[Tangaria 1.5.0 Character Dump] Name Jimeh Age 44 Self RB CB EB Best Sex Male Height 3'10" STR: 18 +2 +1 +0 18/30 Race Dwarf Weight 11st 9lb INT: 10 -3 -3 +0 4 Class Paladin Turns used: WIS: 15 +2 +1 +0 18 Title Protector Game 8713 DEX: 10 -2 -1 +0 7 HP -3/118 Player 19872 CON: 13 +2 +2 +0 17 SP 1/17 Active 9410 CHR: 10 -2 +1 +0 9 Level 12 Armor [17,+9] Saving Throw 46% Cur Exp 1050 Stealth Bad Max Exp 1050 Melee 3d7,-16 Disarm - phys. 36% Adv Exp 1147 To-hit 42,-20 Disarm - magic 30% Blows 1.1/turn Magic Devices 35 Gold 506 Searching 24% Burden 108.0 lb Shoot to-dam +0 Infravision 100 ft Overweight -47.9 lb To-hit 25,-20 Speed Normal MaxDepth 400' (L8) Shots 0.0/turn You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. Resistances Abilities Acid:?............. Fear:.............. Elec:?............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:?............. Pois:.............. HLif:?............. Lite:.............. Rgn:.............. Dark:?............. ESP:.............. Soun:?............. SInv:.............! Shar:?............. FAct:.............. Nexu:?............. Lev:?............. Neth:?............. SDig:.............. Chao:.............. Trap:?............. Dise:?............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:?............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:?............. PLit:.............. Hung:.............. DRed:.............. Time:?............. Move:.............. Mana:?............. Wate:?............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have 2 Potions of Infravision (d). > You can see clearly again. > You feel resistant to confusion! > You feel much better. > You have a Potion of Cure Light Wounds (c). > You are no longer resistant to confusion. > The air around you becomes charged... > You have no more Scrolls of Word of Recall (rugged) (h). > The snotling (offscreen) wakes up. > You feel resistant to confusion! > You feel much better. > You have no more Potions of Cure Light Wounds (c). > You are no longer resistant to confusion. > You have 3 Scrolls of Curse Weapon (f). > You die. Killed by starvation. [Character Equipment] a) a Dark Sword of Slay Troll (3d7) (+0,+0) <+1> {Wormtongue, Agent of Saruman} Dropped by Wormtongue, Agent of Saruman at 250 feet (level 5). It causes your melee attacks to slay trolls. Has a 10% chance of suppressing magic. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +3 DEX you would get 1.3 blows/round. Average damage/round: 23.6 vs trolls and 0 vs. others. f) an Old Lantern (4367 turns) Found lying on the floor at 250 feet (level 5). Intensity 3 light. g) Studded Leather Armour (-1) [12,+5] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). h) a Cloak [1,+0] Found lying on the floor of a special room at 150 feet (level 3). j) a Hard Leather Cap [2,+0] Found lying on the floor at 150 feet (level 3). l) a Pair of Leather Boots [2,+4] Found lying on the floor at 150 feet (level 3). [Character Quiver] a) a Magic Bolt (1d5) (+0,+0) Returns when thrown. b) 20 Throwing rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] {@m1} You can read this book. b) a Flask of oil c) 2 Potions of Infravision d) 12 Scrolls of Phase Door e) 2 Scrolls of Detect Invisible f) 3 Scrolls of Curse Weapon g) a Wand of Magic Missile (12 charges) h) a Wand of Stinking Cloud (12 charges) i) a Wand of Darkness (10 charges) j) 2 Wands of Haste Monster (43 charges) k) a Wand of Heal Monster (22 charges) l) a Wooden Torch (5000 turns) Intensity 2 light. m) a Wooden Torch (4259 turns) Intensity 2 light. n) an Old Lantern (5000 turns) Found lying on the floor at 250 feet (level 5). Intensity 3 light. o) a Quarterstaff of Acid (1d11) (+1,+7) {Smeagol} Dropped by Smeagol at 250 feet (level 5). Branded with acid. Provides resistance to Acid. Cannot be harmed by Acid. Combat info: This weapon should be wielded with both hands. 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster. With +4 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would attack a bit faster. With +1 STR and +3 DEX you would get 1.1 blows/round. With +0 STR and +10 DEX you would get 1.1 blows/round. Average damage/round: 9.7 vs creatures not resistant to acid and 0 vs. others. p) a Sling (x2) (+5,+4) Found lying on the floor of a special room at 400 feet (level 8). q) 20 Cobbles (1d5) Branded with stunning. r) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:00 100ft 1 Killed Grip, Farmer Maggot's Dog 00:00:04 100ft 5 Reached level 5 00:00:13 200ft 7 Killed Freesia 00:00:44 250ft 8 Killed Baba Yaga 00:01:14 250ft 9 Killed Smeagol 00:01:17 250ft 9 Killed Wormtongue, Agent of Saruman 00:01:17 250ft 10 Reached level 10 00:01:25 200ft 10 Killed Fang, Farmer Maggot's Dog 00:02:21 400ft 12 Killed Wolf, Farmer Maggot's Dog 00:02:25 400ft 12 Was killed by starvation [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ############### #..............## #. ########~#..######### #...............# #........r........\.....# #'#######~#####.# ...............,.........# #.#..#.*#..# ....................###..## #.'..#?.#..# #...................# ##..###.#..#'##### #...................# #....#.#..#>.# ###############.@#### #....'.#..#'## #..# #....#.#..'..# ..# #....#>#..#..# ####### '' ..# ... ... ...# oo..# oo..# .oo..# 400' (L8) LF:3-? Light 4 Recall Study (1) Starving 0 % SInvis Infra Open floo [Player information] Player ID: Jimeh Time: 12:29:18 08-09-2021 Server Turns: 298135520 Timestamp: 1631093358