[Tangaria 1.5.0 Character Dump] Name KiskaMeaw Age 15 Self RB CB EB Best Sex Female Height 5'8" STR: 13 -3 -2 +0 8 Race Vampire Weight 10st 8lb INT: 15 -8 +0 +0 7 Class Shaman Turns used: WIS: 15 -8 +3 +0 10 Title Wanderer Game 557 DEX: 13 -3 -2 +0 8 HP -2/13 Player 1153 CON: 14 -7 +0 +0 7 SP 0/2 Active 253 Level 2 Armor [0,+0] Saving Throw 53% Cur Exp 17 Stealth Fair Max Exp 17 Melee 1d3,+0 Disarm - phys. 31% Adv Exp 31 To-hit 19,+0 Disarm - magic 30% Blows 1.0/turn Magic Devices 23 Gold 222 Searching 4% Burden 73.5 lb Shoot to-dam +0 Infravision 0 ft Overweight 13.6 lb To-hit 12,+0 Speed -2 MaxDepth 150' (L3) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............+ Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............- Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............+ Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............- -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............- Time:.............. Move:.............- Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The wild dog is targeted. > The wild dog bites you. > Your Rock (1d6) (+0,+0) stuns the wild dog. > You have 17 Rocks (1d6) (+0,+0) (0). > The wild dog dies. > You sense life! > You have 18 Rocks (1d6) (+0,+0) (0). > You see a wild dog skeleton. > Freesia is targeted. > The Rock (1d6) (+0,+0) misses Freesia. > You have 17 Rocks (1d6) (+0,+0) (0). > Freesia claws you. (x2) > *** LOW HITPOINT WARNING! *** > Freesia claws you. (x3) > You die. Killed by Freesia. [Character Equipment] a) a Whip (1d3) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +11 STR and +0 DEX you would attack a bit faster. With +12 STR and +0 DEX you would get 1.1 blows/round. With +4 STR and +2 DEX you would attack a bit faster. With +11 STR and +2 DEX you would get 1.1 blows/round. With +0 STR and +9 DEX you would attack a bit faster. With +4 STR and +9 DEX you would get 1.1 blows/round. With +0 STR and +12 DEX you would get 1.1 blows/round. Average damage/round: 2 vs creatures not resistant to life leech and 2 vs. others. f) a Wooden Torch (3898 turns) An inheritance from your family. Intensity 2 light. [Character Quiver] a) 17 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Book of Nature Magics [Lesser Charms] You can read this book. b) a Ration of Food c) a Scroll of Word of Recall d) 25 Wooden Torches (5000 turns) Intensity 2 light. e) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:09 150ft 2 Was killed by Freesia [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] :... ^..: ^~^^^^..^^ ^ ^^^^^ :†f.......*{..........^ ^^..#.................^ .^..................... ...................... ..................... ^^..^^^^^ ........... ......... ....... %%%% 150' (L3) LF:1-? Light 2 Moves -1 Fed 69 % Dirt