[Tangaria 1.5.0 Character Dump] Name Ituirth Age 28 Self RB CB EB Best Sex Male Height 5'11" STR: 17 +0 -1 +0 16 Race Half-Elf Weight 5st 4lb INT: 11 +1 -2 +0 10 Class Archer Turns used: WIS: 8 -1 -1 +0 6 Title Dead Shot Game 6510 DEX: 14 +1 +3 +0 18 HP -2/136 Player 15591 CON: 16 -1 +1 +0 16 SP 0/0 Active 12562 Level 14 Armor [34,+9] Saving Throw 41% Cur Exp 1537 Stealth Fair Max Exp 1537 Melee 3d5,+6 Disarm - phys. 47% Adv Exp 1750 To-hit 18,+5 Disarm - magic 32% Blows 1.0/turn Magic Devices 39 Gold 2520 Searching 29% Burden 103.1 lb Shoot to-dam +0 Infravision 70 ft Overweight -4.8 lb To-hit 54,-2 Speed Normal MaxDepth 400' (L8) Shots 1.6/turn Your father was of the Nandor. You are one of several children of a Serf. You are a credit to the family. You have green eyes, straight brown hair, and an average complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:......-....... Conf:.............. Cold:......+....... Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............! Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:........+..... Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............+ Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The crow misses you. (x3) > The crow bites you. > The snaga wakes up. > The snaga hits you. > The crow bites you. (x2) > The crow misses you. (x2) > The snaga misses you. > The giant white rat misses you. > That tastes good. > You have 3 Rations of Food {Freesia} (a). > The crow bites you. (x2) > The crow misses you. (x2) > You are no longer poisoned. > The snaga hits you. > You die. Killed by a snaga. [Character Equipment] a) a Katana (3d5) (+7,+5) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 25.9 vs creatures not resistant to poison and 16.1 vs. others. b) a Short Bow (x2) (+0,+0) An inheritance from your family. g) Old Rusty Chain Mail (-5) [27,-1] {Lobelia Sackville-Baggins, cursed} Dropped by Lobelia Sackville-Baggins at 100 feet (level 2). It makes you vulnerable to fire attacks, but resistant to cold. Provides resistance to Cold. Makes you vulnerable to Fire. h) a Cloak [1,-1] Found lying on the floor at 50 feet (level 1). i) a Wicker Shield [2,+0] {cursed} Found lying on the floor at 350 feet (level 7). It makes you slow to recover hitpoints. j) a Hard Leather Cap [2,+5] Found lying on the floor at 200 feet (level 4). l) a Pair of Leather Boots [2,+4] Found lying on the floor at 150 feet (level 3). m) a Spade An inheritance from your family. [Character Quiver] a) 35 Arrows (1d4) (+2,+4) Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 41.7 vs creatures not resistant to poison and 20.8 vs. others. 35% chance of breaking upon contact. b) 6 Arrows (1d4) (+5,+4) Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 41.9 vs creatures not resistant to poison and 20.9 vs. others. 35% chance of breaking upon contact. c) 14 Bolts (1d5) (+0,+0) d) 20 Bolts (1d5) (+2,+4) [Character Inventory] a) 3 Rations of Food {Freesia} b) a Flask of oil c) 5 Potions of Neutralize Poison d) 2 Potions of Boldness e) 10 Scrolls of Phase Door {@r1} f) 6 Scrolls of Treasure Detection g) 5 Scrolls of Detect Invisible h) 10 Scrolls of Identify Rune i) 5 Scrolls of Light j) 6 Scrolls of Blessing k) 2 Scrolls of Life l) 2 Scrolls of Wilderness Mapping m) a Scroll of Remove Hunger (tattered) n) a Scroll of Word of Recall (rugged) o) a Wand of Light (12 charges) p) a Wand of Haste Monster (15 charges) q) a Wand of Magic Missile (11 charges) [House List] a) a Main Gauche of Venom (1d5) (+3,+2) {Baba Yaga} [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:09 100ft 5 Reached level 5 00:00:11 100ft 5 Killed Freesia 00:00:15 100ft 6 Killed Lobelia Sackville-Baggins 00:00:20 150ft 7 Killed Fang, Farmer Maggot's Dog 00:00:31 250ft 8 Killed Wolf, Farmer Maggot's Dog 00:00:33 250ft 8 Killed Baba Yaga 00:00:48 200ft 9 Killed Grip, Farmer Maggot's Dog 00:00:48 200ft 10 Reached level 10 00:01:48 400ft 14 Was killed by a snaga [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] %..^ ^.......% ^%.....%%^ ^..^ %%.......%% ^%%%%^% ^..%%^.........: ...............^ ....#.......... ^^^^^.......^# :^^^^ ^........^ ...... ^^^...^^^ ^'#... ^^^..^^ ^#r ^.:.^.^ ..... orr ^.^...^ :..... ooo†B^ ^.^.^.^ ^..^.. ^oB ^^^.^{^^ .^^^^..:. o .^.{^ #.^........ oo .^... ...#...... .o ^^... ......... .. ^:.{.^^.^^^^^^ .... ^:^#^..{..{..^ .... .....,..{..{{. .... .......^^^^^. ...... ^....^^^ #...... 400' (L8) LF:4-? Light 0 Fed 85 % SInvis Infra Plant on dirt