[Tangaria 1.5.0 Character Dump] Name LiBaU Age 112 Self RB CB EB Best Sex Male Height 6'10" STR: 17 -1 -1 +0 15 Race Elf Weight 7st 2lb INT: 10 +2 -2 +0 10 Class Archer Turns used: WIS: 10 -1 -1 +0 8 Title Dead Shot Game 5503 DEX: 17 +1 +3 +0 18/30 HP -10/99 Player 14349 CON: 14 -1 +1 +0 14 SP 0/0 Active 8772 Level 12 Armor [18,+27] Saving Throw 43% Cur Exp 1002 Stealth Good Max Exp 1002 Melee 2d4,+4 Disarm - phys. 49% Adv Exp 1062 To-hit 16,+6 Disarm - magic 34% Blows 1.1/turn Magic Devices 40 Gold 669 Searching 30% Burden 79.2 lb Shoot to-dam +0 Infravision 30 ft Overweight -22.7 lb To-hit 54,+3 Speed Normal MaxDepth 350' (L7) Shots 1.6/turn You are one of several children of a Sindarin Archer. You have light grey eyes, wavy black hair, and a fair complexion. Resistances Abilities Acid:.......+...... Fear:.............. Elec:.......?...... Blnd:.............. Fire:.......+...... Conf:.............. Cold:.......+...... Stun:.............. Pois:.......+...... HLif:.......?...... Lite:.............+ Rgn:.............. Dark:.............. ESP:.............. Soun:.......?...... SInv:.............. Shar:.......?...... FAct:.......?...... Nexu:.......?...... Lev:.............. Neth:.......?...... SDig:.............. Chao:.............. Trap:.......?...... Dise:.......?...... Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.......?...... Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............+ Frag:.............. Mght:.............. LTel:.......?...... PLit:.............. Hung:.............. DRed:.............. Time:.......?...... Move:.............+ Mana:.......?...... Wate:.......?...... Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > There is a puff of smoke! > The rogue disappears! > You are surrounded by a white light. > You have no more Scrolls of Light (d). > The brigand is no longer poisoned. (x2) > The rogue hits you. > The rogue misses you. (x2) > The rogue hits you. (x2) > The rogue misses you. > The brigand is no longer poisoned. > The cutpurse is no longer poisoned. > The rogue hits you. > The rogue misses you. (x2) > The rogue slings a pebble at you. > You die. Killed by a rogue. [Character Equipment] a) a Mace (2d4) (+3,+4) Found lying on the floor of a special room at 300 feet (level 6). Combat info: 1.1 blows/round. With +4 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +1 DEX you would get 1.3 blows/round. Average damage/round: 16.8 vs creatures not resistant to poison and 10.7 vs. others. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) an Old Lantern (1702 turns) Found lying on the floor at 150 feet (level 3). Intensity 3 light. g) Soft Leather Armour [8,+2] Found lying on the floor at 250 feet (level 5). h) the Cloak 'Colluin' [1,+15] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Provides resistance to Acid, Lightning, Fire, Cold, Poison. Cannot be harmed by Acid, Fire. When activated, it grants temporary resistance to acid, lightning, fire, cold and poison for 20+1d20 turns. Takes 111 turns to recharge. Your chance of success is 91.6% i) a Wicker Shield [2,+0] Found lying on the floor at 50 feet (level 1). j) a Hard Leather Cap [2,+6] Found lying on the floor at 250 feet (level 5). k) a Set of Leather Gloves [1,+3] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). l) a Pair of Iron Shod Boots [4,-1] Found lying on the floor at 250 feet (level 5). Cannot be harmed by Fire. m) a Shovel Found lying on the floor at 250 feet (level 5). [Character Quiver] b) 21 Rocks (1d6) (+0,+0) {@v1} Branded with stunning. Combat info: Average thrown damage: 14.1 vs creatures not resistant to poison, 7 vs creatures not resistant to stunning, and 7 vs. others. c) 8 Iron Shots (1d4) (+3,+2) {@v2} Combat info: Average thrown damage: 18.1 vs creatures not resistant to poison and 9.1 vs. others. [Character Inventory] a) 2 Rations of Food b) 4 Potions of Water c) a Scroll of Identify Rune d) 6 Scrolls of Word of Recall e) a Scroll of Darkness f) 2 Scrolls of Life g) a Wand of Stinking Cloud (0 charges) h) a Wand of Confuse Monster (0 charges) {@a1} i) a Staff of Detect Invisible (17 charges) [Home Inventory] a) a Squash b) an Apple c) 2 Rations of Food d) a Flask of Whisky e) a Potion of Detonation It can be thrown at creatures with damaging effect. f) 3 Potions of Water g) a Scroll of Remove Hunger (tattered) h) a Scroll of Word of Recall (rugged) i) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:04 50ft 2 Killed Mad woodsman 00:00:23 100ft 4 Killed Farmer Maggot 00:00:24 100ft 4 Killed Grip, Farmer Maggot's Dog 00:00:24 100ft 5 Reached level 5 00:00:29 150ft 6 Killed Lobelia Sackville-Baggins 00:00:29 150ft 6 Killed Fang, Farmer Maggot's Dog 00:00:41 250ft 8 Killed Baba Yaga 00:00:42 250ft 9 Found the Cloak 'Colluin' 00:01:09 250ft 10 Reached level 10 00:01:12 250ft 10 Killed Wolf, Farmer Maggot's Dog 00:01:31 350ft 12 Was killed by a rogue [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^^^^^ {p.^..^^ ##^p....^# ##~.p...,## ##....p.#..^# ##....pp.p...## ^.....p.pp....# ^.......pkpp..^ ..........p†..^ #.............^ ..#.........?.^ :^...........^^ #^.........#^ ^....#....: ^^^.. ..^^^ ^^^^^^^ 350' (L7) LF:6-? Light 4 Moves +1 Unignoring Fed 67 % Dirt