[Tangaria 1.5.0 Character Dump] Name James XXV Age 23 Self RB CB EB Best Sex Male Height 3'3" STR: 13 -1 -3 +0 9 Race Kobold Weight 4st 4lb INT: 14 -1 +3 +0 16 Class Warlock Turns used: WIS: 15 +0 +0 +0 15 Title Curser Game 1324 DEX: 14 +2 +0 +0 16 HP -2/27 Player 3964 CON: 14 +2 -2 +0 14 SP 6/8 Active 3334 Level 6 Armor [2,-1] Saving Throw 37% Cur Exp 157 Stealth Good Max Exp 157 Melee 1d5,+0 Disarm - phys. 49% Adv Exp 175 To-hit 15,+1 Disarm - magic 55% Blows 1.0/turn Magic Devices 50 Gold 136 Searching 27% Burden 74.0 lb Shoot to-dam +0 Infravision 50 ft Overweight 8.1 lb To-hit 13,+1 Speed -1 MaxDepth 250' (L5) Shots 0.0/turn You come from a litter of 4 pups. Your father was a hunter, and Your mother was a cook. You have brown eyes, a deep blue hide, and small, sharp teeth. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............. Lite:.............. Rgn:.............. Dark:.............+ ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > *** LOW HITPOINT WARNING! *** > The green naga is targeted. (x13) > You are no longer resistant to confusion. > The green naga is targeted. > You miss the green naga. > The green naga is targeted. > The green naga crushes you. > The green naga spits on you. > You are covered in acid! > The green naga is targeted. > The green naga crushes you. > The green naga spits on you. > You are covered in acid! > Your Robe is damaged! > You die. Killed by a green naga. [Character Equipment] a) a Main Gauche (1d5) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster. With +10 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would attack a bit faster. With +3 STR and +1 DEX you would get 1.1 blows/round. With +0 STR and +4 DEX you would get 1.1 blows/round. Average damage/round: 3. f) an Old Lantern (3054 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. g) a Robe [2,-2] Found lying on the floor at 100 feet (level 2). [Character Quiver] a) 12 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] {@m1} You can read this book. b) 2 Rations of Food c) 9 Potions of Cure Light Wounds d) a Potion of Infravision e) a Potion of Heroism f) a Potion of Water g) 8 Scrolls of Phase Door h) 8 Scrolls of Detect Invisible i) a Scroll of Word of Recall j) 2 Old Lanterns (5000 turns) Intensity 3 light. k) a Tulwar (2d4) (+0,+0) {cursed} Found lying on the floor at 250 feet (level 5). It occasionally makes a loud noise. It occasionally summons a demon. It makes your weapon attack you. Combat info: 1.0 blow/round. With +11 STR and +0 DEX you would attack a bit faster. With +14 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would attack a bit faster. With +11 STR and +1 DEX you would get 1.1 blows/round. With +0 STR and +4 DEX you would get 1.1 blows/round. Average damage/round: 5.1. l) a Deed of Property m) 2 Empty Bottles n) a wild dog skeleton [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:12 150ft 5 Reached level 5 00:00:20 250ft 6 Killed Grip, Farmer Maggot's Dog 00:00:22 250ft 6 Was killed by a green naga [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^ .^ %^^ ^^#%#%#^^^%^^^ ^^.^ %.......#*..........^.^ ^........{.*......# :.^ %#%...$............# +.# ^.:...................^.^^ ^ ^...................^..# % %%%^^^#^##:^^^%^^^^%^... %.............n†........^# %^^%^^^^#####^^^^%%%%^%^% 250' (L5) LF:5-? Light 4 Fed 60 % Packed dirt