[Tangaria 1.6.0 T-11 Character Dump] Name Gramoz Age 44 Self RB CB EB Best Sex Male Height 3'8" STR: 17 +2 +3 +0 18/40 Race Dwarf Weight 9st 13lb INT: 10 -3 -2 +0 5 Class Warrior Turns used: WIS: 10 +2 -2 +0 10 Title Soldier Game 5567 DEX: 14 -2 +2 +0 14 HP -2/97 Player 11294 CON: 17 +2 +2 +0 18/30 SP 0/0 Active 6394 CHR: 10 -2 -2 +0 6 Level 6 Armor [8,-3] Saving Throw 34% Cur Exp 184 Stealth Bad Max Exp 184 Melee 1d3,+3 Disarm - phys. 52% Adv Exp 189 To-hit 37,+1 Disarm - magic 34% Blows 3.0/turn Magic Devices 31 Gold 216 Searching 19% Burden 150.8 lb Shoot to-dam +0 Infravision 50 ft Overweight -17.1 lb To-hit 27,+1 Speed Normal MaxDepth 150' (L3) Shots 0.0/turn You are one of two children of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight brown hair, a one foot beard, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > The Mosquito Marshes stegocentipede bites you (7). > You have been given a graze. > The Mosquito Marshes stegocentipede bites you (7). > The Mosquito Marshes stegocentipede stings you (5). > The Mosquito Marshes stegocentipede bites you (5). > The Mosquito Marshes stegocentipede misses you. > The Mosquito Marshes stegocentipede stings you (6). > You hit the Mosquito Marshes stegocentipede (6). > You miss the Mosquito Marshes stegocentipede. > You hit the Mosquito Marshes stegocentipede (4). > You are no longer bleeding. > The Mosquito Marshes stegocentipede bites you (7). > The Mosquito Marshes stegocentipede bites you (6). > The Mosquito Marshes stegocentipede stings you (7). > You die. Killed by a Mosquito Marshes stegocentipede. [Character Equipment] a) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 3.0 blows/round. With +1 STR and +0 DEX you would get 3.3 blows/round. With +0 STR and +3 DEX you would get 3.3 blows/round. Average damage/round: 15.1. g) Soft Leather Armour [8,-3] An inheritance from your family. [Character Quiver] 0) 40 Cobbles (1d6) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. 1) 40 Cobbles (1d6) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. 2) 30 Cobbles (1d6) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) 8 Potions of Cure Light Wounds b) a Potion of Salt Water c) a Potion of Boldness d) 2 Potions of Slime Mold Juice e) 7 Scrolls of Phase Door f) 2 Scrolls of Word of Recall g) a Scroll of Satisfy Hunger (tattered) You don't want to drop it on the ground. i) a Scroll of Detect Invisible m) 2 Scrolls of Blessing n) a Scroll of Wilderness Mapping o) a Wand of Haste Monster (23 charges) p) 3 Wooden Torches (5000 turns) Bought from a store on the surface. Intensity 2 light. q) an Old Lantern (5000 turns) Found lying on the floor at 150 feet (level 3). Intensity 3 light. [Home Inventory] a) a Pint of Fine Ale b) a Robe [2,+6] Found lying on the floor at 150 feet (level 3). c) 2 Slings (x2) (+0,+0) Found lying on the floor at 150 feet (level 3). [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:14 100ft 3 Defeated Freesia 00:00:20 150ft 5 Reached level 5 00:01:32 Town 6 Was killed by a Mosquito Marshes stegocentipede [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] #................................................................*..........^^ *..........#........................**.....#............#....*.......*..*...^^ ....................*.....*..............*..............*.#......##..*.....^^^ ..^^^^...................#.....*#.**........**.@cs..*.....*.#.*..*##.#....^^^^ ^^^^^^^^......*......*................*....*.*...*..#.##...#..**#.#......^^^^^ ^^^^^^^^..........*..*......#...J................#........**.#.##..*....^^^^^^ ^^^^^^^^^^......................................#...*#...>##....#......^^^^^^^ ^^^^^^^^^^^..^^..*...........#....*#*.*....*..#.*...#.*.#......*#....^^^^^^^^^ ^^^^^^^^^^^^^^^^..........*...**#..*..*#*..#.....#.*.#.##.*.#......^^^^^^^^^^^ ^^^^^^^^^^^^^^^^........##.....##..##..*..*...*.#.......#.**#...#.^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^.......*.#.#....#......##..*...#.....#.#....##..^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^*.......##.#...#.................#*....#..####.^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^....#.......*.#....*....#...*.....*#....#....^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^..**#..........#...#...*.....#..*....*...#..^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^....##*..*...*....*.#..#.*.......#...*#*..#.^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^..####...#.*.*#*......*.#.^^^^^..#.......^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^.........*.#.#.*.....#....^^^^^^^^^...*...^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^...*..........##........^^^^^^^^^^^^...^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^*..#.*....#.#......#.#..^^^^^^^^^^^^.^..^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^.^^^^^^^^..*.#.#................*.^^^^^^^^^^...^^^^^^^^^^^^^^^^^^^^^^^ -1_0 Light 1 Fed 47 % Grass [Player information] Player ID: Vodila Time: 21:57:59 27-07-2022 Server Turns: 321534696 Timestamp: 1658948279 Account score: 2