[Tangaria 1.6.0 T-1 Character Dump] Name Haldor Age 19 Self RB CB EB Best Sex Male Height 5'6" STR: 17 +0 +3 +0 18/20 Race Human Weight 12st 3lb INT: 13 +0 -2 +0 11 Class Warrior Turns used: WIS: 10 +0 -2 +0 8 Title Rookie Game 1567 DEX: 16 +0 +2 +0 18 HP -2/22 Player 2934 CON: 14 +0 +2 +0 16 SP 0/0 Active 1061 CHR: 9 +0 -2 +0 7 Level 2 Armor [8,+2] Saving Throw 22% Cur Exp 33 Stealth Bad Max Exp 33 Melee 1d3,+3 Disarm - phys. 52% Adv Exp 43 To-hit 26,+4 Disarm - magic 30% Blows 2.3/turn Magic Devices 15 Gold 301 Searching 12% Burden 52.4 lb Shoot to-dam +0 Infravision 0 ft Overweight -91.5 lb To-hit 21,+4 Speed Normal MaxDepth 50' (L1) Shots 0.0/turn You are one of several children of a Yeoman. You are a credit to the family. You have brown eyes, straight auburn hair, and a very dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are confused. > The grey mushroom patch releases spores at you (1). > You are confused. > You have 10 Throwing rocks (1d5) (+0,+0) (0). > The grey mushroom patch releases spores at you (3). > You are more confused! > You are confused. > The wild dog misses you. > The grey mushroom patch releases spores at you (4). > You are confused. > You miss the wild dog. > You hit the wild dog (6). > You have slain the wild dog. > The grey mushroom patch releases spores at you (4). > You die. Killed by a grey mushroom patch. [Character Equipment] a) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 3.0 blows/round. With +0 STR and +2 DEX you would get 2.7 blows/round. Average damage/round: 11.9. f) a Wooden Torch (3004 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. [Character Quiver] a) 10 Throwing rocks (1d5) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 6 vs creatures not resistant to stunning and 6 vs. others. [Character Inventory] a) a Hard Biscuit b) 2 Potions of Cure Light Wounds c) a Potion of Berserk Strength d) a Potion of Neutralize Poison e) 7 Scrolls of Phase Door f) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. g) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. h) 2 Scrolls of Word of Recall (rugged) i) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. j) 2 Old Lanterns (5000 turns) Intensity 3 light. k) a Pair of Leather Sandals [1,+0] Found lying on the floor of a special room at 50 feet (level 1). l) a Deed of Property You don't want to drop it on the ground. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:24 50ft 2 Defeated Mad woodsman 00:00:26 50ft 2 Was killed by a grey mushroom patch [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ............................# ...........#############..### ...'######## #..# ###.# #..# +# #..# #..# ..# ..# #..# ..# .. ...# .. .. #..# .. . ..# ##..# #..# #..$.# #..# #@,*. # #..# #..# #..'..#.###########..###### ### #..'..'........................# #..'......................... #''#######..................# ..# ..................._... .. ....................._....... .. .. #..................# .. .. .. #..........w........ ..... ##.........######### 50' (L1) LF:1-? Light 6 Confused Fed 61 % . [Player information] Player ID: Wildstorm2 Time: 15:34:34 26-01-2022 Server Turns: 228935830 Timestamp: 1643200474