[Tangaria 1.6.0 T-15 Character Dump] Name Jimeh IX Age 15 Self RB CB EB Best Sex Male Height 7'1" STR: 18 +3 +0 +0 18/30 Race Gargoyle Weight 19st 12lb INT: 10 -4 -2 +0 4 Class Monk Turns used: WIS: 10 -2 +0 +0 8 Title Initiate Game 495 DEX: 10 -10 +1 +0 3 HP -1/29 Player 893 CON: 17 +3 +0 +0 18/20 SP 0/0 Active 504 CHR: 10 -4 -1 +0 5 Level 2 Armor [4,+3] Saving Throw 40% Cur Exp 18 Stealth Bad Max Exp 18 Melee 1d3,+3 Disarm - phys. 30% Adv Exp 31 To-hit 18,-2 Disarm - magic 15% Blows 1.2/turn Magic Devices 29 Gold 417 Searching 18% Burden 60.1 lb Shoot to-dam +0 Infravision 10 ft Overweight -95.8 lb To-hit 4,-2 Speed Normal MaxDepth 100' (L2) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............- Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............+ Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............+ Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Fly:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > You have 15 Throwing rocks (1d4) (+0,+0) (0). > The Throwing rock (1d4) (+0,+0) misses the large white snake. > You have 14 Throwing rocks (1d4) (+0,+0) (0). > You punch the large white snake for 6 damage. (x2) > You have slain the large white snake. > You have 16 Throwing rocks (1d4) (+0,+0) (0). > You have 20 Throwing rocks (1d4) (+0,+0) (0). > You have 21 Throwing rocks (1d4) (+0,+0) (0). > A fountain is located at this place. > There is a wall in the way! > A fountain is located at this place. > You are drowning! (x8) > *** LOW HITPOINT WARNING! *** > You are drowning! (x17) > You die. Killed by drowning. [Character Equipment] f) a Wooden Torch (4231 turns) An inheritance from your family. Intensity 2 light. i) a Cloak [1,+0] Bought from a store on the surface. o) a Set of Gauntlets [3,+3] {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 100 feet (level 2). q) a Spade Bought from a store on the surface. [Character Quiver] 0) 21 Throwing rocks (1d4) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs. others. [Character Inventory] a) 7 Potions of Cure Light Wounds b) a Potion of Berserk Strength c) a Potion of Heroism d) a Potion of Poison It can be thrown at creatures with damaging effect. e) a Potion of Speed f) 4 Scrolls of Phase Door g) 2 Scrolls of Detect Invisible i) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. m) 2 Scrolls of Word of Recall (rugged) n) a Scroll of Summon Monster o) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. p) an Old Lantern (5000 turns) Found lying on the floor at 100 feet (level 2). Intensity 3 light. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:04 100ft 1 Defeated Lobelia Sackville-Baggins 00:00:08 100ft 2 Was killed by drowning [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : yes (hide_slaves) [Scene of Death] .> ......... ..... ........> ... ^^^^ ^^^^^^ ^^^..^^.. .. ^~@^^^^:>.....................> ~^^............_................ ~~~....._....................... ~..^^^^.......................^ ... #. .^~..^ ^...........#...........^ .... ... ...^..~ ^^:..^^ ..^^^^^^^..^ .... ....^.#.^..^ ^^...%^ ..^ .. ^...:.:.^..: >..........^ .. ^..........^ .........<^ .. #^^:^..^^^^^^#^#^ ^^%^^^%^^ .. <....#..._......% .. ##................>% .. #:.................%^^ .. #^.................... .. ^......... .......... .. ^#>..... ......^%: .. 100' (L2) LF:1-? Light 3 Fed 69 % Pool of water [Player information] Player ID: Jimeh Time: 04:33:11 30-01-2023 Server Turns: 1541715731 Timestamp: 1675042391 Account score: 30