[Tangaria 1.6.0 T-3 Character Dump] Name Gerok Age 15 Self RB CB EB Best Sex Male Height 5'3" STR: 15 +1 +3 +0 18/10 Race Orc Weight 8st 6lb INT: 12 -1 -2 +0 9 Class Warrior Turns used: WIS: 12 -1 -2 +0 9 Title Soldier Game 6481 DEX: 14 +1 +2 +0 17 HP -13/149 Player 12740 CON: 15 +1 +2 +0 18 SP 0/0 Active 7192 CHR: 12 -4 -2 +0 6 Level 9 Armor [18,+19] Saving Throw 23% Cur Exp 422 Stealth Bad Max Exp 422 Melee 1d6,+3 Disarm - phys. 47% Adv Exp 475 To-hit 40,+5 Disarm - magic 28% Blows 1.6/turn Magic Devices 10 Gold 441 Searching 19% Burden 103.4 lb Shoot to-dam +0 Infravision 20 ft Overweight -28.5 lb To-hit 32,+3 Speed Normal MaxDepth 250' (L5) Shots 1.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:-............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............+ ESP:.............. Soun:.............. SInv:.............. Shar:+............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You hit the Deadlands hell knight (4). > The Deadlands hell knight conjures up scary horrors. > You fight off a sense of dread. > The Deadlands hell knight misses you. (x2) > The Deadlands hell knight hits you (30). > *** LOW HITPOINT WARNING! *** > The Deadlands hell knight misses you. > You miss the Deadlands hell knight. > The Deadlands hell knight tries to cast a spell, but fails. > The Deadlands hell knight misses you. (x2) > The Deadlands hell knight hits you (27). > The Deadlands hell knight misses you. (x2) > The Deadlands hell knight hits you (35). > The Deadlands hell knight hits you (22). > You die. Killed by a Deadlands hell knight. [Character Equipment] a) a Spear (1d6) (+2,+1) [+3] {cursed} Found lying on the floor of a special room at 250 feet (level 5). It poisons you from time to time. It makes your skin harder to damage, but conduct electricity. Provides resistance to Shards. Makes you vulnerable to Lightning. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +3 DEX you would get 2.0 blows/round. Average damage/round: 10.9. Average thrown damage: 27.4. b) a Short Bow (x2) (+0,+0) Found lying on the floor at 250 feet (level 5). c) a Ring of Protection [+10] Bought from a store on the surface. f) a Wooden Torch (2911 turns) Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. h) a Cloak [1,+0] Bought from a store on the surface. j) a Hard Leather Cap [2,+5] Bought from a store on the surface. k) a Set of Gauntlets [3,+0] Bought from a store on the surface. l) a Pair of Iron Shod Boots [4,+0] Bought from a store on the surface. Cannot be harmed by Fire. [Character Quiver] a) 26 Arrows (1d4) (+2,+3) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 11. 35% chance of breaking upon contact. b) 17 Bolts (1d5) (+0,+0) c) 19 Rounded Pebbles (1d2) (+0,+0) Combat info: Average thrown damage: 3. d) 18 Iron Shots (1d4) (+0,+0) Combat info: Average thrown damage: 5. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] b) a Holy Book of Prayers [Beginners Handbook] c) 2 Mushrooms of Fast Recovery d) 2 Pints of Fine Wine e) 12 Potions of Cure Light Wounds f) 3 Potions of Neutralize Poison g) 3 Potions of Berserk Strength h) 3 Potions of Boldness i) 15 Scrolls of Phase Door j) a Scroll of Light k) a Scroll of Deep Descent l) 2 Scrolls of Blessing m) a Scroll of Life n) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. o) a Scroll of Satisfy Hunger (tattered) You don't want to drop it on the ground. p) 2 Scrolls of Word of Recall (rugged) q) a Wand of Light (10 charges) r) 2 Wooden Torches (5000 turns) Intensity 2 light. s) a Flail (2d6) (+3,+5) {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 100 feet (level 2). Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +3 DEX you would get 1.3 blows/round. Average damage/round: 17.1. t) a Deed of Property You don't want to drop it on the ground. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:28 100ft 3 Defeated Grip, Farmer Maggot's Dog 00:00:38 100ft 5 Reached level 5 00:00:48 200ft 6 Defeated Wolf, Farmer Maggot's Dog 00:01:14 250ft 8 Defeated Fang, Farmer Maggot's Dog 00:01:23 100ft 9 Defeated Farmer Maggot 00:01:25 100ft 9 Defeated Lobelia Sackville-Baggins 00:01:48 Town 9 Was killed by a Deadlands hell knight [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ..~~~... ~......#. ~~~~.~..... ~~~~~~..#... ...#. .@.. ..p.. .... .p. ... # # ## ## #### # #### ### ##### ... ###### ####:p. -2_0 Light 3 Fed 49 % Grass [Player information] Player ID: Faberim Time: 01:09:41 18-02-2022 Server Turns: 375779774 Timestamp: 1645135781