[Tangaria 1.5.0 Character Dump] Name Lnk1 Age 15 Self RB CB EB Best Sex Male Height 12'3" STR: 18 -3 -2 +0 13 Race Thunderlord Weight 18st 12lb INT: 10 -1 +0 +0 9 Class Shaman Turns used: WIS: 14 -1 +3 +0 16 Title Tamer Game 1055 DEX: 10 -3 -2 +0 5 HP -9/56 Player 2274 CON: 14 -2 +0 +0 12 SP 13/13 Active 1575 CHR: 10 -2 +1 +0 9 Level 8 Armor [2,+17] Saving Throw 32% Cur Exp 260 Stealth Bad Max Exp 260 Melee 1d3,-3 Disarm - phys. 31% Adv Exp 308 To-hit 25,-7 Disarm - magic 32% Blows 1.0/turn Magic Devices 12 Gold 148 Searching 11% Burden 39.2 lb Shoot to-dam +0 Infravision 0 ft Overweight -50.7 lb To-hit 23,-7 Speed Normal MaxDepth 250' (L5) Shots 0.0/turn You are one of several children of a Thunderlord. You have a Brown Eagle. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............+ Tunn:.............- -Tel:.............. Spd:.............+ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............+ DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............+ [Last Messages] > The tamed young eagle bites the dark elven mage (1). > The dark elven mage bleeds from open wounds! > The dark elven mage bleeds even more. > Something claws the dark elven mage (1). > Something bites the dark elven mage (1). > The dark elven mage tries to cast a spell, but fails. > The dark elven mage is no longer poisoned. > The dark elven mage hits you (4). (x2) > Something claws the dark elven mage (1). > Something bites the dark elven mage (1). > The dark elven mage bleeds even more. > The dark elven mage conjures up weird things. > You retain your presence of mind. > The dark elven mage casts a venomous cloud. > You die. Killed by a dark elven mage. [Character Equipment] a) a Whip (1d3) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +6 STR and +0 DEX you would attack a bit faster. With +7 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +5 DEX you would attack a bit faster. With +6 STR and +5 DEX you would get 1.1 blows/round. With +0 STR and +12 DEX you would get 1.1 blows/round. Average damage/round: 0. f) a Wooden Torch (3296 turns) An inheritance from your family. Intensity 2 light. g) a Filthy Rag [1,+2] Found lying on the floor at 100 feet (level 2). h) a Cloak [1,+0] Bought from a store on the surface. [Character Quiver] a) 15 Iron Shots (1d4) (+0,+0) Combat info: Average thrown damage: 5. b) 17 Throwing rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Book of Nature Magics [Lesser Charms] You can read this book. b) a Ration of Food c) a Potion of Water d) a Potion of True Seeing e) 5 Scrolls of Phase Door f) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. g) 2 Scrolls of Remove Hunger (tattered) You don't want to drop it on the ground. h) 2 Scrolls of Word of Recall (rugged) i) 3 Scrolls of Light j) a Scroll of Summon Monster k) 2 Scrolls of Treasure Detection l) 2 Scrolls of Blessing m) a Wooden Torch (4997 turns) An inheritance from your family. Intensity 2 light. n) a Deed of Property o) an Empty Bottle [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:07 200ft 5 Reached level 5 00:00:09 200ft 6 Killed Fang, Farmer Maggot's Dog 00:00:13 250ft 7 Killed Wolf, Farmer Maggot's Dog 00:00:17 250ft 8 Was killed by a dark elven mage [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : no (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : yes (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : yes (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ............ ^^: .............. ..^^ .............. ...^ ........... :..^ ^^^ ..... ^..{.....^^ ^........^ ^::^^....^ ^^^^#::..^ ^... ^ ^. ^.:^: ^^^ ..'{h@. ^.^ ^^^'^:: ^'^ ^<^ '<^ ^ ^ ^.# ^<^ ..<+.^ :^^'^^^^:^^^^^:^^'^ .{' ' ' ^ .{^^#^^^^^^^^^^^^^^ 250' (L5) LF:6-? Light 2 Moves +5 Study (2) Poisoned Hungry 10 % [Player information] Player ID: Lnk1 Time: 15:28:14 26-10-2021 Server Turns: 608343383 Timestamp: 1635251294