[Tangaria 1.5.0 Character Dump] Name Ituirth Age 86 Self RB CB EB Best Sex Male Height 5'10" STR: 17 -1 +0 +0 16 Race Elf Weight 6st 1lb INT: 13 +2 +1 +0 16 Class Rogue Turns used: WIS: 13 -1 -3 +0 9 Title Footpad Game 4759 DEX: 13 +1 +3 +0 17 HP -1/92 Player 13650 Con: 15 -1 -1 +0 13 9 SP 7/10 Active 9448 CHR: 11 +2 -1 +0 12 Level 12 Armor [11,-7] Saving Throw 47% Cur Exp 909 Stealth Excellent Max Exp 909 Melee 1d1,+1 Disarm - phys. 63% Adv Exp 1062 To-hit 28,+26 Disarm - magic 55% Blows 1.6/turn Magic Devices 48 Gold 402 Searching 65% Burden 84.0 lb Shoot to-dam +2 Infravision 30 ft Overweight -23.9 lb To-hit 39,+31 Speed 1 MaxDepth 550' (L11) Shots 1.0/turn You are one of several children of an Avarin Warrior. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............! Elec:.....?........ Blnd:.....?........ Fire:.....?........ Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.....?........ Lite:.............+ Rgn:.............. Dark:.....?........ ESP:.............. Soun:.....?........ SInv:.............. Shar:.....?........ FAct:.....?........ Nexu:.....?........ Lev:.....?........ Neth:.....?........ SDig:.............. Chao:.............. Trap:.....?........ Dise:.....?........ Blss:.............. Hindrances Modifiers -HP:.............. Stea:..+........... -SP:.............. Sear:..+........... Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.....?........ Spd:.............+ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.....?........ PLit:.....+........ Hung:.............. DRed:.............. Time:.....?........ Move:.............+ Mana:.....?........ Wate:.....?........ Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > *** LOW HITPOINT WARNING! *** > The panther claws you. (x2) > You punch the panther. > The panther claws you. (x4) > You have 21 charges remaining. > The panther looks healthier. > The panther claws you. (x4) > You feel resistant to confusion! > You feel much better. > You have 3 Potions of Cure Light Wounds {@q1} (d). > The panther claws you. (x2) > You are no longer resistant to confusion. > You have 5 charges remaining. > The panther claws you. (x2) > You die. Killed by a panther. [Character Equipment] b) a Sling (x2) (+5,+2) Found lying on the floor of a special room at 250 feet (level 5). c) a Ring of Searching <+1, +4> Found lying on the floor at 250 feet (level 5). +1 stealth. +4 searching skill. f) a Wooden Torch of *Brightness* (1287 turns) <+2> {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). +2 light. Provides resistance to Dark. Intensity 4 light. g) Soft Leather Armour [8,-2] An inheritance from your family. h) a Cloak [1,+5] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). i) a Wicker Shield [2,-1] Found lying on the floor at 100 feet (level 2). m) a Shovel Found lying on the floor at 250 feet (level 5). [Character Quiver] a) 31 Arrows (1d4) (+0,+0) b) 32 Arrows (1d4) (+4,+2) c) 27 Throwing rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7.1 vs creatures not resistant to stunning and 7.1 vs. others. [Character Inventory] a) 4 Rations of Food b) a Pint of Fine Ale c) 2 Flasks of oil d) 3 Potions of Cure Light Wounds {@q1} e) a Potion of Heroism f) a Potion of Boldness g) 9 Potions of Water h) 4 Scrolls of Phase Door {@r1} i) 8 Scrolls of Treasure Detection j) 4 Scrolls of Light k) 5 Scrolls of Blessing l) 3 Scrolls of Wilderness Mapping m) a Scroll of Remove Hunger (tattered) n) a Scroll of Word of Recall (rugged) o) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. p) a Wand of Darkness (5 charges) q) a Wand of Heal Monster (21 charges) r) a Lantern (10038 turns) Found lying on the floor of a special room at 100 feet (level 2). Cannot be harmed by Fire. Intensity 3 light. s) a Whip of Slay Evil (1d3) (+7,+3) Found lying on the floor at 250 feet (level 5). Slays evil creatures. Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +3 DEX you would get 1.6 blows/round. Average damage/round: 11 vs evil creatures and 8.2 vs. others. t) a Deed of Property [Home Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) a Tulwar (2d4) (+1,+3) {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 200 feet (level 4). Combat info: 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would get 1.1 blows/round. Average damage/round: 9.8. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:15 100ft 4 Killed Farmer Maggot 00:00:16 150ft 4 Killed Fang, Farmer Maggot's Dog 00:00:16 150ft 5 Reached level 5 00:00:25 200ft 6 Killed Wolf, Farmer Maggot's Dog 00:00:30 200ft 7 Killed Lobelia Sackville-Baggins 00:00:34 250ft 8 Killed Grip, Farmer Maggot's Dog 00:00:36 250ft 8 Killed Baba Yaga 00:00:55 200ft 10 Reached level 10 00:01:19 550ft 12 Was killed by a panther [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^%^%% %%%...%%% ^.......^ .^.......^^ ^.........^ ^...].....^ ^....#....^ .^^.. ^^.......^^ ^ ...... ^.......^ ^.^...... ^^^...^^^ ^..f..m. ^^^..^ ^...†.... ^..^ ^^...... ^^..# #.... :...^.^ .. ... ^.:..^ ...^^ ^...^^^^ ^^^^ ^...^ ^..^^^:^^^^^.:^^.^..^^ ^..^^...............:^ ^^ ^^^^..^^................^ ^:.......^^^..^^^^^^^^^^^^^.^ ^.......^#.{{.^ ^^ 550' (L11) LF:4-? Light 4 Moves +1 Study (5) Fed 52 % Berserk Bold Dirt