[Tangaria 1.6.0 T-12 Character Dump] Name Madknight Age 23 Self RB CB EB Best Sex Male Height 5'3" STR: 17 +4 +0 +0 18/30 Race Half-Troll Weight 13st 11lb INT: 10 -4 +0 +0 6 Class Ranger Turns used: WIS: 14 -2 +2 +0 14 Title Courser Game 5189 DEX: 14 -4 +1 +2 13 HP -8/224 Player 14412 CON: 14 +3 -1 +1 17 SP 19/19 Active 10176 CHR: 10 -4 +0 +0 6 Level 19 Armor [26,+11] Saving Throw 40% Cur Exp 4636 Stealth Bad Max Exp 4636 Melee 1d6,+8 Disarm - phys. 49% Adv Exp 5500 To-hit 52,+7 Disarm - magic 53% Blows 1.6/turn Magic Devices 43 Gold 963 Searching 34% Burden 119.8 lb Shoot to-dam +5 Infravision 30 ft Overweight -36.1 lb To-hit 49,+1 Speed Normal MaxDepth 900' (L18) Shots 1.6/turn Your father was a Cave-Troll Warrior. You have blue-bloodshot eyes, mangy dark purple hair, and blue leprous skin. Resistances Abilities Acid:.............. Fear:...+.......... Elec:?............. Blnd:.............. Fire:?............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:?............. Lite:.............. Rgn:..........+..+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:?............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:...-.......... -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Fly:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:+............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:+............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > The priest tries to cast a spell, but fails. > The blackguard hits you (13). > The blackguard hits you (8). > The blackguard misses you. > Something makes a high-pitched shriek. > You have 44 Scrolls of Phase Door (1st n). > The paladin hits you (11). > The paladin misses you. > The priest points at you and curses! > The blackguard hits you (8). > The blackguard hits you (6). > The blackguard misses you. > The paladin hits you (14). > The paladin hits you (17). > You die. Killed by a paladin. [Character Equipment] a) a Spear of *Slay Orc* (1d6) (+7,+5) <+2> Dropped by a green naga at 250 feet (level 5). +2 dexterity. Slays orcs. Provides resistance to Lightning. Grants the ability to sense orcs. Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +4 DEX you would get 2.0 blows/round. Average damage/round: 31.5 vs orcs and 19.5 vs. others. Average thrown damage: 156.5 vs orcs and 52.1 vs. others. b) a Long Bow (x3) (+1,+5) {Bullroarer the Hobbit} Dropped by Bullroarer the Hobbit at 600 feet (level 12). d) a Ring of the Dog <+1, -2> Dropped by a dark elven necromancer at 500 feet (level 10). +1 constitution. -2 stealth. Provides protection from fear. Sustains charisma. f) a Lamp (6666 turns) Cannot be harmed by Fire. Intensity 4 light. g) Hard Leather Armour (-1) [16,+4] Bought from a store on the surface. m) a Small Metal Shield [5,+2] Bought from a store on the surface. o) a Set of Elven Gloves [1,+5] Obtained from Tauglim. Rumoured to be found lying on the floor in a vault at 1150 feet (level 23). Speeds regeneration. p) a Pair of Iron Shod Boots [4,+0] Bought from a store on the surface. Cannot be harmed by Fire. q) a Shovel Dropped by a bandit at 750 feet (level 15). [Character Quiver] 0) a Magic Arrow (1d4) (+0,+0) Returns when thrown. Combat info: 1.6 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 36.1. 1) 25 Bolts (1d5) (+3,+2) {Golfimbul, the Hill Orc Chief} [Character Inventory] a) 3 Books of Nature Magics [Lesser Charms] You can read this book. b) a Hard Biscuit c) 2 Apples {Baba Yaga} d) 3 Pints of Fine Wine e) 4 Flasks of oil f) 8 Potions of Cure Serious Wounds g) 2 Potions of Cure Critical Wounds i) a Potion of Speed m) 2 Potions of Heroism n) 40 Scrolls of Phase Door o) 4 Scrolls of Phase Door p) a Scroll of Remove Curse q) 4 Scrolls of Word of Recall r) 2 Scrolls of Blessing s) a Scroll of Satisfy Hunger (tattered) You don't want to drop it on the ground. t) a Rod of Treasure Location u) a Rod of Lightning Balls Cannot be harmed by Lightning. v) a Rod of Light w) a Lantern (7500 turns) Dropped by an ogre at 750 feet (level 15). Cannot be harmed by Fire. Intensity 3 light. x) a Main Gauche of Slay Undead (1d5) (+2,+5) Found lying on the floor at 700 feet (level 14). Slays undead. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows/round. With +0 STR and +6 DEX you would get 2.3 blows/round. Average damage/round: 34.6 vs undead and 22.4 vs. others. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:04 200ft 5 Reached level 5 00:00:04 200ft 5 Defeated Wolf, Farmer Maggot's Dog 00:00:10 250ft 7 Defeated Fang, Farmer Maggot's Dog 00:00:11 250ft 7 Defeated Baba Yaga 00:00:22 350ft 10 Reached level 10 00:00:26 450ft 11 Killed Grishnukh, the Hill Orc 00:00:28 550ft 12 Defeated Mad woodsman 00:00:32 600ft 13 Defeated Bullroarer the Hobbit 00:00:34 600ft 13 Killed Golfimbul, the Hill Orc Chief 00:00:35 600ft 13 Defeated Farmer Maggot 00:00:38 600ft 15 Reached level 15 00:00:38 600ft 15 Killed Brodda, the Easterling 00:01:05 500ft 16 Killed Wormtongue, Agent of Saruman 00:01:26 900ft 19 Was killed by a paladin [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ..%%%%% .."....# ........ #^^^(^^ ^#-^^ ^^^.^^ ^$^^ :..^ .:...^ ^^..^#..:^..^^^#^^^ ^^ ^ ..p.p..@... ^ ^ ..p..pppp..$ : ^ ......o.... ^ ^ ...po..... ^ ^ ......... % ...\.... ^ .%^%^++%%%#%%%%%^%^%%%% 900' (L18) LF:3-? Light 5 Afraid Study (4) Fed 41 % Dirt [Player information] Player ID: Madknight Time: 02:15:56 14-09-2022 Server Turns: 638010211 Timestamp: 1663110956 Account score: 13