[Tangaria 1.5.0 Character Dump] Name Ituirth Age 14 Self RB CB EB Best Sex Male Height 5'7" STR: 16 +0 +3 +0 18/10 Race Lizardmen Weight 11st 11lb INT: 13 -1 -2 +0 10 Class Warrior Turns used: WIS: 11 -2 -2 +0 7 Title Swashbuckler Game 9153 DEX: 14 +0 +2 +0 16 HP -2/225 Player 23238 CON: 15 +0 +2 +1 18 SP 0/0 Active 17319 Level 19 Armor [28,+43] Saving Throw 35% Cur Exp 4647 Stealth Bad Max Exp 4647 Melee 4d4,+11 Disarm - phys. 59% Adv Exp 5500 To-hit 51,+10 Disarm - magic 35% Blows 1.0/turn Magic Devices 29 Gold 9209 Searching 27% Burden 147.8 lb Shoot to-dam +5 Infravision 40 ft Overweight 15.9 lb To-hit 44,+12 Speed 9 MaxDepth 600' (L12) Shots 1.5/turn You do not know your origin yet. Resistances Abilities Acid:..........+... Fear:.............. Elec:....+......... Blnd:.............. Fire:........?..... Conf:.............. Cold:.............. Stun:........?..... Pois:........?..... HLif:........?..... Lite:.............. Rgn:.............. Dark:........?..... ESP:.............. Soun:........?..... SInv:.............. Shar:........?..... FAct:..........+... Nexu:........?..... Lev:..........++.. Neth:........?..... SDig:.............. Chao:........?..... Trap:........?..... Dise:........?..... Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:........?..... Spd:.............! -Exp:.............. Blow:.............. Stck:.............. Shot:.+............ Frag:.............. Mght:.............. LTel:........?..... PLit:.............. Hung:.............. DRed:.............+ Time:........?..... Move:.............. Mana:........?..... Wate:........?..... Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > It disappears! > The gnome mage tries to cast a spell, but fails. > You hit the mutant paladin (23). > The mutant paladin hits you (8). > The mutant paladin misses you. (x2) > You have 3 Potions of Neutralize Poison (a). > The mutant paladin misses you. (x2) > The mutant paladin hits you (9). > The gnome mage blinks away. > The gnome mage disappears! > You feel yourself moving faster! > You have no more Potions of Speed (b). > Something mumbles. > Darkness surrounds you. > You die. Killed by a gnome mage. [Character Equipment] a) a Maul of Slay Undead (4d4) (+6,+6) {Lagduf, the Snaga} Dropped by Lagduf, the Snaga at 400 feet (level 8). Slays undead. Combat info: 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster. With +5 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would attack a bit faster. With +1 STR and +1 DEX you would get 1.1 blows/round. With +0 STR and +4 DEX you would get 1.1 blows/round. Average damage/round: 44.1 vs undead and 22.4 vs. others. b) a Short Bow of Extra Shots (x2) (+8,+5) <+5> {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 200 feet (level 4). +5 shooting speed. c) a Ring of Protection [+7] Found lying on the floor at 550 feet (level 11). d) a Ring of Protection [+7] Found lying on the floor of a special room at 500 feet (level 10). e) an Amulet of Resist Lightning <+1> Dropped by a kobold at 350 feet (level 7). +1 constitution. Provides resistance to Lightning. f) a Lantern (5746 turns) Obtained from YAROSSS II. Rumoured to be found lying on the floor of a special room at 600 feet (level 12). Cannot be harmed by Fire. Intensity 3 light. g) Leather Scale Mail (-1) [20,+3] Found lying on the floor at 600 feet (level 12). h) a Cloak [1,-1] Found lying on the floor at 50 feet (level 1). i) a Wicker Shield of Resist Fire [2,+6] Dropped by a priest at 600 feet (level 12). Provides resistance to Fire. k) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14] {Wormtongue, Agent of