[Tangaria 1.5.0 Character Dump] Name Loki Age 29 Self RB CB EB Best Sex Male Height 2'10" STR: 10 -2 +0 +0 8 Race Halfling Weight 3st 11lb INT: 13 +0 +0 +0 13 Class Ranger Turns used: WIS: 15 +0 +2 +0 17 Title Strider Game 5159 DEX: 17 +3 +1 +0 18/30 HP -1/55 Player 14310 CON: 10 +0 -1 +0 9 SP 8/8 Active 9911 CHR: 10 +1 +0 +0 11 Level 7 Armor [4,+7] Saving Throw 55% Cur Exp 226 Stealth Excellent Max Exp 226 Melee 1d4,-1 Disarm - phys. 65% Adv Exp 270 To-hit 26,+2 Disarm - magic 65% Blows 1.1/turn Magic Devices 58 Gold 205 Searching 31% Burden 37.9 lb Shoot to-dam +0 Infravision 40 ft Overweight -22.0 lb To-hit 41,+3 Speed Normal MaxDepth 250' (L5) Shots 1.2/turn You are one of several children of a Hobbit Tavern Owner. You are a credit to the family. You have brown eyes, wavy brown hair, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............+ Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The giant white ant can move again. > The giant white ant flees in terror! > You fail to harm the giant white ant (0). (x2) > You hit the giant white ant (3). > You have slain the giant white ant. > You fail to harm the giant white ant (0). > The giant white ant bites you (1). > You hit the giant white ant (2). > The giant white ant bites you (3). > You hit the giant white ant (1). > You hit the giant white ant (3). > The giant white ant misses you. > You miss the giant white ant. > The giant white ant bites you (3). > You die. Killed by a giant white ant. [Character Equipment] a) a Dagger (1d4) (-1,-1) {cursed} Found lying on the floor at 200 feet (level 4). It makes you hallucinate sometimes. It paralyses you every now and then. It occasionally summons an undead. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +1 DEX you would get 1.3 blows/round. Average damage/round: 1.7. Average thrown damage: 4.5. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) a Wooden Torch (2669 turns) Obtained from Ulfe12345. Rumoured to be bought from a store on the surface. Intensity 2 light. g) a Robe [2,+5] Found lying on the floor at 50 feet (level 1). h) a Cloak [1,+0] Found lying on the floor at 150 feet (level 3). l) a Pair of Leather Sandals [1,+0] Found lying on the floor at 200 feet (level 4). [Character Quiver] a) an Arrow (1d4) (+0,+0) Combat info: 1.2 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 6. 35% chance of breaking upon contact. b) 12 Old Arrows (1d4) (+0,+0) Combat info: 1.2 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 6. 35% chance of breaking upon contact. c) 24 Bolts (1d5) (+0,+0) [Character Inventory] a) a Book of Nature Magics [Lesser Charms] You can read this book. b) 2 Potions of Cure Light Wounds {@q1} c) 9 Scrolls of Phase Door {@r1} d) a Scroll of Treasure Detection e) a Scroll of Blessing f) 2 Scrolls of Darkness g) 2 Scrolls of Life h) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. i) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. j) 2 Scrolls of Word of Recall (rugged) k) a Wand of Wonder (20 charges) Cannot be harmed by Lightning. l) a Wooden Torch (5000 turns) Obtained from Ulfe12345. Rumoured to be bought from a store on the surface. Intensity 2 light. m) a Filthy Rag [1,+1] Dropped by an unknown monster at 150 feet (level 3). n) a Deed of Property o) 2 Empty Bottles [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:29 100ft 4 Killed Lobelia Sackville-Baggins 00:00:32 100ft 4 Killed Farmer Maggot 00:00:38 100ft 4 Killed Freesia 00:00:39 100ft 5 Reached level 5 00:00:44 100ft 5 Killed Grip, Farmer Maggot's Dog 00:00:52 150ft 6 Killed Fang, Farmer Maggot's Dog 00:01:25 250ft 7 Was killed by a giant white ant [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) [Scene of Death] ^..^:^^^^^^^^^ .. ^..^ ^^ ^..^ ..^ ..^ ^..^ ^ ^.#: . ^.. . ^.# .. %.. ...... ....a^^... ._.... ^...aa@..^ ^^.......^ ^%...% ^^.! ^^ 250' (L5) LF:2-? Light 3 Fed 32 % Dirt [Player information] Player ID: WhyMe Time: 03:56:34 23-11-2021 Server Turns: 143576511 Timestamp: 1637628994