[Tangaria 1.6.0 T-12 Character Dump] Name Madknight Age 15 Self RB CB EB Best Sex Male Height 5'6" STR: 16 +0 +0 +0 16 Race Damned Weight 9st 11lb INT: 10 +0 +0 +0 10 Class Ranger Turns used: WIS: 14 +0 +2 +0 16 Title Runner Game 254 DEX: 15 +0 +1 +0 16 HP -1/35 Player 592 CON: 15 +0 -1 +0 14 SP 3/3 Active 465 CHR: 10 +1 +0 +0 11 Level 4 Armor [0,+1] Saving Throw 44% Cur Exp 92 Stealth Fair Max Exp 92 Melee 1d3,+1 Disarm - phys. 49% Adv Exp 94 To-hit 27,+1 Disarm - magic 52% Blows 1.0/turn Magic Devices 40 Gold 214 Searching 31% Burden 24.8 lb Shoot to-dam +0 Infravision 0 ft Overweight -83.1 lb To-hit 30,+1 Speed Normal MaxDepth 150' (L3) Shots 1.1/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............+ Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............+ Move:.............. Mana:.............. Fly:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > The rotting corpse claws you (2). > You are poisoned! > The rotting corpse claws you (2). > You are more poisoned! > You hit the zombified kobold (2). > The zombified kobold hits you (1). (x2) > The rotting corpse claws you (3). > You are more poisoned! > The rotting corpse claws you (3). > You hit the zombified kobold (3). > You are no longer bleeding. > The zombified kobold hits you (1). > The zombified kobold hits you (2). > The rotting corpse claws you (2). (x2) > You die. Killed by a rotting corpse. [Character Equipment] a) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would get 1.1 blows/round. Average damage/round: 3.1. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) a Wooden Torch (4519 turns) An inheritance from your family. Intensity 2 light. [Character Quiver] 0) 40 Old Arrows (1d4) (+0,+0) Combat info: 1.1 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 5.5. 35% chance of breaking upon contact. 1) 5 Old Arrows (1d4) (+0,+0) Combat info: 1.1 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 5.5. 35% chance of breaking upon contact. [Character Inventory] a) a Book of Nature Magics [Lesser Charms] You can read this book. b) an Apple c) 2 Potions of Cure Light Wounds d) 3 Scrolls of Phase Door e) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. f) 2 Scrolls of Word of Recall (rugged) g) 2 Wooden Torches (5000 turns) Intensity 2 light. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:04 150ft 4 Was killed by a rotting corpse [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ^^.# ^.@z ^^z# 150' (L3) LF:2-? Light 2 Afraid Study (1) Poisoned Fed 56 % Packed dirt [Player information] Player ID: Madknight Time: 13:18:26 14-09-2022 Server Turns: 641061723 Timestamp: 1663150706 Account score: 14