Saruman} Dropped by Wormtongue, Agent of Saruman at 500 feet (level 10). Provides resistance to Acid. Cannot be harmed by Acid, Fire. Makes you float just above the floor. Prevents paralysis. When aimed, it shoots a bolt or beam of acid that inflicts 10d8 points of damage, which your device skill increases by 9% for an average of 49.0 damage. Takes 11 to 19 turns to recharge at your current speed. Your chance of success is 88.9% l) a Pair of Leather Boots of Levitation [2,+6] Found lying on the floor of a special room at 400 feet (level 8). Makes you float just above the floor. m) a Spade An inheritance from your family. [Character Quiver] a) 25 Arrows (1d4) (+3,+2) Combat info: 1.5 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 28.8. 35% chance of breaking upon contact. b) 16 Arrows (1d4) (+1,+5) Combat info: 1.5 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 37.9. 35% chance of breaking upon contact. c) 40 Bolts (1d5) (+0,+0) d) 21 Bolts (1d5) (+0,+0) e) 22 Rounded Pebbles (1d2) (+5,+6) Combat info: Average thrown damage: 15.2. [Character Inventory] a) 3 Potions of Neutralize Poison b) 2 Potions of Boldness c) 7 Potions of Water d) 14 Scrolls of Treasure Detection e) 6 Scrolls of Detect Invisible {@r2} f) 6 Scrolls of Light g) 4 Scrolls of Blessing h) 4 Scrolls of Wilderness Mapping i) a Scroll of Word of Recall (rugged) j) 2 Rods of Curing k) a Wand of Slow Monster (0 charges) l) a Wand of Light (1 charge) m) a Katana (3d5) (+3,+8) {Solovei the Robber} Dropped by Solovei the Robber at 600 feet (level 12). Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would get 1.1 blows/round. Average damage/round: 24. n) a Battle Axe (2d8) (+3,+6) {Solovei the Robber} Dropped by Solovei the Robber at 600 feet (level 12). Combat info: 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster. With +4 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would attack a bit faster. With +1 STR and +1 DEX you would get 1.1 blows/round. With +0 STR and +4 DEX you would get 1.1 blows/round. Average damage/round: 21.1. [House List] a) 630 gold pieces worth of gold b) a Bastard Sword (3d4) (+4,+4) {~500} c) a Lance (2d10) (+4,+3) {Bullroarer the Hobbit} [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:10 100ft 4 Killed Freesia 00:00:10 100ft 5 Reached level 5 00:00:22 150ft 6 Killed Fang, Farmer Maggot's Dog 00:00:25 200ft 7 Killed Wolf, Farmer Maggot's Dog 00:00:28 200ft 8 Killed Lobelia Sackville-Baggins 00:00:34 250ft 9 Killed Baba Yaga 00:00:36 250ft 9 Killed Bullroarer the Hobbit 00:00:36 250ft 10 Reached level 10 00:01:08 350ft 12 Killed Mughash the Kobold Lord 00:01:28 400ft 14 Killed Lagduf, the Snaga 00:01:28 400ft 15 Reached level 15 00:01:47 500ft 16 Killed Wormtongue, Agent of Saruman 00:01:48 500ft 16 Found the Set of Gauntlets 'Paurnen' 00:01:59 600ft 17 Killed Solovei the Robber 00:02:02 600ft 17 Killed The wounded bear 00:02:07 600ft 17 Killed Grishnukh, the Hill Orc 00:02:11 600ft 18 Killed Bloodfang, the Wolf 00:02:32 600ft 19 Was killed by a gnome mage [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] :^.........^^ ^^^^...^ ^^..|.....|..^^ ^.....^^ ^........_....^ ^^^^#^^^^^^^#^^^^^^^^.....^ ^.............^#^^^.^^...................^^^# ^...................#+...................^ ^............\.....#.'..^^.^^^^^:^^^^^^^^^ ^....#........^^^^^^^^..^ ^^...........^^ ^..^ ^^.........:^ ^^^..^ ^^.......#^^ ::^.{^ ^^.....^^ ^†^... ^^^^^## ^^p..^ #^^^^^H.^ ^#^ ^.:^^^.w^ ^{^^ ^^. {...^ ^..^^ ^^^:. ...^ ^.. ^^^^ ^.. ^. .^ ... ......^^^^: ..... ......^ ... . ^^^^^ 600' (L12) LF:4-? Light 4 Haste Fed 57 % Tree log