[Tangaria 1.5.0 Character Dump] Name Laroh Age 26 Self RB CB EB Best Sex Male Height 7'1" STR: 17 +4 +3 +0 18/60 Race Half-Troll Weight 16st 8lb INT: 12 -4 -2 +0 6 Class Warrior Turns used: Wis: 10 -2 -2 +0 6 3 Title Swordsman Game 6548 DEX: 13 -4 +2 +0 11 HP -3/170 Player 18323 CON: 15 +3 +2 +0 18/20 SP 0/0 Active 12606 Level 12 Armor [13,-6] Saving Throw 22% Cur Exp 1035 Stealth Bad Max Exp 1035 Melee 8d1,+6 Disarm - phys. 48% Adv Exp 1062 To-hit 48,+26 Disarm - magic 30% Blows 1.1/turn Magic Devices 14 Gold 1468 Searching 35% Burden 104.7 lb Shoot to-dam +4 Infravision 80 ft Overweight -75.2 lb To-hit 33,+27 Speed -10 MaxDepth 600' (L12) Shots 1.0/turn Your mother was a Stone-Troll Warrior. You have slime-green eyes, dirty sea-weed green hair, and white scabby skin. Resistances Abilities Acid:.............. Fear:.............! Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:..+........... -SP:.............. Sear:..+........... Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The tengu hits you. (x2) > The tengu blinks away. > The tengu disappears! > The tengu hits you. > You hit the tengu. > The tengu hits you. (x2) > The tengu blinks away. > The tengu disappears! > You are too confused to read! (x2) > The tengu blinks away. > The tengu disappears! > The tengu blinks away. > The tengu disappears! > The tengu hits you. > You die. Killed by a tengu. [Character Equipment] a) a Great Hammer (8d1) (+1,+3) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +6 DEX you would get 1.3 blows/round. Average damage/round: 17.6. b) a Short Bow (x2) (+2,+4) Found lying on the floor at 200 feet (level 4). c) a Ring of Searching <+1, +4> Found lying on the floor at 250 feet (level 5). +1 stealth. +4 searching skill. f) a Wooden Torch (4418 turns) Intensity 2 light. g) Soft Leather Armour [8,+3] Dropped by a kobold archer at 200 feet (level 4). i) a Wicker Shield [2,-1] Dropped by a snotling at 250 feet (level 5). k) a Set of Leather Gloves [1,-1] Found lying on the floor at 50 feet (level 1). l) a Pair of Leather Boots [2,+3] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). m) a Spade An inheritance from your family. [Character Quiver] a) 32 Arrows (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 13.3. 35% chance of breaking upon contact. b) 26 Bolts (1d5) (+0,+0) c) 39 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7.1 vs creatures not resistant to stunning and 7.1 vs. others. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] b) 2 Potions of Neutralize Poison c) a Potion of Berserk Strength d) 2 Potions of Boldness e) 3 Potions of Blindness It can be thrown at creatures with damaging effect. f) 3 Potions of Slowness It can be thrown at creatures with damaging effect. g) 10 Scrolls of Phase Door h) 6 Scrolls of Detect Invisible i) 4 Scrolls of Identify Rune j) 2 Scrolls of Word of Recall k) a Scroll of Deep Descent l) 2 Scrolls of Word of Recall (rugged) m) a Wand of Darkness (11 charges) n) a Wand of Wonder (21 charges) Cannot be harmed by Lightning. o) a Wand of Light (12 charges) p) 2 Wands of Magic Missile (18 charges) q) a Wand of Hold Monster (6 charges) r) a Wooden Torch (5000 turns) Intensity 2 light. s) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:15 50ft 3 Killed Mad woodsman 00:00:22 100ft 4 Killed Freesia 00:00:22 100ft 5 Reached level 5 00:00:27 100ft 5 Killed Farmer Maggot 00:00:28 100ft 5 Killed Grip, Farmer Maggot's Dog 00:01:03 250ft 9 Killed Baba Yaga 00:01:03 250ft 10 Reached level 10 00:01:45 600ft 12 Killed Lobelia Sackville-Baggins 00:01:49 600ft 12 Was killed by a tengu [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #^^^^^^^^ ....}.']^ #^^^^'^'^ ^.....^.^ .^.....^.^ ^^u#^^^^^.: .$..u^.#...^.^ ....†^.....^<^ +^^^^^#^^^':^ <.# ......+. ^^^ ^''^^^ ^..^.^. ^...... #^^^^'' . ~ 600' (L12) LF:4-? Light 2 Slow Confused Fed 82 % Berserk Infra Bold Dirt