[Tangaria 1.6.0 T-11 Character Dump] Name Lothar Age 16 Self RB CB EB Best Sex Male Height 5'7" STR: 17 +0 +1 +0 18 Race Human Weight 10st 12lb INT: 10 +0 -3 +0 7 Class Paladin Turns used: WIS: 13 +0 +1 +0 14 Title Gallant Game 2373 DEX: 10 +0 -1 +0 9 HP -1/40 Player 3630 CON: 16 +0 +2 +0 18 SP 4/4 Active 1457 CHR: 13 +0 +1 +0 14 Level 3 Armor [1,+0] Saving Throw 29% Cur Exp 66 Stealth Bad Max Exp 66 Melee 1d3,+2 Disarm - phys. 37% Adv Exp 78 To-hit 25,+1 Disarm - magic 29% Blows 1.0/turn Magic Devices 27 Gold 50 Searching 13% Burden 29.7 lb Shoot to-dam +0 Infravision 0 ft Overweight -90.2 lb To-hit 16,+1 Speed Normal MaxDepth 100' (L2) Shots 0.0/turn You are one of several children of a Townsman. You are a credit to the family. You have brown eyes, straight red hair, and a very fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > *** LOW HITPOINT WARNING! *** > You hit Freesia (5). > Freesia misses you. > Freesia claws you (2). > Freesia claws you (1). (x3) > Freesia claws you (2). (x2) > Freesia misses you. > You are no longer bleeding. > Freesia claws you (2). (x4) > Freesia claws you (1). > Freesia claws you (2). > The air around you becomes charged... > You have no more Scrolls of Word of Recall (rugged) (g). > Freesia claws you (2). > You die. Killed by Freesia. [Character Equipment] a) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +1 DEX you would get 1.1 blows/round. Average damage/round: 4.2. f) a Wooden Torch (1602 turns) An inheritance from your family. Intensity 2 light. i) a Cloak [1,+0] Bought from a store on the surface. [Character Quiver] 0) 5 Throwing rocks (1d5) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 6 vs creatures not resistant to stunning and 6 vs. others. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) a Hard Biscuit c) 2 Flasks of oil d) 3 Scrolls of Phase Door e) a Scroll of Protection from Evil f) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. g) a Scroll of Wilderness Mapping i) 3 Wooden Torches (5000 turns) Intensity 2 light. m) a Robe [2,-36] {cursed} Found lying on the floor at 100 feet (level 2). It attracts opponents and weakens the defences. n) a Dagger (1d4) (+0,+0) Found lying on the floor at 100 feet (level 2). Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +1 DEX you would get 1.3 blows/round. Average damage/round: 5.2. Average thrown damage: 7.5. o) an Empty Bottle [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:39 100ft 3 Was killed by Freesia [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ... ... .. .. .. ..> . ^%#%%%%^^%^.. :....)........^ %.............^ %.........f...^ .. %.........@...^ .....!.................: ....... #..............^ ^^^#^ ^%..^^:..^^^..^ . .. ^..^ .. ^..^ .. ....^ ~ . .... ~~ ~ ^.. #^^ ~~~~ ~~~ ^.. ^^.~~~~~~~ ^.. .. 100' (L2) LF:1-? Light 3 Recall Study (1) Fed 52 % Dirt with patches of grass [Player information] Player ID: Xsanf Time: 21:19:31 08-07-2022 Server Turns: 200145363 Timestamp: 1657304371 Account score: 1