[Tangaria 1.5.0 Character Dump] Name I11ice Age 21 Self RB CB EB Best Sex Male Height 6'7" STR: 17 +4 +3 +0 18/60 Race Half-Troll Weight 26st 7lb INT: 12 -4 -2 +0 6 Class Warrior Turns used: WIS: 11 -2 -2 +0 7 Title Swordsman Game 5933 DEX: 13 -4 +2 +0 11 HP -2/170 Player 11892 CON: 16 +3 +2 +0 18/30 SP 0/0 Active 6696 Level 11 Armor [11,+3] Saving Throw 21% Cur Exp 636 Stealth Bad Max Exp 636 Melee 1d4,+3 Disarm - phys. 47% Adv Exp 812 To-hit 46,+1 Disarm - magic 29% Blows 3.4/turn Magic Devices 17 Gold 1667 Searching 14% Burden 80.2 lb Shoot to-dam +0 Infravision 30 ft Overweight -99.7 lb To-hit 31,+1 Speed Normal MaxDepth 500' (L10) Shots 0.0/turn Your mother was a Stone-Troll Warrior. You have slime-green eyes, mangy sea-weed green hair, and green ulcerous skin. Resistances Abilities Acid:.............. Fear:.............. Elec:........+..... Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are no longer resistant to confusion. > The stegocentipede misses you. > The stegocentipede bites you. > The stegocentipede stings you. > The stegocentipede bites you. (x2) > The stegocentipede stings you. > You feel resistant to confusion! > You feel much better. > You have 7 Potions of Cure Light Wounds {@q1} (d). > The cave orc hits you. > You are no longer resistant to confusion. > The stegocentipede bites you. (x2) > The stegocentipede stings you. > The stegocentipede bites you. (x2) > You die. Killed by a stegocentipede. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 3.4 blows/round. With +0 STR and +6 DEX you would get 3.8 blows/round. Average damage/round: 18.9. Average thrown damage: 7.5. f) an Old Lantern (4705 turns) Found lying on the floor at 200 feet (level 4). Intensity 3 light. g) Soft Leather Armour [8,+0] An inheritance from your family. h) a Cloak [1,+0] Found lying on the floor at 400 feet (level 8). i) a Wicker Shield of Resist Lightning [2,+3] Dropped by a small kobold at 100 feet (level 2). Provides resistance to Lightning. m) a Spade An inheritance from your family. [Character Quiver] a) 17 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] b) 4 Rations of Food c) a Flask of oil d) 7 Potions of Cure Light Wounds {@q1} e) 2 Potions of Speed f) 2 Potions of Berserk Strength g) a Potion of Boldness h) 5 Potions of Water i) 6 Potions of Slowness It can be thrown at creatures with damaging effect. j) 6 Scrolls of Phase Door {@r1} k) 2 Scrolls of Light l) a Scroll of Blessing m) a Scroll of Remove Hunger (tattered) n) a Scroll of Word of Recall (rugged) o) a Wand of Stun Monster (3 charges) p) a Wooden Torch (1277 turns) An inheritance from your family. Intensity 2 light. q) Soft Leather Armour [8,+3] Dropped by a cave orc at 400 feet (level 8). r) a Dagger (1d4) (+3,+5) Found lying on the floor at 150 feet (level 3). Combat info: 3.4 blows/round. With +0 STR and +6 DEX you would get 3.8 blows/round. Average damage/round: 36.4. Average thrown damage: 22.7. s) a Trident (1d10) (+0,+0) Found lying on the floor at 400 feet (level 8). Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows/round. With +0 STR and +6 DEX you would get 2.3 blows/round. Average damage/round: 17.2. t) a Sling (x2) (-1,-1) Found lying on the floor of a special room at 100 feet (level 2). u) a Deed of Property v) an Empty Bottle [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:24 150ft 3 Killed Freesia 00:00:29 150ft 5 Reached level 5 00:00:43 100ft 6 Killed Grip, Farmer Maggot's Dog 00:00:50 100ft 7 Killed Wolf, Farmer Maggot's Dog 00:01:29 400ft 9 Killed Fang, Farmer Maggot's Dog 00:01:32 400ft 10 Reached level 10 00:01:38 500ft 11 Was killed by a stegocentipede [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^ ^ ^ . . . . . . .^ ^. = .:. . ^$^ . ^ ^^^^^^^o^^:^^^ ^^^^^^ ^ ^.......†c*.............^ ^^^^^^^^^..^^^^^^^^ ^#^^^ ^..^ ^^..^ ....^^ .....^ ^^^^^ 500' (L10) LF:4-? Light 4 Fed 46 % Dirt