[Tangaria 1.5.0 Character Dump] Name James XIII Age 12 Self RB CB EB Best Sex Male Height 5'9" STR: 16 -3 -3 +0 10 Race Vampire Weight 11st 10lb INT: 18 -8 +3 +0 13 Class Warlock Turns used: WIS: 10 -8 +0 +0 3 Title Acolyte Game 664 DEX: 11 -3 +0 +0 8 HP -4/11 Player 1797 CON: 11 -7 -2 +0 3 SP 0/3 Active 1572 Level 2 Armor [3,+5] Saving Throw 51% Cur Exp 22 Stealth Poor Max Exp 22 Melee 1d5,+0 Disarm - phys. 31% Adv Exp 31 To-hit 16,+0 Disarm - magic 37% Blows 1.0/turn Magic Devices 36 Gold 309 Searching 2% Burden 30.7 lb Shoot to-dam +0 Infravision 0 ft Overweight -41.2 lb To-hit 4,+0 Speed Normal MaxDepth 50' (L1) Shots 0.0/turn You are one of several children of a Serf. You are a credit to the family. You have dark brown eyes, curly brown hair, and a fair complexion. Resistances Abilities Acid:...........?.. Fear:.............+ Elec:...........?.. Blnd:...........?.. Fire:...........?.. Conf:...........?.. Cold:...........?.. Stun:...........?.. Pois:.............. HLif:...........?.. Lite:.............- Rgn:.............. Dark:.............+ ESP:.............. Soun:...........?.. SInv:.............. Shar:...........?.. FAct:...........?.. Nexu:...........?.. Lev:...........?.. Neth:...........?.. SDig:.............. Chao:...........?.. Trap:...........?.. Dise:...........?.. Blss:.............. Hindrances Modifiers -HP:.............+ Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............- -Tel:...........?.. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:...........?.. PLit:.............. DRed:.............- Time:...........?.. Move:.............- Mana:...........?.. Wate:...........?.. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Map sector [0,19], which is north west of your sector. Direction? > Map sector [0,24], which is north of your sector. Direction? > Map sector [0,28], which is north east of your sector. Direction? > Map sector [0,32], which is north east of your sector. Direction? > Map sector [1,32], which is north east of your sector. Direction? > Map sector [3,37], which is north east of your sector. Direction? > Map sector [4,41], which is north east of your sector. Direction? > The Rock (1d6) (+0,+0) misses the small kobold. > You have 5 Rocks (1d6) (+0,+0) (0). > The Rock (1d6) (+0,+0) misses the small kobold. > You have 4 Rocks (1d6) (+0,+0) (0). > The Rock (1d6) (+0,+0) misses the small kobold. > You have 3 Rocks (1d6) (+0,+0) (0). > The small kobold hits you. > You die. Killed by a small kobold. [Character Equipment] a) a Main Gauche (1d5) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +9 STR and +0 DEX you would attack a bit faster. With +10 STR and +0 DEX you would get 1.1 blows/round. With +2 STR and +2 DEX you would attack a bit faster. With +9 STR and +2 DEX you would get 1.1 blows/round. With +0 STR and +9 DEX you would attack a bit faster. With +2 STR and +9 DEX you would get 1.1 blows/round. With +0 STR and +12 DEX you would get 1.1 blows/round. Average damage/round: 3 vs creatures not resistant to life leech and 3 vs. others. f) a Wooden Torch (3940 turns) An inheritance from your family. Intensity 2 light. g) a Robe [2,+0] Found lying on the floor at 50 feet (level 1). l) a Pair of Leather Sandals of Levitation [1,+5] Found lying on the floor at 50 feet (level 1). Makes you float just above the floor. [Character Quiver] a) 3 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) 2 Rations of Food c) a Scroll of Word of Recall d) a Scroll of Light e) a Wooden Torch (5000 turns) An inheritance from your family. Intensity 2 light. f) a Wooden Torch (4997 turns) An inheritance from your family. Intensity 2 light. g) an Old Lantern (5000 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. h) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:11 50ft 2 Was killed by a small kobold [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #....... #.......*...........# #..#. #....... ###..######+'######## #..#''# #....... #..# #..# #..#..# ###...... #..# #..# #..#..# #. ..... #..## #..# ###..#..####### .. ... #... #..# #.............# #.## #..## #.. #..# ###.............###### #..# #...# ###'+######..# #....................# ########...##...###########.###........##..##############....................# .......'...............................'...+.................................# .......'...............................†...'.................................# #..# ################.......k##################....................# ##..###### ####..## #........# #....................# #....**.......'...# #......*.# ############..################ .............'...# +###...'+# #.............# ##..###########.... #..*..+ #######..#..........# ...# #...#.######.####...###........#####################+###### ..... #...............'...+.+.................................... ..# #.. #...............'...'.'.................................... .. #..# #........##############..####........# .. #............. #............ #........######################.##### 50' (L1) LF:2-? Light 3 Moves -1 Fed 61 % Open door