[Tangaria 1.5.0 Character Dump] Name James XIX Age 323 Self RB CB EB Best Sex Male Height 15'7" STR: 16 -10 +3 +0 9 Race Dragon Weight 9st 5lb INT: 10 -10 -4 +0 3 Class Unbeliever Turns used: WIS: 10 -10 -3 +0 3 Title Asker Game 867 DEX: 16 -10 +2 +0 8 HP -3/36 Player 2686 CON: 17 -10 +2 +0 9 SP 0/0 Active 2020 Level 3 Armor [9,+4] Saving Throw 36% Cur Exp 40 Stealth Bad Max Exp 40 Melee 1d4,+1 Disarm - phys. 13% Adv Exp 56 To-hit 32,+24 Disarm - magic 2% Blows 1.0/turn Magic Devices 0 Gold 141 Searching 23% Burden 61.0 lb Shoot to-dam +0 Infravision 10 ft Overweight -4.9 lb To-hit 6,+24 Speed Normal MaxDepth 100' (L2) Shots 0.0/turn Your father was a common dragon. Your mother was a common dragon. Resistances Abilities Acid:.............. Fear:.............! Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............+ Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............- -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The soldier hits you. (x2) > The soldier misses you. > The soldier hits you. > *** LOW HITPOINT WARNING! *** > The soldier misses you. > The soldier hits you. > You are too confused to read! > The soldier hits you. > The soldier misses you. > You are too confused to read! > The soldier hits you. (x2) > You are too confused to read! (x3) > The soldier misses you. > The soldier hits you. > You die. Killed by a soldier. [Character Equipment] f) a Wooden Torch (3399 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. h) a Cloak [1,+5] Found lying on the floor at 100 feet (level 2). m) a Spade An inheritance from your family. [Character Quiver] a) 12 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7.1 vs creatures not resistant to stunning and 7.1 vs. others. [Character Inventory] a) 2 Rations of Food b) a Flask of Whisky c) a Large Trout d) a Flask of oil e) 2 Potions of Sleep It can be thrown at creatures with damaging effect. f) 2 Potions of Blindness It can be thrown at creatures with damaging effect. g) 16 Scrolls of Phase Door h) a Scroll of Remove Hunger (tattered) i) 2 Scrolls of Word of Recall (rugged) j) 3 Scrolls of Treasure Detection k) 2 Scrolls of Blessing l) 3 Wooden Torches (5000 turns) Intensity 2 light. m) an Old Lantern (5000 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. n) a Main Gauche (1d5) (+4,+5) {Farmer Maggot} Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster. With +9 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would attack a bit faster. With +3 STR and +2 DEX you would get 1.1 blows/round. With +0 STR and +9 DEX you would get 1.1 blows/round. Average damage/round: 9.3. o) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:10 100ft 2 Killed Farmer Maggot 00:00:14 100ft 3 Was killed by a soldier [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^^:^..^^^^^^^^ :^^^^^ ^..............^ .....^ ^^#^ :.....#........^^^^^^^^:^^^^ ^^^^ .....^ ^..^^^^.................†p*****..p*p*............ .....^ ^...................#...............p............ .....^ ^^^....................^ ^ ^^ ...... .....^ ^....^^^^...#..........^ # .^#..^^^^^^^^^....^ ^...........#..^ ^^^.............^^^ ^^^^^^^:^^^^^^^^ ^^............^ ^^^^^^^^^#:^^^ ^^^ 100' (L2) LF:1-? Light 3 Confused Fed 65 % Berserk Bold Packed dirt