[Tangaria 1.5.0 Character Dump] Name Lnk1 Age 16 Self RB CB EB Best Sex Male Height 12'1" STR: 18/14 -1 -2 +0 17 Race Thunderlord Weight 12st 10lb INT: 11 -1 +0 +0 10 Class Shaman Turns used: WIS: 14 -1 +3 +2 18 Title Creator Game 29088 DEX: 10 -2 -2 +1 7 HP -146/180 Player 67536 Con: 14 +0 +0 +1 15 7 SP 40/40 Active 34203 CHR: 9 -2 +2 +0 9 Level 26 Armor [35,+44] Saving Throw 51% Cur Exp 20861 Stealth Bad Max Exp 20861 Melee 2d6,+25 Disarm - phys. 50% Adv Exp 27500 To-hit 37,+15 Disarm - magic 51% Blows 1.0/turn Magic Devices 31 Gold 115 Searching 48% Burden 172.4 lb Shoot to-dam +21 Infravision 0 ft Overweight 58.5 lb To-hit 41,+6 Speed 1 MaxDepth 1050' (L21) Shots 1.0/turn You are one of several children of a Thunderlord. You have a Brown Eagle. Resistances Abilities Acid:......+....... Fear:.............. Elec:....+.+.+..... Blnd:.........+.... Fire:...+..+....... Conf:.............. Cold:+..+..+....... Stun:.............. Pois:.............+ HLif:.............. Lite:............+. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.........+.... Shar:.............. FAct:.....+.....+.. Nexu:.............. Lev:.............+ Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:............+. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............- -SP:.............. Sear:.........+.... Afrd:.............. Infr:.............. Aggr:.............+ Tunn:.............- -Tel:.............. Spd:.............+ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.....+........ Hung:.............+ DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:+............. Demo:............+. Orc :.............. Trol:.............. Gian:.............. Drag:.............+ [Last Messages] > You hit the Mosquito Marshes ochre jelly (61). It was a great hit! > You have destroyed the Mosquito Marshes ochre jelly. > The Deadlands hell knight wakes up. (x2) > You hit the Deadlands hell knight (28). > The Deadlands hell knight casts a ball of fire. > One of your Scrolls of Phase Door (i) was destroyed! > You hit the Deadlands hell knight (32). > The Deadlands hell knight tries to cast a spell, but fails. > The Deadlands hell knight misses you. > The Deadlands hell knight hits you (22). > The Deadlands hell knight misses you. (x2) > You miss the Deadlands hell knight. > The Deadlands hell knight misses you. (x4) > The Deadlands hell knight casts a ball of nether. > You die. Killed by a Deadlands hell knight. [Character Equipment] a) a Broad Axe of *Slay Undead* (2d6) (+13,+14) <+2> Found lying on the floor at 900 feet (level 18). +2 wisdom. Slays undead (powerfully). Provides resistance to Cold. Grants the ability to sense undead. Combat info: 1.0 blow/round. With +11 STR and +0 DEX you would attack a bit faster. With +16 STR and +0 DEX you would get 1.1 blows/round. With +6 STR and +3 DEX you would attack a bit faster. With +11 STR and +3 DEX you would get 1.1 blows/round. With +0 STR and +10 DEX you would attack a bit faster. With +6 STR and +10 DEX you would get 1.1 blows/round. With +0 STR and +13 DEX you would get 1.1 blows/round. Average damage/round: 63.3 vs undead, 48.3 vs creatures not resistant to poison, and 33.4 vs. others. b) a Sling of Power (x2) (+4,+21) Dropped by an ogre at 800 feet (level 16). c) a Ring of Reckless Attacks (+4,+4) [-15] Dropped by a black ogre at 800 feet (level 16). d) a Ring of Resist Fire and Cold Found lying on the floor at 900 feet (level 18). Provides resistance to Fire, Cold. e) an Amulet of Resist Lightning <+1> Found lying on the floor of a special room at 750 feet (level 15). +1 constitution. Provides resistance to Lightning. f) the Phial of Panwe <+1, +4> Obtained from Jimeh. Rumoured to be dropped by Ugluk, the Uruk at 1250 feet (level 25). +1 dexterity. +4 light. Cannot be harmed by Fire. Prevents paralysis. Intensity 4 light. When activated, it creates a radius-3 light ball around you that inflicts 2d15 points of damage, which your device skill increases by 13% for an average of 18.0 damage and lights up the surrounding area. Takes 12 to 22 turns to recharge at your current speed. Your chance of success is 93.1% g) Hard Leather Armour of Resistance (-1) [16,+14] Taken from a chest found at 1000 feet (level 20). Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid, Fire. h) a Cloak [1,-1] Bought from a store on the surface. i) a Large Metal Shield of Resist Lightning [12,+2] {Grishnukh, the Hill Orc} Dropped by Grishnukh, the Hill Orc at 750 feet (level 15). Provides resistance to Lightning. j) a Hard Leather Cap of Seeing [2,+5] <+3> Found lying on the floor at 950 feet (level 19). +3 searching skill. Provides protection from blindness. Grants the ability to see invisible things. l) a Pair of Iron Shod Boots of Free Action [4,+4] {Wormtongue, Agent of Saruman} Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8). Cannot be harmed by Fire. Prevents paralysis. m) the Horn 'Marel' {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Provides resistance to Light, Disenchantment. Cannot be harmed by Acid, Fire. Grants the ability to sense demons. When activated, it awakens all nearby sleeping monsters and hastes for 25 turns all monsters within line of sight. Takes 6 to 11 turns to recharge at your current speed. Your chance of success is 90.3% [Character Quiver] a) 40 Iron Shots (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 47.6. Average thrown damage: 5. 0% chance of breaking upon contact. b) 40 Iron Shots (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 47.6. Average thrown damage: 5. 0% chance of breaking upon contact. c) 15 Iron Shots (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 47.6. Average thrown damage: 5. 0% chance of breaking upon contact. [Character Inventory] a) a Book of Nature Magics [Lesser Charms] You can read this book. b) a Book of Nature Magics [Gifts of Nature] You can read this book. c) 3 Mushrooms of Second Sight d) an Apple of Youth {Baba Yaga} e) 15 Potions of Cure Light Wounds f) 33 Potions of Cure Serious Wounds g) 4 Potions of Cure Critical Wounds h) 2 Potions of Speed i) 15 Scrolls of Phase Door j) 6 Scrolls of Word of Recall {#R0,1} k) 2 Scrolls of Life l) a Rod of Treasure Location {~6999} m) 2 Wands of Wonder (4 charges) Cannot be harmed by Lightning. n) a Staff of Slow Monsters (5 charges) {~1900} o) a Staff of Curing (5 charges) p) 3 Staves of Light (32 charges) q) a Staff of Teleportation (8 charges) [Home Inventory] a) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. [House List] a) 2 Rods of Treasure Location {~6999} b) a Potion of Lose Memories c) a Staff of Confuse Monsters (4 charges) {~2900} d) a Short Bow of Power (x2) (+8,+21) e) 36 Arrows of Slay Animal (1d4) (+4,+6) {Boldor, King of the Yeeks} f) 3 Potions of Restore Mana {~600} g) Bar Chain Mail (-2) [45,+6] {~399} h) a Book of Nature Magics [Creature Dominion] i) a Scroll of Identify Rune j) 3 Boomerangs (1d6) (+0,+0) k) 9 Arrows (1d4) (+2,+4) l) a Magic Bolt (1d5) (+0,+0) m) a Flail (2d6) (+2,+2) {Baba Yaga} n) a Lucerne Hammer of *Slay Dragon* (2d5) (+3,+8) <+2> {~699} o) Leather Scale Mail of Resist Fire (-1) [20,+0] {~1599} p) a Lantern (7500 turns) <-1> {~129} q) a Tulwar of Slay Dragon (2d4) (+9,+9) {~490} r) a Rapier of Slay Troll (1d6) (+8,+7) {~390} [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:06 200ft 3 Killed Wolf, Farmer Maggot's Dog 00:00:06 200ft 5 Reached level 5 00:00:07 200ft 5 Killed Freesia 00:00:08 250ft 6 Killed Grip, Farmer Maggot's Dog 00:00:13 250ft 7 Killed Fang, Farmer Maggot's Dog 00:00:17 250ft 8 Killed Baba Yaga 00:00:17 250ft 8 Found the Horn 'Marel' 00:00:24 200ft 9 Killed Lobelia Sackville-Baggins 00:00:26 200ft 10 Reached level 10 00:00:29 200ft 10 Killed Smeagol 00:00:58 400ft 13 Killed Wormtongue, Agent of Saruman 00:01:05 450ft 14 Killed Lagduf, the Snaga 00:01:10 450ft 15 Reached level 15 00:01:36 750ft 16 Killed Grishnukh, the Hill Orc 00:02:18 Town 20 Reached level 20 00:02:58 750ft 21 Killed The wounded bear 00:03:30 800ft 22 Killed Ufthak of Cirith Ungol 00:04:15 900ft 24 Killed Orfax, Son of Boldor 00:04:55 1000ft 25 Reached level 25 00:07:21 900ft 25 Killed The Rat King 00:07:23 900ft 25 Killed Boldor, King of the Yeeks 00:07:52 900ft 26 Killed Nar, the Dwarf 00:08:04 Town 26 Was killed by a Deadlands hell knight [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : no (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : yes (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : yes (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ~~~.*..*.. ~~~~~...... ~~~~.~.*..*. ~~~~~~...... .~~@~~~*..#. ..~p~~~..#.. # ..p~~~.. .. # ...~ ## .... ## ~... #### ~~. # #### ### ##### ###### #### ##### ##> -2_0 Light 5 Study (3) Fed 16 % [Player information] Player ID: Lnk1 Time: 02:53:23 27-10-2021 Server Turns: 611371692 Timestamp: 1635292403