[Tangaria 1.6.0 T-15 Character Dump] Name Jimeh VI Age 25 Self RB CB EB Best Sex Male Height 7'1" STR: 16 +4 -2 +0 18 Race Half-Giant Weight 22st 3lb INT: 16 -2 +2 +0 16 Class Alchemist Turns used: WIS: 10 -2 +1 +0 9 Title Initiate Game 835 DEX: 12 -2 +0 +0 10 HP -1/89 Player 2348 CON: 16 +3 -1 +0 18 SP 14/18 Active 1736 CHR: 10 -4 -1 +0 5 Level 9 Armor [7,+1] Saving Throw 29% Cur Exp 365 Stealth Bad Max Exp 365 Melee 4d4,+0 Disarm - phys. 22% Adv Exp 475 To-hit 26,-1 Disarm - magic 30% Blows 2.0/turn Magic Devices 34 Gold 333 Searching 21% Burden 39.3 lb Shoot to-dam +0 Infravision 0 ft Overweight -80.6 lb To-hit 12,-4 Speed Normal MaxDepth 500' (L10) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............+ PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Fly:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > Brodda, the Easterling, shrugs off the attack. > Something hits it for 2 damage. > Brodda, the Easterling, hits you for 2 damage. > Brodda, the Easterling, hits you for 8 damage. > Brodda, the Easterling, misses you. > Brodda, the Easterling, hits you for 6 damage. > You hear an echoing roar. > You are hit by noise! > You have been stunned. > You miss Brodda, the Easterling. > You hit Brodda, the Easterling for 13 damage. > Something hits it for 6 damage. > Brodda, the Easterling, hits you for 8 damage. > Brodda, the Easterling, hits you for 3 damage. > You die. Killed by Brodda, the Easterling. [Character Equipment] a) a Maul (4d4) (+3,+3) Found lying on the floor at 250 feet (level 5). Combat info: 2.0 blows/round. With +5 STR and +0 DEX you would attack a bit faster. With +12 STR and +0 DEX you would get 2.1 blows/round. With +0 STR and +7 DEX you would attack a bit faster. With +5 STR and +7 DEX you would get 2.1 blows/round. With +0 STR and +10 DEX you would get 2.1 blows/round. Average damage/round: 21.4. f) a Wooden Torch (2951 turns) An inheritance from your family. Intensity 2 light. n) a Metal Cap [3,-1] Bought from a store on the surface. o) a Set of Gauntlets [3,+2] Bought from a store on the surface. p) a Pair of Leather Sandals [1,+0] Found lying on the floor at 100 feet (level 2). [Character Quiver] [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] You can read this book. b) a Potato c) a Hard Biscuit d) a Handful of Dried Fruits {The wounded bear} e) 4 Potions of Cure Light Wounds f) 3 Scrolls of Phase Door g) a Scroll of Detect Invisible i) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. m) a Scroll of Word of Recall (rugged) n) a Wooden Torch (5000 turns) An inheritance from your family. Intensity 2 light. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:02 150ft 3 Defeated Fang, Farmer Maggot's Dog 00:00:03 250ft 5 Reached level 5 00:00:11 500ft 8 Defeated The wounded bear 00:00:13 500ft 9 Was killed by Brodda, the Easterling [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : yes (hide_slaves) [Scene of Death] ## #........_........#.#. #....................- #~####..#..######.#.~# #.. ###### ... #.... #.... #########..#####..########## ..# ...........................#####.....# .... .....................................# #. ....................## ........#+'# ..# . ....................# ....... ....................# ....p.. ####~################ ....@.. ...... .... ### 500' (L10) LF:3-? Light 3 Stun Fed 64 % Open floor [Player information] Player ID: Jimeh Time: 02:13:45 15-02-2023 Server Turns: 1634133634 Timestamp: 1676416425 Account score: 62