[Tangaria 1.5.0 Character Dump] Name Kopatel II Age 15 Self RB CB EB Best Sex Male Height 7'10" STR: 18 +0 +3 +0 18/30 Race Human Weight 12st 0lb INT: 10 +0 -2 +0 8 Class Warrior Turns used: WIS: 10 +0 -2 +0 8 Title Soldier Game 4839 DEX: 10 +0 +2 +0 12 HP -2/67 Player 11492 CON: 10 +0 +2 +0 12 SP 0/0 Active 8026 Level 6 Armor [10,+1] Saving Throw 31% Cur Exp 171 Stealth Bad Max Exp 171 Melee 1d4,+3 Disarm - phys. 50% Adv Exp 175 To-hit 32,+1 Disarm - magic 33% Blows 3.0/turn Magic Devices 23 Gold 295 Searching 17% Burden 55.0 lb Shoot to-dam +0 Infravision 0 ft Overweight -100.9 lb To-hit 27,+1 Speed Normal MaxDepth 250' (L5) Shots 0.0/turn You are the illegitimate and unacknowledged child of a Serf. You are a well liked child. You have brown eyes, wavy black hair, and a very dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are no longer poisoned. > There is a wall in the way! (x5) > There is a tree in the way! (x17) > The black cat (offscreen) wakes up. > You are drowning! (x13) > *** LOW HITPOINT WARNING! *** > You are drowning! > You hit the perch fish. > You have slain the perch fish. > You are drowning! (x15) > The waxwing bird (offscreen) wakes up. > You are drowning! (x3) > Skarsnik begins a new game. > You are drowning! (x4) > You die. Killed by drowning. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 3.0 blows/round. With +1 STR and +0 DEX you would get 3.3 blows/round. With +0 STR and +5 DEX you would get 3.3 blows/round. Average damage/round: 16.6. Average thrown damage: 7.5. f) a Wooden Torch (2714 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+1] {cursed} Found lying on the floor at 200 feet (level 4). It poisons you from time to time. It paralyses you every now and then. k) a Set of Leather Gloves [1,+0] Found lying on the floor at 250 feet (level 5). l) a Pair of Leather Sandals [1,+0] Found lying on the floor at 150 feet (level 3). m) a Spade An inheritance from your family. [Character Quiver] a) 22 Arrows (1d4) (+5,+4) b) 40 Rounded Pebbles (1d2) (+0,+0) Combat info: Average thrown damage: 3. c) 4 Rounded Pebbles (1d2) (+0,+0) Combat info: Average thrown damage: 3. [Character Inventory] a) 4 Rations of Food b) a Pint of Fine Wine c) a Pint of Fine Ale d) 4 Potions of Cure Light Wounds e) a Potion of Speed f) 2 Potions of Berserk Strength g) a Potion of True Seeing h) 4 Scrolls of Phase Door i) a Scroll of Detect Invisible j) a Scroll of Blessing k) a Scroll of Remove Hunger (tattered) l) a Wooden Torch (2603 turns) An inheritance from your family. Intensity 2 light. m) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:25 200ft 2 Killed Fang, Farmer Maggot's Dog 00:00:25 200ft 4 Killed Grip, Farmer Maggot's Dog 00:00:25 200ft 5 Reached level 5 00:00:47 100ft 6 Killed Freesia 00:01:20 Town 6 Was killed by drowning [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^^^^^^^^^^^^^^^^^^.^^^^^^^^^^^^^^^^........................^^^......#........ ^^^^^^^^^^^^^^^^^^^^..^^^^^^^^^^^^^*.......#.......:.....#....^....#.....#.*.#. ^^^^^^^^^^^^^^^^^^^^^^.^^^^^^^^..^^..............*.::.#.*.......*....#....#.... ^^^^^^^^^^^^^^^^^^^^^^.^^^^^^^^.~~^.....#..................*..#...#....#.....#. ^^^^^^^^^^^^^^^^^^^^^^..^^^^^^..~~~~~....................#..........#........:. ^^^^^^^^^^^^^^^^^^^^^^^.^^^^^^.~~~~~~~........#######....#..*....**...*....#... ^^^^^^^^^^^^^^^^^^^^^^^..^^....~~~~~~~~~......#::#::#.....**...*.........#..... ^^^^^^^^^^^^^^^^^^^^^^^^..^.~~~~~~~~~~~~~.....#:.#..#...*...**..:..#.#*......*. ^^^^^^^^^^^^^^^^^^^^^^^^^.~~~~~~~~~~~~~~~~..:.##+#..#......#..............#...: ^^^^^^^^^^^^^^^^^^^^^^^^^.~~~~~~~~~~~~~~~~....#.....#*..*....#..#.*.#......#.:. ^^^^^^^^^^^^^^^^^^^^^^^^^.~~~~~~~~~~~~~†~~....#...::#....................#..... ^^^^^^^^^^^^^^^^^^^^^^^^^.~~~~~~~~~~~~~~~~..*.###8###.......#*#...#.#.*.....#.* ^^^^^^^^^^^^^^^^^^^^^^^...~~~~~~~~~~~~~~~..t..f:..p:..#*.#..................... ^^^^^^^^^^^^^^^^^^^^^^^.~~~~~~~~~~~~~~~~~..............#...*.#.......*.....#*.. ^^^^^^^^^^^^^^^^^^^^^^..~~~~~~~~~~~~~~~....#...:.#.................#*...*#.**.# ^^^^^^^^^^^^^^^^^^^^^^.~~~~~~~~~~~~~~~~.......*.....#......*..*.#.*..#...#..... ^^^^^^^^^^^^^^^^^^^^^^...~~~~~~~~~~~~....*...*.*#*.*......*..#.*....#..*#..*... ^^^^^^^^^^^^^^^^^^^^^^^^.~~~~~~~~~..........*....................*...#...#....# ^^^^^^^^^^^^^^^^^^^^^^^^^.~..................#..#.....#....#.....#..#..#...#... ^^^^^^^^^^^^^^^^^^^^^^^^^^.................*..#....#........#...#....#........# ^^^^^^^^^^^^^^^^^^^^^^^^^..*...#...*.........................*#....*#.....##... 0_0 Light 1 Fed 28 % Deep water