[Tangaria 1.5.0 Character Dump] Name James II Age 12 Self RB CB EB Best Sex Male Height 5'8" STR: 16 -3 -3 +0 10 Race Vampire Weight 11st 2lb INT: 17 -8 +3 +0 12 Class Warlock Turns used: WIS: 10 -8 +0 +0 3 Title Acolyte Game 857 DEX: 10 -3 +0 +0 7 HP -1/12 Player 2379 CON: 16 -7 -2 +0 7 SP 2/2 Active 1726 Level 2 Armor [2,+0] Saving Throw 51% Cur Exp 22 Stealth Poor Max Exp 22 Melee 1d5,+0 Disarm - phys. 30% Adv Exp 31 To-hit 16,-1 Disarm - magic 36% Blows 1.0/turn Magic Devices 36 Gold 10 Searching 2% Burden 93.1 lb Shoot to-dam +0 Infravision 0 ft Overweight 21.2 lb To-hit 4,-1 Speed -2 MaxDepth 100' (L2) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............+ Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............- Rgn:.............. Dark:.............+ ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............+ Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............- -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............- Time:.............. Move:.............- Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have 4 Scrolls of Phase Door (e). > There is a tree in the way! (x14) > You enter a maze of down staircases. > This seemed a quiet, peaceful place. > Nsdoss bumps into you. > You switch places with Tangar. > Nsdoss bumps into you. > The soldier hits you. > *** LOW HITPOINT WARNING! *** > The soldier hits you. > You drain the soldier. > You feel a little better. > Rengal has entered the game. > The soldier hits you. (x3) > You die. Killed by a soldier. [Character Equipment] a) a Main Gauche (1d5) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +9 STR and +0 DEX you would attack a bit faster. With +10 STR and +0 DEX you would get 1.1 blows/round. With +2 STR and +3 DEX you would attack a bit faster. With +9 STR and +3 DEX you would get 1.1 blows/round. With +0 STR and +10 DEX you would attack a bit faster. With +2 STR and +10 DEX you would get 1.1 blows/round. With +0 STR and +13 DEX you would get 1.1 blows/round. Average damage/round: 3 vs creatures not resistant to life leech and 3 vs. others. f) a Wooden Torch (3677 turns) An inheritance from your family. Intensity 2 light. h) a Cloak [1,+0] Found lying on the floor at 50 feet (level 1). l) a Pair of Leather Sandals [1,+0] Found lying on the floor at 50 feet (level 1). [Character Quiver] a) 21 Rounded Pebbles (1d2) (+0,+0) Combat info: Average thrown damage: 3. b) 40 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. c) 31 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. d) 40 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) 2 Rations of Food c) 5 Potions of Cure Light Wounds d) a Potion of Heroism e) 4 Scrolls of Phase Door f) 2 Scrolls of Detect Invisible g) a Scroll of Word of Recall h) a Scroll of Deep Descent i) an Old Lantern (5000 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. j) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:14 100ft 2 Was killed by a soldier [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^#.^..^.>^^ ^ ^ ^^^^^ ^^.^.^.^.^.^<^> . .. ^..... # #............. . .. .........p#.@#^.^.^.^.^.^.^.^ ^ ^^ #.........p†.....@...............^ ^...... ^^^^^^.^>:.:<^.^.^<^#^ ^^ ^. ^..^..^^^:^^^ ^ ^ 100' (L2) LF:1-? Light 3 Moves -1 Study (1) Fed 60 % Dirt