[Tangaria 1.5.0 Character Dump] Name Ituirth Age 41 Self RB CB EB Best Sex Male Height 4'1" Str: 17 +2 +3 +0 18/40 18/30 Race Dwarf Weight 9st 5lb INT: 12 -3 -2 +0 7 Class Warrior Turns used: WIS: 10 +2 -2 +0 10 Title Swordsman Game 4601 DEX: 14 -2 +2 +0 14 HP -2/197 Player 13621 CON: 15 +2 +2 +1 18/20 SP 0/0 Active 10257 Level 13 Armor [33,+19] Saving Throw 41% Cur Exp 1317 Stealth Bad Max Exp 1317 Melee 2d6,+13 Disarm - phys. 57% Adv Exp 1375 To-hit 47,-18 Disarm - magic 38% Blows 1.0/turn Magic Devices 34 Gold 1528 Searching 27% Burden 117.8 lb Shoot to-dam +1 Infravision 50 ft Overweight -38.1 lb To-hit 37,-18 Speed Normal MaxDepth 600' (L12) Shots 1.0/turn You are the only child of a Dwarven Warrior. You are a credit to the family. You have dark brown eyes, wavy black hair, a three foot beard, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:+............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:...........+.. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:..+........... Stea:.............. -SP:.............. Sear:.............. Afrd:.............! Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are terrified! > The sasquatch claws you (10). > The sasquatch claws you (7). > The sasquatch bites you (10). > The sasquatch claws you (2). > The sasquatch claws you (6). > The sasquatch bites you (7). > The sasquatch misses you. > The sasquatch claws you (1). > The sasquatch misses you. > The sasquatch claws you (8). > The sasquatch misses you. > The sasquatch bites you (13). > The sasquatch claws you (8). (x2) > You die. Killed by a sasquatch. [Character Equipment] a) a Morning Star of Lightning (2d6) (+6,+10) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Branded with lightning. Provides resistance to Lightning. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would get 1.1 blows/round. Average damage/round: 36.7 vs creatures not resistant to lightning and 21.5 vs. others. b) a Sling (x2) (+6,+1) Found lying on the floor at 50 feet (level 1). c) a Ring of Open Wounds <+1> Found lying on the floor at 550 feet (level 11). +1 constitution. Impairs hitpoint recovery. f) an Old Lantern (4947 turns) Dropped by a snaga at 600 feet (level 12). Intensity 3 light. g) Old Rusty Chain Mail (-5) [27,+2] {Bullroarer the Hobbit} Dropped by Bullroarer the Hobbit at 600 feet (level 12). j) a Hard Leather Cap [2,+3] Obtained from Varatorn. Rumoured to be found lying on the floor at 350 feet (level 7). l) a Pair of Iron Shod Boots of Levitation [4,+6] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Cannot be harmed by Fire. Makes you float just above the floor. m) a Shovel Found lying on the floor at 250 feet (level 5). [Character Quiver] a) 40 Rounded Pebbles (1d2) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 5. Average thrown damage: 3. 25% chance of breaking upon contact. b) 32 Rounded Pebbles (1d2) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 5. Average thrown damage: 3. 25% chance of breaking upon contact. [Character Inventory] a) a Head of Cabbage b) 4 Mushrooms of Hallucination c) 2 Mushrooms of Toadstool d) 3 Rations of Food e) 7 Potions of Cure Light Wounds {@q1} f) 2 Potions of Cure Serious Wounds g) 2 Potions of Neutralize Poison h) a Potion of Speed i) 2 Potions of Boldness j) 2 Potions of True Seeing k) 2 Potions of Slime Mold Juice l) 3 Potions of Blindness It can be thrown at creatures with damaging effect. m) 3 Potions of Water n) 5 Scrolls of Phase Door {@r1} o) 6 Scrolls of Detect Invisible p) a Scroll of Identify Rune q) a Scroll of Light r) 12 Scrolls of Blessing s) a Scroll of Remove Hunger (tattered) t) a Scroll of Word of Recall (rugged) u) 2 Wands of Magic Missile (19 charges) v) a Wand of Darkness (9 charges) [House List] a) a Dagger (1d4) (+6,+2) {~400} [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:14 150ft 5 Reached level 5 00:00:17 150ft 5 Killed Grip, Farmer Maggot's Dog 00:00:28 250ft 8 Killed Baba Yaga 00:00:28 250ft 9 Killed Freesia 00:00:47 200ft 9 Killed Fang, Farmer Maggot's Dog 00:00:47 200ft 10 Reached level 10 00:00:57 250ft 10 Killed Wolf, Farmer Maggot's Dog 00:00:57 250ft 10 Killed Farmer Maggot 00:01:16 600ft 13 Was killed by a sasquatch [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^#^^^^^^ ^..^ ^..^^ ^...#^ ^....^ %%%..% ^..% %..% %..% ^%..^ #^% ^ ..^ ...^^ ^^..^ ... o.pY†.^ ^ ^ .....#zp.... ^^^^ .....c.p.-.. : . ....^^^^^.... ^ #...^ ^... ^^^ ^^ ....^ ^^^ .... .....^ ^...... ^...... ^..... 600' (L12) LF:5-? Light 3 Afraid Fed 47 % Dirt