[Tangaria 1.5.0 Character Dump] Name James VI Age 22 Self RB CB EB Best Sex Male Height 3'4" STR: 17 -1 -3 +0 13 Race Kobold Weight 4st 9lb INT: 13 -1 +3 +0 15 Class Warlock Turns used: WIS: 15 +0 +0 +0 15 Title Curser Game 2377 DEX: 10 +1 +0 +0 11 HP -2/36 Player 7632 CON: 14 +1 -2 +0 13 SP 1/11 Active 5050 Level 9 Armor [18,+11] Saving Throw 40% Cur Exp 463 Stealth Excellent Max Exp 463 Melee 1d6,-4 Disarm - phys. 49% Adv Exp 475 To-hit 17,-3 Disarm - magic 57% Blows 1.0/turn Magic Devices 49 Gold 320 Searching 30% Burden 85.9 lb Shoot to-dam +6 Infravision 30 ft Overweight -4.0 lb To-hit 14,-2 Speed Normal MaxDepth 250' (L5) Shots 1.0/turn You are the runt of a litter of 7 pups. Your father was a fungus farmer, and Your mother was a cook. You have brown eyes, an olive green hide, and small, sharp teeth. Resistances Abilities Acid:........?..... Fear:.............. Elec:........?..... Blnd:........?..... Fire:........?..... Conf:........?..... Cold:........?..... Stun:.............. Pois:.............+ HLif:........?..... Lite:........?..... Rgn:.............. Dark:.............+ ESP:.............. Soun:........?..... SInv:.............. Shar:........?..... FAct:........?..... Nexu:........?..... Lev:........?....+ Neth:........?..... SDig:.............. Chao:.............. Trap:........?..... Dise:........?..... Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............+ -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:........?..... Spd:.............+ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:........?..... PLit:.............. DRed:.............. Time:........?..... Move:.............. Mana:........?..... Wate:........?..... Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Your Rounded Pebble of Slay Animal (1d2) (+8,+2) {Baba Yaga} hits Bullroarer t > You have 17 Rounded Pebbles of Slay Animal (1d2) (+8,+2) {Baba Yaga} (0). > The Rounded Pebble of Slay Animal breaks. > Bullroarer the Hobbit cries out in pain. > Bullroarer the Hobbit misses you. > Bullroarer the Hobbit hits you. (x2) > You have been stunned. > Bullroarer the Hobbit hits you. > Your Rounded Pebble of Slay Animal (1d2) (+8,+2) {Baba Yaga} hits Bullroarer t > You have 16 Rounded Pebbles of Slay Animal (1d2) (+8,+2) {Baba Yaga} (0). > Bullroarer the Hobbit cries out in pain. > Bullroarer the Hobbit hits you. > *** LOW HITPOINT WARNING! *** > Bullroarer the Hobbit hits you. (x3) > You die. Killed by Bullroarer the Hobbit. [Character Equipment] a) a Rapier (1d6) (+3,+1) Obtained from Daridik. Rumoured to be found lying on the floor at 250 feet (level 5). Combat info: 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster. With +6 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +6 DEX you would attack a bit faster. With +1 STR and +6 DEX you would get 1.1 blows/round. With +0 STR and +9 DEX you would get 1.1 blows/round. Average damage/round: 0. b) a Sling (x2) (+4,+6) Dropped by a scruffy looking hobbit at 250 feet (level 5). f) an Old Lantern (926 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. g) Studded Leather Armour (-1) [12,+2] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). i) a Wicker Shield of Resist Lightning [2,+4] Dropped by a poltergeist at 150 feet (level 3). Provides resistance to Lightning. l) a Pair of Iron Shod Boots [4,+5] {Farmer Maggot} Dropped by Farmer Maggot at 250 feet (level 5). Cannot be harmed by Fire. [Character Quiver] a) 16 Rounded Pebbles of Slay Animal (1d2) (+8,+2) {Baba Yaga} Slays animals. Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 38.2 vs animals and 19.1 vs. others. Average thrown damage: 14 vs animals and 7 vs. others. 25% chance of breaking upon contact. b) 33 Arrows of Acid (1d4) (+6,+10) {Lobelia Sackville-Baggins} Branded with acid. Cannot be harmed by Acid. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) a Potato c) a Head of Cabbage d) a Beet e) 12 Potions of Cure Light Wounds f) 2 Potions of Boldness g) 13 Scrolls of Phase Door h) 2 Scrolls of Detect Invisible i) 5 Scrolls of Light j) a Scroll of Word of Recall k) 2 Scrolls of Deep Descent l) a Scroll of Life m) 2 Old Lanterns (5000 turns) Intensity 3 light. n) a Deed of Property o) an Empty Bottle [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:11 100ft 5 Reached level 5 00:00:14 100ft 5 Killed Grip, Farmer Maggot's Dog 00:00:27 200ft 7 Killed Lobelia Sackville-Baggins 00:00:28 200ft 7 Killed Wolf, Farmer Maggot's Dog 00:00:37 250ft 9 Killed Baba Yaga 00:00:37 250ft 9 Killed Fang, Farmer Maggot's Dog 00:00:39 250ft 9 Killed Farmer Maggot 00:00:39 250ft 9 Was killed by Bullroarer the Hobbit [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^^ ^^^ ^^^ ^...:^ ^:#^^:^^^^^:^^^^^^:^^##^....^^^^^: ^..............#.................. ^...................#.....^....... $.^ ^..^#^^^^^^^^^^:^^^^^^^^^^^^^^^^^^ ^$h^ ^^..^^ ^^: ^{†^^ ^....^^# ^^^^^...^ ^.....:^ #^..#....^ ^^.....^^ ^.......^#^^:..^..^^^^^^ %..^^^^:^.....#........^ #%%%..:..^ #..............^ %..#..%..%%^^ #..............^ %.#.........# ^.......{......^ ^^%^............ ...............^ ^^^^ ......%#^%%%%%%. ..........#....^ #^^:^^#% ^..............^ 250' (L5) LF:2-? Light 3 Moves +5 Study (1) Stun Fed 49 % Packed dirt