[Tangaria 1.5.0 Character Dump] Name LiBaU Age 113 Self RB CB EB Best Sex Male Height 6'1" Str: 17 -1 -1 +0 15 3 Race Elf Weight 6st 0lb INT: 10 +2 -2 +0 10 Class Archer Turns used: WIS: 10 -1 -1 +0 8 Title Bowsen Game 11126 DEX: 17 +1 +3 +0 18/30 HP -1/150 Player 28087 CON: 14 -1 +1 +0 14 SP 0/0 Active 14030 Level 19 Armor [10,+34] Saving Throw 50% Cur Exp 5243 Stealth Good Max Exp 5243 Melee 2d5,+3 Disarm - phys. 53% Adv Exp 5500 To-hit 19,-16 Disarm - magic 37% Blows 1.0/turn Magic Devices 44 Gold 1673 Searching 38% Burden 92.7 lb Shoot to-dam +10 Infravision 30 ft Overweight 62.8 lb To-hit 67,-13 Speed -13 MaxDepth 850' (L17) Shots 1.9/turn You are one of several children of a Sindarin Archer. You have light grey eyes, wavy black hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:...+.......... Conf:.............. Cold:...+.......... Stun:.............. Pois:.............. HLif:.............. Lite:.............+ Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.+............ Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............+ Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............+ Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The white wolf bites you. (x3) > You have 2 charges remaining. > The flying skull is unaffected! > The white wolf bites you. (x2) > You are no longer resistant to poison. > The white wolf bites you. > The white wolf misses you. > The white wolf bites you. (x4) > The flying skull bites you. > You are poisoned! > The flying skull misses you. > The white wolf bites you. > The white wolf misses you. > The white wolf bites you. (x4) > You die. Killed by a white wolf. [Character Equipment] a) a Broad Sword (2d5) (+6,+5) Found lying on the floor at 550 feet (level 11). Combat info: You are too weak to use this weapon. 1.0 blow/round. With +10 STR and +0 DEX you would get 1.1 blows/round. Average damage/round: 15.2 vs creatures not resistant to poison and 9.1 vs. others. b) a Long Bow of the Nazgul (x3) (+9,+10) Bought from a store on the surface. Grants the ability to see invisible things. c) a Ring of Protection [+12] Found lying on the floor at 550 feet (level 11). d) a Ring of Resist Fire and Cold Found lying on the floor at 250 feet (level 5). Provides resistance to Fire, Cold. f) a Lantern (Everburning) Obtained from YAROSS II. Rumoured to be dropped by Wormtongue, Agent of Saruman at 400 feet (level 8). Cannot be harmed by Fire. Intensity 3 light. No fuel required. g) a Robe [2,+5] Found lying on the floor at 150 feet (level 3). i) a Wicker Shield [2,+4] Found lying on the floor at 450 feet (level 9). j) a Hard Leather Cap [2,+5] Bought from a store on the surface. k) a Set of Gauntlets [3,+3] {Lagduf, the Snaga} Dropped by Lagduf, the Snaga at 450 feet (level 9). l) a Pair of Leather Sandals [1,+3] Bought from a store on the surface. m) a Shovel Dropped by a snotling at 450 feet (level 9). [Character Quiver] a) 28 Arrows (1d4) (+3,+2) Combat info: 1.9 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 137.7 vs creatures not resistant to poison and 82.6 vs. others. 35% chance of breaking upon contact. b) 30 Arrows (1d4) (+6,+5) Combat info: 1.9 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 166.2 vs creatures not resistant to poison and 99.7 vs. others. 