[Tangaria 1.6.0 T-15 Character Dump] Name Jimeh VIII Age 26 Self RB CB EB Best Sex Male Height 7'4" STR: 16 +4 +0 +0 18/20 Race Half-Giant Weight 22st 13lb INT: 10 -2 +0 +0 8 Class Inquisitor Turns used: WIS: 16 -2 +0 +0 14 Title Initiate Game 463 DEX: 12 -2 +0 +0 10 HP -3/95 Player 1392 CON: 16 +3 +0 +0 18/10 SP 12/13 Active 1047 CHR: 10 -4 -6 +0 3 Level 8 Armor [1,+13] Saving Throw 34% Cur Exp 342 Stealth Bad Max Exp 342 Melee 1d3,+6 Disarm - phys. 19% Adv Exp 350 To-hit 32,+4 Disarm - magic 31% Blows 2.8/turn Magic Devices 0 Gold 20 Searching 31% Burden 15.6 lb Shoot to-dam +0 Infravision 0 ft Overweight -128.3 lb To-hit 18,+4 Speed Normal MaxDepth 500' (L10) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............+ Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............+ PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Fly:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > Something bites you for 4 damage. > Something bites you for 2 damage. > Something bites you for 3 damage. > Something bites you for 2 damage. > The wolf bites you for 3 damage. > The wolf bites you for 2 damage. > You punch something for 8 damage. (x2) > You feel a little better. > You miss something. > You punch something for 9 damage. (x2) > You feel a little better. > Something bites you for 5 damage. > Something bites you for 2 damage. > Something bites you for 4 damage. > You die. Killed by a wolf. [Character Equipment] f) a Wooden Torch (4329 turns) An inheritance from your family. Intensity 2 light. i) a Cloak [1,+0] Bought from a store on the surface. [Character Quiver] [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) a Potato c) a Beet d) a Hard Biscuit e) 8 Potions of Cure Light Wounds f) a Potion of Neutralize Poison g) 4 Scrolls of Phase Door i) 4 Scrolls of Detect Invisible m) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. n) a Scroll of Word of Recall (rugged) [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:03 150ft 4 Defeated Fang, Farmer Maggot's Dog 00:00:03 150ft 5 Reached level 5 00:00:07 500ft 8 Was killed by a wolf [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : yes (hide_slaves) [Scene of Death] ### @# } C 500' (L10) LF:3-? Light 2 Fed 66 % Open floor [Player information] Player ID: Jimeh Time: 21:07:32 11-02-2023 Server Turns: 1613313112 Timestamp: 1676138852 Account score: 50