[Tangaria 1.5.0 Character Dump] Name Kaizer Age 258 Self RB CB EB Best Sex Male Height 13'9" STR: 14 -10 -3 +0 3 Race Hydra Weight 20st 12lb INT: 18 -10 +3 +0 11 Class Warlock Turns used: WIS: 10 -10 +0 +0 3 Title Acolyte Game 1846 DEX: 12 -10 +0 +0 3 HP -2/42 Player 3081 CON: 12 -10 -2 +0 3 SP 1/2 Active 782 Level 2 Armor [3,+38] Saving Throw 31% Cur Exp 14 Stealth Bad Max Exp 14 Melee 1d4,-13 Disarm - phys. 2% Adv Exp 31 To-hit 13,-18 Disarm - magic 2% Blows 1.0/turn Magic Devices 0 Gold 5 Searching 2% Burden 22.2 lb Shoot to-dam +0 Infravision 0 ft Overweight -7.7 lb To-hit 0,-18 Speed Normal MaxDepth 50' (L1) Shots 0.0/turn You were born in a swamp. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............- Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............+ ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............- -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............+ Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The giant white centipede hisses furiously. > The giant white centipede flees in terror! > Metahuz has attained level 9. > You miss the giant white centipede. > DAKTES begins a new game. > The giant white centipede misses you. > The giant white centipede is no longer afraid. > You miss the giant white centipede. > The giant white centipede stings you. > You are covered with frost! > You miss the giant white centipede. > The giant white centipede misses you. > You miss the giant white centipede. > The giant white centipede crawls on you. > You die. Killed by a giant white centipede. [Character Equipment] f) a Wooden Torch (3001 turns) An inheritance from your family. Intensity 2 light. h) a Cloak [1,+0] Bought from a store on the surface. i) a Wicker Shield [2,+5] Found lying on the floor at 50 feet (level 1). [Character Quiver] [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) 3 Rations of Food c) 11 Potions of Cure Light Wounds {@d1} d) a Scroll of Word of Recall e) a Wooden Torch (5000 turns) An inheritance from your family. Intensity 2 light. f) a Main Gauche (1d5) (+0,+0) Combat info: 1.0 blow/round. With +18 STR and +0 DEX you would attack a bit faster. With +19 STR and +0 DEX you would get 1.1 blows/round. With +11 STR and +8 DEX you would attack a bit faster. With +18 STR and +8 DEX you would get 1.1 blows/round. With +0 STR and +15 DEX you would attack a bit faster. With +11 STR and +15 DEX you would get 1.1 blows/round. With +0 STR and +18 DEX you would get 1.1 blows/round. Average damage/round: 0. g) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:30 50ft 2 Was killed by a giant white centipede [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ############ #..........# #....†c....# ###########..........# .........?.............# #.............c.........+ # # #..........# #..........# #..........# ###..######## #..# #..## #..# ....# #..# #...# ######### #..#.# #...# #.......# #....###...##.#########.......############# 50' (L1) LF:1-? Light 7 Weak 5 % .