35% chance of breaking upon contact. c) a Magic Arrow (1d4) (+0,+0) Returns when thrown. Combat info: 1.9 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 118.7 vs creatures not resistant to poison and 71.2 vs. others. [Character Inventory] a) a Ration of Food b) 13 Potions of Cure Light Wounds {@q1} c) 17 Potions of Cure Serious Wounds d) 4 Potions of Neutralize Poison e) 2 Potions of Speed f) a Potion of Ruination It can be thrown at creatures with damaging effect. g) a Potion of Boldness h) 13 Scrolls of Phase Door i) 3 Scrolls of Identify Rune j) a Scroll of Monster Confusion k) a Scroll of Remove Hunger (tattered) l) a Rod of Light m) a Wand of Magic Missile (7 charges) {@a1} n) a Wand of Lightning Bolts (10 charges) Cannot be harmed by Lightning. o) a Wand of Stinking Cloud (4 charges) p) a Wand of Slow Monster (6 charges) q) a Wand of Confuse Monster (2 charges) r) a Wand of Hold Monster (2 charges) s) 2 Wands of Stun Monster (5 charges) {@a2} t) a Staff of Slow Monsters (0 charges) {@u1} [Home Inventory] a) 5 Mushrooms of Toadstool b) a Pint of Fine Ale c) a Flask of oil d) 2 Scrolls of Deep Descent e) a Scroll of Curse Armour f) a Scroll of Wilderness Mapping g) a Wand of Magic Missile (10 charges) h) a Ring of Accuracy (+14,+0) Dropped by a small kobold at 400 feet (level 8). i) a Ring of Digging <+1, +5> Found lying on the floor of a special room at 500 feet (level 10). +1 constitution. +5 tunneling. j) a Wooden Torch Found lying on the floor at 50 feet (level 1). Intensity 2 light. k) an Old Lantern (2643 turns) Dropped by a large kobold at 400 feet (level 8). Intensity 3 light. l) a Sling (x2) (+5,+5) Found lying on the floor at 150 feet (level 3). m) a Long Bow (x3) (+1,+2) {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 250 feet (level 5). n) 23 Bolts (1d5) (+3,+2) o) 22 Bolts (1d5) (+6,+1) {Farmer Maggot} p) 19 Iron Shots (1d4) (+5,+5) {Grishnukh, the Hill Orc} Combat info: Average thrown damage: 30 vs creatures not resistant to poison and 15 vs. others. q) 22 Iron Shots (1d4) (+6,+6) {??} You do not know the full extent of this item's powers. Combat info: Average thrown damage: 34 vs creatures not resistant to poison and 17 vs. others. r) a Deed of Property s) an Empty Bottle [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:03 50ft 2 Killed Mad woodsman 00:00:17 200ft 5 Reached level 5 00:00:19 250ft 6 Killed Fang, Farmer Maggot's Dog 00:00:20 250ft 6 Killed Wolf, Farmer Maggot's Dog 00:00:23 250ft 7 Killed Baba Yaga 00:00:26 150ft 8 Killed Farmer Maggot 00:00:30 150ft 8 Killed Grip, Farmer Maggot's Dog 00:00:54 250ft 9 Killed Lobelia Sackville-Baggins 00:00:56 350ft 10 Reached level 10 00:01:07 450ft 12 Killed Bullroarer the Hobbit 00:01:12 550ft 14 Killed Grishnukh, the Hill Orc 00:01:16 550ft 15 Reached level 15 00:01:20 550ft 15 Killed Bloodfang, the Wolf 00:01:43 450ft 16 Killed Lagduf, the Snaga 00:01:46 400ft 16 Killed Mughash the Kobold Lord 00:02:09 400ft 17 Killed Freesia 00:02:42 600ft 17 Killed The wounded bear 00:03:05 850ft 19 Was killed by a white wolf [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] *.~ ~..~# #**~~ ~~.{#~ ~~.**. #${#.. #########..# #..........* .### #**...C#.**#. #..# #**#*CCCC...* **.# #..: #.†C..* *?# #.#. CCs.... ### ###s.## ###########.*B## ##.#***.**...*## #.......#..*.## #..########### ~ #**.#* ###########################..*.*. ....*............**...#..****..*.# **.*..***..*..**.**..****.*.*****#. 850' (L17) LF:4-? Light 3 Moves +2 Poisoned Fed 31 % Small trees