[Tangaria 1.5.0 Character Dump] Name Joj Age 22 Self RB CB EB Best Sex Male Height 5'10" STR: 17 +4 +3 +0 18/60 Race Half-Troll Weight 11st 11lb INT: 11 -4 -2 +0 5 Class Warrior Turns used: WIS: 10 -2 -2 +0 6 Title Rookie Game 772 DEX: 15 -4 +2 +0 13 HP -1/35 Player 1553 CON: 15 +3 +2 +0 18/20 SP 0/0 Active 633 Level 2 Armor [8,+0] Saving Throw 12% Cur Exp 13 Stealth Bad Max Exp 13 Melee 1d4,-10 Disarm - phys. 41% Adv Exp 31 To-hit 33,-12 Disarm - magic 24% Blows 3.4/turn Magic Devices 10 Gold 1 Searching 3% Burden 43.8 lb Shoot to-dam +0 Infravision 30 ft Overweight -136.1 lb To-hit 18,-12 Speed Normal MaxDepth 50' (L1) Shots 0.0/turn Your mother was a Stone-Troll Warrior. You have slime-green eyes, dirty dark purple hair, and black scabby skin. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You miss the small kobold. > The soldier ant bites you. > The small kobold hits you. > You miss the small kobold. (x2) > You fail to harm the small kobold. > The soldier ant bites you. > The small kobold misses you. > The soldier ant bites you. > The small kobold hits you. (x2) > You miss the small kobold. > You fail to harm the small kobold. > You miss the small kobold. (x2) > The soldier ant bites you. > The small kobold hits you. > You die. Killed by a small kobold. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 3.4 blows/round. With +0 STR and +4 DEX you would get 3.8 blows/round. Average damage/round: 0. Average thrown damage: 7.5. f) a Wooden Torch (4347 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. m) a Spade An inheritance from your family. [Character Quiver] a) 37 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) 2 Rations of Food b) 3 Potions of Cure Light Wounds c) a Potion of Berserk Strength d) 3 Scrolls of Phase Door e) a Scroll of Remove Hunger (tattered) f) 2 Scrolls of Word of Recall (rugged) g) a Wooden Torch (5000 turns) An inheritance from your family. Intensity 2 light. h) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:12 50ft 2 Was killed by a small kobold [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ....# .... #.. # # # ... #..# .. #.. #'' ######## #..# # # #.. #......# #..# .#### . #.. #....... ####..##### #### ## ## ..... .. #.. #...##..# #.........# #..# #.. . ..###................ #..# #...##..##..........####...###.... ...............# # #..# #... #..........................## '#............ ....... #k.# #...# #..................... ..... .##''# ........... #########a†+#####...# #.........# #..# ... .....# .....................f...........# #.........# ...#####'+ .....###### ................................. ##.######## #......... ..........# ........... # ############## ##........ ... ...... ..... ##... +'# #. ### ### #... ..##.###''##..######## #... ......##...........#<############<####################### #### #......#................................................#. ####### #.. #####....................................................# #.......## #. #...............### #..# #........# #. 50' (L1) LF:1-? Light 5 Weak 4 % Open door