[Tangaria 1.5.0 Character Dump] Name James XIX Age 13 Self RB CB EB Best Sex Male Height 1'6" STR: 14 -6 -3 +0 5 Race Pixie Weight 0st 12lb INT: 13 +4 +3 +0 18/20 Class Warlock Turns used: WIS: 13 +4 +0 +0 17 Title Acolyte Game 612 DEX: 15 +9 +0 +0 18/60 HP -1/9 Player 2231 CON: 15 -4 -2 +0 9 SP 6/6 Active 1889 Level 3 Armor [2,+8] Saving Throw 49% Cur Exp 52 Stealth Superb Max Exp 52 Melee 1d5,-1 Disarm - phys. 54% Adv Exp 56 To-hit 7,+3 Disarm - magic 65% Blows 1.6/turn Magic Devices 49 Gold 51 Searching 21% Burden 37.3 lb Shoot to-dam +0 Infravision 10 ft Overweight -4.6 lb To-hit 11,+3 Speed 1 MaxDepth 100' (L2) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:......?....... Fear:......?....... Elec:......?....... Blnd:......?....... Fire:......?....... Conf:......?....... Cold:......?....... Stun:......?....... Pois:......?....... HLif:......?....... Lite:......?....... Rgn:.............. Dark:.............+ ESP:.............. Soun:......?....... SInv:.............. Shar:......?....... FAct:......?....... Nexu:......?....... Lev:.............+ Neth:......?....... SDig:.............. Chao:......?....... Trap:......?....... Dise:......?....... Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:......?....... Spd:.............+ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:......?....... PLit:.............. DRed:.............. Time:......?....... Move:.............. Mana:......?....... Wate:......?....... Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have 18 Rocks (1d6) (+0,+0) (0). > There is a wall blocking your way. > There is a tree blocking your way. > You hit the wild cat. > You fail to harm the wild cat. > The wild cat claws you. (x4) > *** LOW HITPOINT WARNING! *** > The wild cat is targeted. (x2) > You hit the wild cat. > The wild cat is targeted. (x2) > The wild cat claws you. > The wild cat misses you. > The wild cat is targeted. (x8) > The wild cat claws you. (x2) > You die. Killed by a wild cat. [Character Equipment] a) a Main Gauche (1d5) (+0,+0) An inheritance from your family. Combat info: 1.6 blows/round. With +7 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +2 DEX you would get 2.0 blows/round. Average damage/round: 3.3. f) a Wooden Torch (3767 turns) An inheritance from your family. Intensity 2 light. g) a Robe of Resist Cold [2,+5] Found lying on the floor at 50 feet (level 1). Provides resistance to Cold. [Character Quiver] a) 18 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) 3 Rations of Food c) a Flask of Whisky d) 10 Potions of Cure Light Wounds e) a Potion of Neutralize Poison f) 4 Scrolls of Phase Door g) a Scroll of Detect Invisible h) a Scroll of Word of Recall i) 3 Scrolls of Life j) 2 Scrolls of Treasure Detection k) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. l) a Deed of Property m) 2 Empty Bottles [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:10 100ft 3 Was killed by a wild cat [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #^^:^^.................#^ ........................^ ........................^ ^^^^>^..................^ ^^^^^^^^^^..^^^^^#^^ ^..^ ^..^ :..^ ^..^ ^..^ ... #..^ .†. ^..^ ^.f. ^..^ ^.:. ^..^ ^..^ ^..^ ^..^ ^..^ ^..^ ^..^ ^^^..^ ^..: :....^ ^..# ^....^ ^..^ ^..##^ #..^ #^^^^^^..^^^^^^^ 100' (L2) LF:1-? Light 2 Study (1) Fed 65 % Dirt