[Tangaria 1.5.0 Character Dump] Name Harvald DortIIAge 31 Self RB CB EB Best Sex Male Height 6'9" STR: 17 +0 +2 +0 18/10 Race Half-Elf Weight 9st 13lb INT: 15 +1 +0 +0 16 Class Blackguard Turns used: WIS: 13 -1 -3 +0 9 Title Rat Game 2919 DEX: 10 +1 +0 +0 11 HP -4/51 Player 3327 CON: 8 -1 +2 +0 9 SP 4/4 Active 2044 Level 3 Armor [8,+0] Saving Throw 25% Cur Exp 37 Stealth Bad Max Exp 37 Melee 2d4,-11 Disarm - phys. 27% Adv Exp 56 To-hit 25,-12 Disarm - magic 29% Blows 1.0/turn Magic Devices 29 Gold 243 Searching 14% Burden 45.4 lb Shoot to-dam +0 Infravision 20 ft Overweight -86.5 lb To-hit 14,-12 Speed Normal MaxDepth 50' (L1) Shots 0.0/turn Your mother was of the Nandor. You are the illegitimate but acknowledged child of a Serf. You are a credit to the family. You have blue eyes, curly black hair, and an average complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............+ Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are getting weak from hunger! > You miss the black naga. (x2) > The black naga crushes you. > You miss the black naga. > The black naga crushes you. > You get in a shield bash! > You stumble! > The floating eye gazes at you. > You are paralyzed! > The floating eye blinks away. > The floating eye disappears! > The black naga crushes you. (x2) > You can move again. > The black naga crushes you. > You die. Killed by a black naga. [Character Equipment] a) a Tulwar (2d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +6 DEX you would get 1.1 blows/round. Average damage/round: 0. f) a Wooden Torch (2035 turns) An inheritance from your family. Intensity 2 light. i) a Leather Shield [8,+0] An inheritance from your family. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) 3 Rations of Food c) 2 Potions of Cure Light Wounds d) a Potion of Neutralize Poison e) 3 Scrolls of Phase Door f) a Scroll of Remove Hunger (tattered) g) 2 Scrolls of Word of Recall (rugged) h) a Scroll of Darkness i) 3 Scrolls of Treasure Detection j) 3 Scrolls of Detect Invisible k) 2 Scrolls of Blessing l) 2 Wooden Torches (5000 turns) Intensity 2 light. m) a Deed of Property n) an Empty Bottle [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:48 50ft 3 Was killed by a black naga [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #................# #### #................##### ### #..## #................##..## #########.######...# ##................##...# ## #..................########.................##... .... #...........................................##...# #### ...... #..########.######.........#########..######.#...# ## ........... #..# ### ########### #.e# ####...###............... ##..# #...# #.............. ### ....# #...# #.......... . ....# ##†.###.^#####.#### .. ...#$ #.n..+...........######## #..# ...# ##...'..................## #..# #..####### #####..######.##........###### #..# .......## #..# ##########.......## #.. .......## #..# ###..###..#.#..#### #..# #..# ....###............# #..# #..######## ....... #............# #..# #..#.........# # #............# #$. ..#......... ##............# #.. #''#..# .:...............# 50' (L1) LF:1-? Light 4 Study (2) Weak 4 % Green plants