[Tangaria 1.5.0 Character Dump] Name Ituirth Age 29 Self RB CB EB Best Sex Male Height 5'9" STR: 17 +0 +3 +0 18/20 Race Half-Elf Weight 4st 3lb INT: 12 +1 -2 +0 11 Class Warrior Turns used: WIS: 12 -1 -2 +0 9 Title Soldier Game 2114 DEX: 12 +1 +2 +0 15 HP -6/130 Player 6223 CON: 15 -1 +2 +0 16 SP 0/0 Active 5032 Level 9 Armor [12,-1] Saving Throw 28% Cur Exp 418 Stealth Fair Max Exp 418 Melee 1d4,-16 Disarm - phys. 46% Adv Exp 475 To-hit 36,-18 Disarm - magic 31% Blows 2.3/turn Magic Devices 21 Gold 799 Searching 21% Burden 96.6 lb Shoot to-dam +1 Infravision 20 ft Overweight -47.3 lb To-hit 33,-14 Speed Normal MaxDepth 250' (L5) Shots 1.0/turn Your father was of the Nandor. You are the illegitimate and unacknowledged child of a Guildsman. You are a credit to the family. You have blue eyes, straight brown hair, and an average complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.......+...... -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The soldier cries out in pain. > Something touches you (1). > You have a sudden attack of hunger! > You are starving!! > The soldier misses you. > The soldier hits you (3). > You have 3 Scrolls of Phase Door {@r1} (n). > You feel resistant to confusion! > You feel much better. > You have 4 Potions of Cure Light Wounds {@q1} (b). > You are no longer resistant to confusion. > You hear a door burst open! > You miss the soldier. > You fail to harm the soldier (0). > You die. Killed by starvation. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 3.0 blows/round. With +0 STR and +2 DEX you would get 2.7 blows/round. Average damage/round: 0. Average thrown damage: 7.5. b) a Sling (x2) (+4,+1) Found lying on the floor at 150 feet (level 3). f) a Wooden Torch (4914 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,-1] An inheritance from your family. h) a Cloak of Stealth [1,-1] <+3> Dropped by a kobold at 200 feet (level 4). +3 stealth. i) a Wicker Shield [2,-2] Found lying on the floor at 50 feet (level 1). l) a Pair of Leather Sandals [1,+2] {Farmer Maggot} Dropped by Farmer Maggot at 200 feet (level 4). m) a Spade An inheritance from your family. [Character Quiver] a) 33 Rounded Pebbles (1d2) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 5. Average thrown damage: 3. 25% chance of breaking upon contact. b) 19 Bolts (1d5) (+4,+1) c) 40 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. d) 5 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) 2 Flasks of oil b) 4 Potions of Cure Light Wounds {@q1} c) a Potion of Berserk Strength d) 4 Potions of Speed e) 2 Potions of Heroism f) 2 Potions of Boldness g) a Potion of Novice Alchemist's Creation h) 3 Potions of Neutralize Poison i) 6 Potions of Sleep It can be thrown at creatures with damaging effect. j) a Potion of Poison Branded with poison. It can be thrown at creatures with damaging effect. k) a Potion of Slowness It can be thrown at creatures with damaging effect. l) a Potion of Infravision m) a Potion of Slime Mold Juice n) 3 Scrolls of Phase Door {@r1} o) a Scroll of Remove Hunger (tattered) p) 2 Scrolls of Word of Recall (rugged) q) 7 Scrolls of Blessing r) 2 Scrolls of Word of Recall s) an Old Lantern (5000 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. t) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:05 50ft 2 Killed Mad woodsman 00:00:08 100ft 2 Killed Grip, Farmer Maggot's Dog 00:00:14 100ft 5 Reached level 5 00:00:18 200ft 6 Killed Fang, Farmer Maggot's Dog 00:00:18 200ft 6 Killed Farmer Maggot 00:00:31 200ft 8 Killed Wolf, Farmer Maggot's Dog 00:00:35 250ft 9 Was killed by starvation [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^.^. ^^^^.'.^^: ^^:...^†p.^^^ ^^^.....^.....^ ^.......#.......: ^'^^^^^^^^^^^^^'^ ^.......^ ^^^.....^ ^^^..{^ ^^^.' ^#^ 250' (L5) LF:2-? Light 4 Starving 0 % Packed dirt