[Tangaria 1.5.0 Character Dump] Name James IV Age 24 Self RB CB EB Best Sex Male Height 2'11" STR: 17 -1 -3 +0 13 Race Kobold Weight 4st 13lb INT: 13 -1 +3 +0 15 Class Warlock Turns used: WIS: 15 +0 +0 +0 15 Title Acolyte Game 1298 DEX: 10 +2 +0 +0 12 HP -3/26 Player 3678 CON: 14 +2 -2 +0 14 SP 2/5 Active 2967 Level 4 Armor [8,+3] Saving Throw 35% Cur Exp 86 Stealth Good Max Exp 86 Melee 1d5,+0 Disarm - phys. 45% Adv Exp 87 To-hit 13,+0 Disarm - magic 52% Blows 1.0/turn Magic Devices 48 Gold 355 Searching 24% Burden 47.3 lb Shoot to-dam +0 Infravision 50 ft Overweight -42.6 lb To-hit 12,+0 Speed Normal MaxDepth 100' (L2) Shots 0.0/turn You come from a litter of 6 pups. Your father was a hunter, and Your mother was a cook. You have light brown eyes, a dark brown hide, and small, sharp teeth. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............. Lite:.............. Rgn:.............. Dark:.............+ ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have 2 Scrolls of Phase Door (f). > Freesia misses you. (x2) > Freesia claws you. (x2) > You feel bolder now. > You hit Freesia. > Freesia misses you. > Freesia claws you. (x2) > *** LOW HITPOINT WARNING! *** > Freesia claws you. > The acolyte hits you. > The air around you becomes charged... > You have no more Scrolls of Word of Recall (h). > Freesia claws you. (x4) > The acolyte hits you. > You die. Killed by an acolyte. [Character Equipment] a) a Main Gauche (1d5) (+0,+0) An inheritance from your family. Combat info: 1.0 blows/round. With +6 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +5 DEX you would get 1.1 blows/round. Average damage/round: 3.1. f) a Wooden Torch (2807 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+3] {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 50 feet (level 1). [Character Quiver] a) 36 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) a Ration of Food c) 8 Potions of Cure Light Wounds d) a Potion of Heroism e) 2 Potions of Neutralize Poison f) 2 Scrolls of Phase Door g) a Scroll of Treasure Detection h) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. i) a Cloak [1,+5] Found lying on the floor at 50 feet (level 1). j) a Sling (x2) (+3,+4) Found lying on the floor at 100 feet (level 2). k) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:07 50ft 3 Killed Lobelia Sackville-Baggins 00:00:21 100ft 4 Was killed by an acolyte [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^..^^^^ ^#^^^ ^^..^ ^..^ ^..^ ^^^^^^^^^^^^..^^ #... ^..*........#..^ ^^... ^.........*....^ ^^..^ ^........*....#^: :..^ :...............^ :..# ^...............^ ^..^^^^ ^..*.......*...^ ^...... ^.........f.*..^ ^^..... ^....!...†pp.*.^ ^#^^ ^ ^^^^^..^..^..:^ >.#......^^ ^^^^^^ ..*^^^ ^.#... ....^ ^.:... .....^ ^..^^^ #... ^..^ ... ^..^ #.. ^^ . ^.#... ^^.... 100' (L2) LF:1-? Light 4 Recall Fed 50 % Packed dirt