[Tangaria 1.5.0 Character Dump] Name Kenshut Age 18 Self RB CB EB Best Sex Male Height 6'4" STR: 18 +0 +3 +0 18/30 Race Human Weight 14st 11lb INT: 10 +0 -2 +0 8 Class Warrior Turns used: WIS: 10 +0 -2 +0 8 Title Rookie Game 2067 DEX: 14 +0 +2 +0 16 HP -2/70 Player 3615 CON: 14 +0 +2 +0 16 SP 0/0 Active 2314 CHR: 10 +0 -2 +0 8 Level 5 Armor [9,+9] Saving Throw 25% Cur Exp 149 Stealth Bad Max Exp 149 Melee 1d3,+3 Disarm - phys. 51% Adv Exp 175 To-hit 30,-18 Disarm - magic 32% Blows 3.0/turn Magic Devices 21 Gold 280 Searching 16% Burden 36.7 lb Shoot to-dam +0 Infravision 0 ft Overweight -119.2 lb To-hit 25,-18 Speed -10 MaxDepth 250' (L5) Shots 0.0/turn You are one of several children of a Guildsman. You are the black sheep of the family. You have dark brown eyes, wavy brown hair, and an average complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............! Infr:.............. Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Something mumbles. > Darkness surrounds you. > Something mumbles. > Something makes scary noises. > You fight off a sense of dread. > The magic mushroom patch conjures up scary horrors. > You are more scared! > Something mumbles. (x2) > Darkness surrounds you. > Something makes scary noises. > The magic mushroom patch tries to make you move slowly. > Something makes scary noises. > Something mumbles. (x2) > Darkness surrounds you. > You die. Killed by a magic mushroom patch. [Character Equipment] a) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 3.0 blows/round. With +1 STR and +0 DEX you would get 3.3 blows/round. With +0 STR and +1 DEX you would get 3.3 blows/round. Average damage/round: 15.1. f) a Wooden Torch (1841 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. k) a Set of Leather Gloves [1,+0] Found lying on the floor at 100 feet (level 2). [Character Quiver] a) a Throwing rock (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. b) 21 Throwing rocks (1d6) (+3,+1) Branded with stunning. Combat info: Average thrown damage: 9 vs creatures not resistant to stunning and 9 vs. others. [Character Inventory] a) a Hard Biscuit b) 5 Potions of Cure Light Wounds c) 2 Potions of Berserk Strength d) 2 Potions of Heroism e) 7 Scrolls of Phase Door f) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. g) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. h) 2 Scrolls of Word of Recall (rugged) i) a Scroll of Life j) a Wooden Torch (5000 turns) Found lying on the floor at 50 feet (level 1). Intensity 2 light. k) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:33 200ft 5 Reached level 5 00:00:34 250ft 5 Was killed by a magic mushroom patch [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) [Scene of Death] ^^^^#^^^^^^^^^^^^ ^...............^ :<^^^^^^:^^^^^^.# ^^.^ ..... #.^ ...^ m .". ^.^ ...^ , . . ^.# ^.^ ,. ^.: ^.^ m ^.: :<^ ^'^^^^#^.^ .@. ^ ^^^^^^^^^ 250' (L5) LF:7-? Light 2 Slow Afraid Fed 55 % Packed dirt [Player information] Player ID: Kenshut Time: 18:57:49 23-11-2021 Server Turns: 147631868 Timestamp: 1637683069