[Tangaria 1.6.0 T-15 Character Dump] Name Jimeh XVII Age 22 Self RB CB EB Best Sex Male Height 7'8" STR: 16 +4 -1 +0 18/10 Race Half-Giant Weight 16st 5lb INT: 10 -2 +0 +0 8 Class Druid Turns used: WIS: 17 -2 +1 +0 16 Title Wanderer Game 180 DEX: 10 -2 -2 +0 6 HP -1/24 Player 386 CON: 16 +3 -2 +0 17 SP 4/4 Active 265 CHR: 10 -4 +1 +0 7 Level 2 Armor [2,+0] Saving Throw 19% Cur Exp 23 Stealth Bad Max Exp 23 Melee 1d3,+2 Disarm - phys. 5% Adv Exp 31 To-hit 19,+0 Disarm - magic 6% Blows 2.2/turn Magic Devices 13 Gold 165 Searching 10% Burden 21.9 lb Shoot to-dam +0 Infravision 0 ft Overweight -110.0 lb To-hit 12,+0 Speed Normal MaxDepth 250' (L5) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............+ Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............+ PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Fly:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > The cutpurse disappears! > You miss the soldier. (x2) > The soldier hits you for 5 damage. > The soldier hits you for 6 damage. > *** LOW HITPOINT WARNING! *** > You have been stunned. > You fail to harm the soldier for 0 damage. (x6) > You are no longer stunned. > The soldier hits you for 1 damage. > The soldier hits you for 7 damage. > You miss the soldier. > You punch the soldier for 5 damage. (x2) > The soldier hits you for 6 damage. > The soldier hits you for 2 damage. > You die. Killed by a soldier. [Character Equipment] f) a Wooden Torch (4757 turns) An inheritance from your family. Intensity 2 light. g) a Robe [2,+0] Found lying on the floor at 250 feet (level 5). [Character Quiver] [Character Inventory] a) a Book of Nature Magics [Druid Lore] Cannot be harmed by fire. You can read this book. b) a Hard Biscuit c) 5 Potions of Cure Light Wounds d) 8 Scrolls of Phase Door e) a Scroll of Detect Invisible f) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. g) 2 Scrolls of Word of Recall (rugged) i) a Scroll of Treasure Detection m) a Scroll of Wilderness Mapping n) 2 Scrolls of Blessing o) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:03 250ft 2 Was killed by a soldier [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : yes (hide_slaves) [Scene of Death] . ...$............ <...................... . ......................- . :^^^ %....~ ^^ ^ ^#^^^^^ ^^ . . <. %^....^^^^^^^^^^^^^^^^^^^^#^ .!. %. ^^.%^^..~..~^...................^ ...... .. %..^...%..^~......_................^ . ...............~~~......................... % %<..^..~~ ~ ^...................... %%p^%..~~ ^...................^ ^..@^... ^^^:^..^^.#^..:^^^ ^^ ...%^~... ............. .. .... ............. . .... ^^^.....^^^ ...... ^........^ .... .......<^ < ^..^ ..^ ....^ ....^ ^^^^^^:^^^^^^^^:.: 250' (L5) LF:1-? Light 4 Fed 68 % Up staircase [Player information] Player ID: Jimeh Time: 08:23:50 02-02-2023 Server Turns: 1562544422 Timestamp: 1675315430 Account score: 40