[Tangaria 1.6.0 T-11 Character Dump] Name Hval Age 2 Self RB CB EB Best Sex Neuter Height 2'6" STR: 18 +0 +1 +0 18/10 Race Ooze Weight 3st 8lb INT: 10 -1 -1 +0 8 Class Shapechanger Turns used: WIS: 10 -1 -1 +0 8 Title Modifier Game 849 DEX: 17 +0 +1 +0 18 HP -4/91 Player 2198 CON: 10 +0 +1 +0 11 SP 10/12 Active 1581 CHR: 10 +0 -5 +0 5 Level 6 Armor [9,+1] Saving Throw 35% Cur Exp 133 Stealth Bad Max Exp 133 Melee 4d2,+3 Disarm - phys. 2% Adv Exp 175 To-hit 23,+6 Disarm - magic 2% Blows 1.0/turn Magic Devices 0 Gold 172 Searching 0% Burden 46.5 lb Shoot to-dam +0 Infravision 60 ft Overweight -85.4 lb To-hit 19,+4 Speed Normal MaxDepth 250' (L5) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............+ Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............. Lite:.............- Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............+ Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............- Mana:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > The cave spider wakes up. > The cave spider is targeted. > The cave spider bites you (4). > The cave spider bites you (1). > The cave spider bites you (4). > You are occupied. > The cave spider bites you (2). > The cave spider bites you (4). (x2) > The cave spider misses you. > The cave spider bites you (4). > The cave spider bites you (2). > The cave spider bites you (1). > The cave spider bites you (2). > The cave spider bites you (4). (x2) > You die. Killed by a cave spider. [Character Equipment] a) a Scimitar (4d2) (+2,+1) {Farmer Maggot} Dropped by Farmer Maggot at 100 feet (level 2). Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 9.7. f) a Wooden Torch (3715 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,-1] An inheritance from your family. i) a Cloak [1,+0] Bought from a store on the surface. [Character Quiver] [Character Inventory] a) a Potion of Cure Light Wounds b) a Potion of Slime Mold Juice c) 3 Scrolls of Phase Door d) 4 Scrolls of Light e) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. f) 2 Scrolls of Word of Recall (rugged) g) 2 Scrolls of Blessing i) a Scroll of Darkness m) a Staff of Detect Invisible (16 charges) n) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. o) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +2 DEX you would get 2.0 blows/round. Average damage/round: 6.6. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:05 100ft 2 Defeated Farmer Maggot 00:00:10 150ft 5 Reached level 5 00:00:14 250ft 6 Was killed by a cave spider [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : no (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : yes (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : yes (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] S ........jS.. ........@SS.S %%%^%%^ .........S.. %^.......#......^ ... %...............%%...... %..%%% #%%.............. ^.#^ ^...^#^^.. ^..^ :^^^^ #..^ ^.. ^.. ^^... 250' (L5) LF:2-? Light 2 Moves -1 Fed 65 % [Player information] Player ID: Hval Time: 01:53:38 20-07-2022 Server Turns: 270056036 Timestamp: 1658271218 Account score: 2