[Tangaria 1.5.0 Character Dump] Name Kaizer II Age 280 Self RB CB EB Best Sex Male Height 13'11" STR: 17 -10 -3 +0 4 Race Hydra Weight 15st 6lb INT: 14 -10 +3 +0 7 Class Warlock Turns used: WIS: 10 -10 +0 +0 3 Title Acolyte Game 1472 DEX: 15 -10 +0 +0 5 HP -2/49 Player 2508 CON: 13 -10 -2 +0 3 SP 1/2 Active 1325 Level 3 Armor [0,+38] Saving Throw 32% Cur Exp 53 Stealth Bad Max Exp 53 Melee 1d4,-1 Disarm - phys. 2% Adv Exp 56 To-hit 14,-4 Disarm - magic 2% Blows 1.0/turn Magic Devices 0 Gold 377 Searching 3% Burden 45.9 lb Shoot to-dam +0 Infravision 0 ft Overweight 10.0 lb To-hit 0,-4 Speed -2 MaxDepth 50' (L1) Shots 0.0/turn You were born in a swamp. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............- Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............+ ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............- -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............+ Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You miss the healer. > The fruit bat misses you. > The healer misses you. > The healer hits you. > The fruit bat misses you. > The fruit bat bites you. > The healer hits you. (x2) > You bite the healer (circular). > The healer grunts with pain. > The fruit bat squeals in pain. > The fruit bat misses you. > Your wild dog corpse slowly rots away. > The fruit bat bites you. > The healer hits you. > You die. Killed by a healer. [Character Equipment] f) a Wooden Torch (3551 turns) An inheritance from your family. Intensity 2 light. [Character Quiver] a) 25 Rocks (1d6) (+1,+3) Branded with stunning. Combat info: Average thrown damage: 13 vs creatures not resistant to stunning and 13 vs. others. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) a Book of Nature Magics [Lesser Charms] c) 2 Rations of Food d) 2 Potions of Cure Light Wounds e) 2 Potions of Neutralize Poison f) 4 Potions of Water g) a Scroll of Word of Recall h) a Wooden Torch (5000 turns) Found lying on the floor at 50 feet (level 1). Intensity 2 light. i) an Old Lantern (5000 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. j) a Main Gauche (1d5) (+0,+0) Combat info: 1.0 blow/round. With +15 STR and +0 DEX you would attack a bit faster. With +16 STR and +0 DEX you would get 1.1 blows/round. With +8 STR and +5 DEX you would attack a bit faster. With +15 STR and +5 DEX you would get 1.1 blows/round. With +0 STR and +12 DEX you would attack a bit faster. With +8 STR and +12 DEX you would get 1.1 blows/round. With +0 STR and +15 DEX you would get 1.1 blows/round. Average damage/round: 2. k) a Deed of Property l) a wild dog corpse (rotten) [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:24 50ft 3 Was killed by a healer [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #####+#..######.## #......... #................# #......... #................# #..###.... .......$........,# #..# #.... ######..######..### #.. #.... ...# #..# ##. #.... ... #..# ....# ###.. #..# #...#####.. #######..# #.......... ####### ########p....... #.......... #..............†p....... #++#####... #..............b.##### ##.###### # #.. #...............# ##<#.#<#<#.+ #.. #...............# #..........+ #.. #...............# ##.#<#<#.#<# ##. #...............# ######..## ## # #####. #####.~# #... # #..# #..#### ..# #.....## #..# #......# #..# #...... 50' (L1) LF:1-? Light 6 Fed 63 % Green plants