damage. > The rotting corpse misses you. > The rotting corpse claws you for 3 damage. > The rotting corpse claws you for 1 damage. > You are more poisoned! > The rotting corpse misses you. (x2) > The rotting corpse claws you for 3 damage. > The rotting corpse claws you for 1 damage. > The rotting corpse claws you for 2 damage. > The rotting corpse misses you. > The rotting corpse claws you for 2 damage. > You die. Killed by a rotting corpse. [Character Equipment] a) a Main Gauche (1d5) (+3,+5) {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 100 feet (level 2). Combat info: 3.4 blows/round. With +0 STR and +5 DEX you would get 3.8 blows/round. Average damage/round: 34.4. f) an Old Lantern (1243 turns) Intensity 3 light. g) Hard Leather Armour of Resist Acid (-1) [16,+8] {Smeagol} Dropped by Smeagol at 250 feet (level 5). Provides resistance to acid. Cannot be harmed by acid. i) a Cloak [1,+0] Bought from a store on the surface. m) a Small Metal Shield [5,+0] Bought from a store on the surface. o) a Set of Leather Gloves [1,+4] Bought from a store on the surface. p) a Pair of Iron Shod Boots [4,+0] Found lying on the floor in a vault at 250 feet (level 5). Cannot be harmed by fire. [Character Quiver] 0) 4 Iron Shots (1d4) (+0,+0) Combat info: Average thrown damage: 5. 1) 40 Throwing rocks (1d4) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs. others. 2) 35 Throwing rocks (1d4) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs. others. [Character Inventory] a) 11 Potions of Cure Light Wounds b) a Potion of Cure Serious Wounds c) 2 Potions of Neutralize Poison d) 3 Potions of Berserk Strength e) 2 Potions of Boldness f) 4 Scrolls of Phase Door g) 5 Scrolls of Treasure Detection i) a Scroll of Wilderness Mapping m) a Scroll of Darkness n) a Wooden Torch (3526 turns) An inheritance from your family. Intensity 2 light. o) 17 Wooden Torches (5000 turns) Intensity 2 light. p) a Sling (x2) (+0,+0) Obtained from Bijoun Erfaze. Rumoured to be found lying on the floor at 50 feet (level 1). [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:46 100ft 4 Helped to defeat Lobelia Sackville-Baggins 00:00:49 100ft 4 Defeated Grip, Farmer Maggot's Dog 00:00:49 100ft 5 Reached level 5 00:00:56 100ft 5 Defeated Freesia 00:01:29 250ft 8 Defeated Wolf, Farmer Maggot's Dog 00:01:37 250ft 9 Helped to defeat Fang, Farmer Maggot's Dog 00:01:51 250ft 9 Defeated Smeagol 00:01:52 250ft 10 Reached level 10 00:02:44 400ft 12 Was killed by a rotting corpse [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : yes (hide_slaves) [Scene of Death] ####..####### #...........# #.,.........# #.zzz.......~ #..@zz......# #...z...!...# ######## #### 400' (L8) LF:4-? Light 4 Afraid Paralyzed! Poisoned Faint 2 % Open floor [Player information] Player ID: ZangPog Time: 22:57:29 15-09-2023 Server Turns: 3011372490 Timestamp: 1694807849 Account score: 5