[Tangaria 1.5.0 Character Dump] Name James Age 20 Self RB CB EB Best Sex Male Height 2'10" STR: 16 -1 -3 +0 12 Race Kobold Weight 4st 1lb INT: 14 -1 +3 +0 16 Class Warlock Turns used: WIS: 16 +0 +0 +0 16 Title Dark Student Game 7538 DEX: 10 +1 +0 +0 11 HP -5/56 Player 27991 CON: 14 +1 -2 +0 13 SP 2/19 Active 20081 Level 14 Armor [4,+16] Saving Throw 44% Cur Exp 1486 Stealth Superb Max Exp 1486 Melee 2d5,+3 Disarm - phys. 54% Adv Exp 1750 To-hit 21,+2 Disarm - magic 64% Blows 1.0/turn Magic Devices 61 Gold 2895 Searching 81% Burden 88.0 lb Shoot to-dam +0 Infravision 30 ft Overweight 4.1 lb To-hit 17,+0 Speed -1 MaxDepth 400' (L8) Shots 1.0/turn You come from a litter of 5 pups. Your father was a shaman, and Your mother was a cook. You have black eyes, an olive green hide, and small, sharp teeth. Resistances Abilities Acid:......?....... Fear:......?....... Elec:......?....... Blnd:.............. Fire:......?....... Conf:.............. Cold:.............. Stun:......?....... Pois:.............+ HLif:......?....... Lite:......?....... Rgn:.............. Dark:.............+ ESP:.............. Soun:......?....... SInv:.............. Shar:......?....... FAct:.............. Nexu:......?....... Lev:.............+ Neth:......?....... SDig:.............. Chao:.............. Trap:......?....... Dise:......?....... Blss:.............. Hindrances Modifiers -HP:.............. Stea:..++.........+ -SP:.............. Sear:..++.......... Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:......?....... Spd:.............+ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:......?....... PLit:.............. DRed:.............. Time:......?....... Move:.............. Mana:......?....... Wate:......?....... Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The dark elven necromancer hits you. > *** LOW HITPOINT WARNING! *** > The dark elven necromancer hits you. > You miss the skeleton kobold. > The skeleton kobold hits you. > The dark elven necromancer hits you. (x3) > The dark elven necromancer misses you. > You feel resistant to confusion! > You feel much better. > You have 24 Potions of Cure Light Wounds (d). > The skeleton kobold misses you. > You are no longer resistant to confusion. > The dark elven necromancer casts a bolt of frost. > The dark elven necromancer hits you. > You die. Killed by a dark elven necromancer. [Character Equipment] a) a Long Sword (2d5) (+2,+3) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: 1.0 blow/round. With +8 STR and +0 DEX you would attack a bit faster. With +11 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +6 DEX you would attack a bit faster. With +8 STR and +6 DEX you would get 1.1 blows/round. With +0 STR and +9 DEX you would get 1.1 blows/round. Average damage/round: 9.2. b) a Sling (x2) (+0,+0) Found lying on the floor at 50 feet (level 1). c) a Ring of Searching <+1, +4> Bought from a store on the surface. +1 stealth. +4 searching skill. d) a Ring of Searching <+1, +5> Found lying on the floor at 350 feet (level 7). +1 stealth. +5 searching skill. f) an Old Lantern (2181 turns) Intensity 3 light. g) a Robe of Resist Acid [2,+7] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Provides resistance to Acid. Cannot be harmed by Acid. h) a Cloak [1,+5] {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 100 feet (level 2). l) a Pair of Leather Sandals [1,+4] Found lying on the floor at 350 feet (level 7). [Character Quiver] a) 8 Iron Shots (1d4) (+4,+1) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 7. Average thrown damage: 7. 25% chance of breaking upon contact. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) a Book of Shadows [Dark Conjurings] You can read this book. c) 4 Rations of Food {Freesia} d) 24 Potions of Cure Light Wounds e) 3 Potions of Heroism f) 4 Potions of Boldness g) 4 Potions of Poison Branded with poison. It can be thrown at creatures with damaging effect. h) 6 Potions of Water i) 22 Scrolls of Phase Door j) 2 Scrolls of Light k) a Scroll of Word of Recall l) 9 Scrolls of Blessing m) a Scroll of Life n) a Scroll of Deep Descent o) a Rod of Light p) a Wand of Magic Missile (6 charges) q) a Wand of Wonder (10 charges) Cannot be harmed by Lightning. r) a Wand of Stinking Cloud (9 charges) s) an Old Lantern (5000 turns) Intensity 3 light. t) a Deed of Property [Home Inventory] a) 7 Rations of Food {Freesia} b) 5 Potions of Cure Light Wounds c) 3 Potions of Neutralize Poison d) a Potion of Berserk Strength e) 12 Scrolls of Phase Door f) 11 Scrolls of Detect Invisible g) Soft Leather Armour [8,+0] Found lying on the floor at 200 feet (level 4). [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:11 100ft 5 Reached level 5 00:00:35 250ft 8 Killed Fang, Farmer Maggot's Dog 00:00:37 250ft 8 Killed Baba Yaga 00:00:40 250ft 9 Killed Grip, Farmer Maggot's Dog 00:00:45 200ft 10 Reached level 10 00:00:49 100ft 10 Killed Lobelia Sackville-Baggins 00:00:51 100ft 10 Killed Freesia 00:01:20 200ft 11 Killed Wolf, Farmer Maggot's Dog 00:02:05 400ft 14 Was killed by a dark elven necromancer [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^...^ <^. ^..^^ ^ ^ ^..^ :^. #.^^ ^..^ ^ ## :..^ ^ ^..^.^#^^^^^^^^^^^^^^++^^^^ ^..^#...............^ : ^..^^?^^^^^^^^^^^^^.^# ^ ^.. ^$^...........^.^ .. %.?^...........:>^ .# .s†^...........'.#' ..^^h^...........^.' ..^^!^...........^.' ^ #^^^^^^^^^^^^.^ ^ ............>.^ ^^^.^^^^:^^^ ^^^^^#^^^^^^^:^^^ ^^^^ ^^^^^.^^ 400' (L8) LF:4-? Light 3 Moves +5 Fed 70 % Dirt