[Tangaria 1.5.0 Character Dump] Name LudumSi V Age 19 Self RB CB EB Best Sex Male Height 5'11" STR: 10 +0 +0 +0 10 Race Human Weight 8st 8lb INT: 16 +0 +1 +0 17 Class Rogue Turns used: WIS: 10 +0 -3 +0 7 Title Vagabond Game 2284 DEX: 17 +0 +3 +0 18/20 HP -2/37 Player 4703 CON: 16 +0 -1 +0 15 SP 0/0 Active 1792 Level 3 Armor [8,+2] Saving Throw 37% Cur Exp 50 Stealth Fair Max Exp 50 Melee 1d4,+0 Disarm - phys. 54% Adv Exp 56 To-hit 16,+3 Disarm - magic 43% Blows 1.6/turn Magic Devices 37 Gold 223 Searching 24% Burden 47.4 lb Shoot to-dam +0 Infravision 0 ft Overweight -24.5 lb To-hit 25,+3 Speed Normal MaxDepth 150' (L3) Shots 0.0/turn You are the illegitimate and unacknowledged child of a Yeoman. You are a credit to the family. You have hazel eyes, straight red hair, and a very fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Freesia claws you. (x2) > Grip, Farmer Maggot's Dog bites you. > *** LOW HITPOINT WARNING! *** > You have been given a graze. > Freesia claws you. > You have been given a light cut. > Freesia claws you. > Grip, Farmer Maggot's Dog bites you. > Freesia claws you. (x2) > Freesia misses you. > Freesia claws you. > You miss Freesia. > You hit Freesia. > Freesia claws you. (x3) > You die. Killed by Freesia. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.6 blows/round. With +5 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +2 DEX you would get 2.0 blows/round. Average damage/round: 4.1. Average thrown damage: 7.5. f) a Wooden Torch (1748 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) 3 Books of Shadows [Shadows for Beginners] You can read this book. b) 2 Rations of Food c) a Potion of Cure Light Wounds d) 3 Scrolls of Phase Door e) a Scroll of Remove Hunger (tattered) f) 2 Scrolls of Word of Recall (rugged) g) a Scroll of Deep Descent h) a Wand of Heal Monster (18 charges) i) a Staff of Detect Invisible (17 charges) j) an Old Lantern (5000 turns) Found lying on the floor at 100 feet (level 2). Intensity 3 light. k) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:38 150ft 3 Was killed by Freesia [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #>....^...#.'^>^^ ##...:>^...^:...^^ :^>^.#.^.^:>....^^ ^^<...>^^.^...^>^^ ^^...^^...^.^...^^ ^^.^'....>^.....^ ^#^^^^^^^^..^^^^ ^..^^^^^^ ^^^ ^..#....^^^#^^^:^^ ^:^ ^^.....................^: ^^:^^^^...........f†...^ ^::^^^^^^^^^^^^^^^ ^^^^^:^^..^:^^..^ ^................: ^..: ^..^^^^^^^^................^ ^..^ :............#.............^ ^..: ^..........................^ #..^ :..^^^^^^:^................: ^..^ ^..^ ^...#....._......^ ..: ^..^ ^^^^^..^^^..^^^^^:^ ..^ %..% ^#.............%% ..^ %..% ^.........#.....% ..% %..% ^..%^%^....#...%^ 150' (L3) LF:2-? Light 2 Graze Fed 53 % Packed dirt