[Tangaria 1.5.0 Character Dump] Name James II Age 18 Self RB CB EB Best Sex Male Height 5'2" STR: 10 +0 -3 +0 7 Race Human Weight 7st 7lb INT: 18 +0 +3 +0 18/30 Class Warlock Turns used: WIS: 17 +0 +0 +0 17 Title Acolyte Game 2031 DEX: 10 +0 +0 +0 10 HP -1/23 Player 3789 CON: 10 +0 -2 +0 8 SP 6/6 Active 2424 Level 3 Armor [3,+3] Saving Throw 40% Cur Exp 42 Stealth Poor Max Exp 42 Melee 1d5,+0 Disarm - phys. 35% Adv Exp 56 To-hit 14,+0 Disarm - magic 46% Blows 1.0/turn Magic Devices 42 Gold 311 Searching 13% Burden 74.7 lb Shoot to-dam +0 Infravision 0 ft Overweight 20.8 lb To-hit 8,+0 Speed -3 MaxDepth 100' (L2) Shots 0.0/turn You are one of several children of a Serf. You are a credit to the family. You have dark brown eyes, curly brown hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............+ ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have found 24 gold pieces worth of copper. > You have found 26 gold pieces worth of copper. > There is a wall in the way! > You miss Freesia. > Freesia claws you. (x2) > Freesia misses you. (x2) > You miss Freesia. > Freesia misses you. > Freesia claws you. (x2) > You have been given a graze. > Freesia claws you. (x3) > *** LOW HITPOINT WARNING! *** > Freesia misses you. > Freesia claws you. (x8) > You die. Killed by Freesia. [Character Equipment] a) a Main Gauche (1d5) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +5 STR and +0 DEX you would attack a bit faster. With +12 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +7 DEX you would attack a bit faster. With +5 STR and +7 DEX you would get 1.1 blows/round. With +0 STR and +10 DEX you would get 1.1 blows/round. Average damage/round: 3. f) a Wooden Torch (2004 turns) An inheritance from your family. Intensity 2 light. g) a Robe [2,+3] Found lying on the floor at 50 feet (level 1). h) a Cloak [1,+0] Bought from a store on the surface. [Character Quiver] a) 36 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] {123} You can read this book. b) an Elemental Spellbook [Fire] c) a Holy Book of Prayers [Beginners Handbook] d) 4 Rations of Food e) 7 Potions of Cure Light Wounds f) 5 Potions of Water g) 5 Potions of Speed h) a Potion of Heroism i) a Scroll of Word of Recall j) 3 Scrolls of Detect Invisible k) 2 Scrolls of Wilderness Mapping l) a Scroll of Deep Descent m) a Scroll of Blessing n) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. o) 2 Old Lanterns (5000 turns) Intensity 3 light. p) a Deed of Property q) an Empty Bottle [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:33 100ft 3 Was killed by Freesia [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^^^^^^ :.†....^ #^^^f.#^^..^^^ ^ #............^ ^..............^ ...............^ ...............^ ^..............^ ^^:^^^^^..^..^^^ ^....^ ^^...^ ^.#.# ^..^^ ^..% 100' (L2) LF:1-? Light 2 Graze Fed 49 % Packed dirt