[Tangaria 1.5.0 Character Dump] Name Ituirth Age 43 Self RB CB EB Best Sex Male Height 4'2" STR: 17 +2 +3 +0 18/40 Race Dwarf Weight 10st 6lb INT: 10 -3 -2 +0 5 Class Warrior Turns used: WIS: 10 +2 -2 +0 10 Title Swashbuckler Game 6743 DEX: 13 -2 +2 +0 13 HP -9/197 Player 20175 Con: 15 +2 +2 +0 18/10 7 SP 0/0 Active 15076 CHR: 10 -2 -2 +0 6 Level 16 Armor [20,+19] Saving Throw 44% Cur Exp 2481 Stealth Bad Max Exp 2481 Melee 4d4,+13 Disarm - phys. 60% Adv Exp 3105 To-hit 52,+31 Disarm - magic 40% Blows 1.0/turn Magic Devices 30 Gold 684 Searching 31% Burden 123.1 lb Shoot to-dam +21 Infravision 60 ft Overweight -44.8 lb To-hit 42,+29 Speed Normal MaxDepth 650' (L13) Shots 1.0/turn You are the only child of a Dwarven Prison Guard. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. Resistances Abilities Acid:?......?...... Fear:?......?.....! Elec:......+....... Blnd:.............+ Fire:?......?...... Conf:.............. Cold:?......?...... Stun:?......?...... Pois:.............. HLif:?......?...... Lite:?......?...... Rgn:.............. Dark:?......?...... ESP:.............. Soun:?......?...... SInv:..+........... Shar:?......?...... FAct:?......?...... Nexu:?......?...... Lev:...........+.. Neth:?......?...... SDig:.............. Chao:?......?...... Trap:?......?...... Dise:?......?...... Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.........+...+ Aggr:.............. Tunn:.............+ -Tel:?......?...... Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:?......?...... PLit:.....+........ Hung:.............. DRed:.............. Time:?......?...... Move:.............. Mana:?......?...... Wate:?......?...... Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Something bites you. > You are poisoned! > Something bites you. > You are more poisoned! > Something mumbles. > You resist the effect! > Something claws you. (x2) > Something bites you. (x2) > You are no longer poisoned. > You have a Potion of Neutralize Poison (d). > Something claws you. (x4) > You have no more Potions of Neutralize Poison (d). > Something claws you. > Something curses! > You die. Killed by a dark elven priest. [Character Equipment] a) a Maul of Slay Giant (4d4) (+7,+10) {Wormtongue, Agent of Saruman} Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8). Slays giants. Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +4 DEX you would get 1.1 blows/round. Average damage/round: 49.8 vs giants and 26.5 vs. others. b) a Short Bow of Power (x2) (+5,+21) Dropped by a small kobold at 400 feet (level 8). c) a Ring of See Invisible Grants the ability to see invisible things. f) a Lantern of Brightness (9499 turns) <+1> {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). +1 light. Cannot be harmed by Fire. Intensity 4 light. g) Studded Leather Armour of Resist Lightning (-1) [12,+5] Found lying on the floor at 250 feet (level 5). Provides resistance to Lightning. h) a Cloak of Protection [1,+11] {Mughash the Kobold Lord} Dropped by Mughash the Kobold Lord at 400 feet (level 8). Provides resistance to Shards. Cannot be harmed by Acid, Fire. j) a Hard Leather Cap of Infravision [2,+4] <+1> Found lying on the floor of a special room at 400 feet (level 8). +1 infravision. k) a Set of Gauntlets [3,+2] Bought from a store on the surface. l) a Pair of Leather Boots of Levitation [2,+7] Found lying on the floor of a special room at 350 feet (level 7). Makes you float just above the floor. m) a Spade Found lying on the floor at 350 feet (level 7). [Character Quiver] a) 40 Arrows (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 48.2. 35% chance of breaking upon contact. b) 27 Arrows (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 48.2. 35% chance of breaking upon contact. c) 20 Arrows (1d4) (+5,+2) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 52.5. 35% chance of breaking upon contact. [Character Inventory] a) a Pint of Fine Wine b) Salted Pork from Isengard {Wormtongue, Agent of Saruman} c) 26 Potions of Cure Light Wounds d) 3 Potions of Speed e) 2 Potions of Berserk Strength f) 5 Potions of Boldness g) 6 Potions of Infravision h) 8 Potions of Water i) 28 Scrolls of Phase Door j) a Scroll of Magic Mapping k) 11 Scrolls of Detect Invisible l) a Scroll of Identify Rune m) 6 Scrolls of Light n) 2 Scrolls of Word of Recall o) 6 Scrolls of Blessing p) 5 Scrolls of Wilderness Mapping q) 2 Wands of Slow Monster (5 charges) r) a Wand of Light (13 charges) s) a Deed of Property [Home Inventory] a) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. b) a Sling of Extra Might (x3) (+8,+12) <+1> Found lying on the floor at 200 feet (level 4). +1 shooting power. c) 40 Rounded Pebbles (1d2) (+0,+0) Combat info: Average thrown damage: 3. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:09 100ft 4 Killed Freesia 00:00:10 100ft 5 Reached level 5 00:00:28 200ft 7 Killed Grip, Farmer Maggot's Dog 00:00:37 250ft 9 Killed Baba Yaga 00:00:53 200ft 10 Reached level 10 00:00:54 200ft 10 Killed Lobelia Sackville-Baggins 00:01:06 300ft 12 Killed Lagduf, the Snaga 00:01:09 300ft 12 Killed Wolf, Farmer Maggot's Dog 00:01:18 400ft 14 Killed Brodda, the Easterling 00:01:32 400ft 15 Reached level 15 00:01:36 400ft 15 Killed Vort the Kobold Queen 00:01:45 400ft 15 Killed Wormtongue, Agent of Saruman 00:01:49 400ft 15 Killed Mughash the Kobold Lord 00:01:52 650ft 16 Was killed by a dark elven priest [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) [Scene of Death] # #########..####### # # , ## #................# # #####?~#### / ># #.........G......# # ## ## #............?...# ## ## # #................? ? ########### D # #................# ## #># # #########''####### \ C #### ###### #..# ? #######? #..# ## ? [ #.g# # ###.@# ######] # #....### w ## # # .... ## , # ####################~ ... ###~################?~###|#### # + : : ## ~ + u: : p ? \###?## #>########### #############~###<###########~#### ### ##### #s # ### ? # ## #### h ## #C ? #### #\### # 650' (L13) LF:6-? Light 4 Blind Hallu Graze Fed 20 % Berserk Bold Open floor [Player information] Player ID: Ituirth Time: 17:50:01 28-09-2021 Server Turns: 429324417 Timestamp: 1632840601