[Tangaria 1.5.0 Character Dump] Name Gebelexis Age 18 Self RB CB EB Best Sex Male Height 6'11" STR: 13 +0 +0 +0 13 Race Human Weight 12st 5lb INT: 13 +0 +0 +0 13 Class Ranger Turns used: WIS: 16 +0 +2 +0 18 Title Runner Game 5376 DEX: 14 +0 +1 +0 15 HP -1/33 Player 10365 CON: 14 +0 -1 +0 13 SP 2/2 Active 2566 Level 3 Armor [0,+1] Saving Throw 40% Cur Exp 43 Stealth Fair Max Exp 43 Melee 1d5,+0 Disarm - phys. 43% Adv Exp 56 To-hit 24,+0 Disarm - magic 47% Blows 1.0/turn Magic Devices 36 Gold 22 Searching 19% Burden 39.1 lb Shoot to-dam +0 Infravision 0 ft Overweight -50.8 lb To-hit 28,+0 Speed Normal MaxDepth 150' (L3) Shots 1.1/turn You are one of several children of a Serf. You are a credit to the family. You have green eyes, straight brown hair, and an average complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Your Arrow (1d4) (+0,+0) hits the crow. > You have 39 Arrows (1d4) (+0,+0) (0). > The crow jeers in pain. > Your Arrow (1d4) (+0,+0) hits the crow. > You have 38 Arrows (1d4) (+0,+0) (0). > The Arrow breaks. > The crow twitters in agony. > The crow bites you. (x4) > You hit the crow. > You have slain the crow. > You miss the crow. > The crow bites you. (x4) > You miss the crow. > The crow bites you. (x2) > You die. Killed by a crow. [Character Equipment] a) a Main Gauche (1d5) (+0,+0) An inheritance from your family. Combat info: 1.0 blows/round. With +5 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 3.1. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) a Wooden Torch (4110 turns) Bought from a store on the surface. Intensity 2 light. m) a Spade An inheritance from your family. [Character Quiver] a) 38 Arrows (1d4) (+0,+0) Combat info: 1.1 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 5.5. 35% chance of breaking upon contact. b) 13 Old Arrows (1d4) (+0,+0) Combat info: 1.1 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 5.5. 35% chance of breaking upon contact. [Character Inventory] a) a Book of Nature Magics [Lesser Charms] You can read this book. b) 4 Rations of Food c) a Potion of Cure Light Wounds {@q1} d) 5 Potions of Slowness It can be thrown at creatures with damaging effect. e) 3 Scrolls of Phase Door f) a Scroll of Remove Hunger (tattered) g) 2 Scrolls of Word of Recall (rugged) h) a Scroll of Treasure Detection i) a Deed of Property j) an Empty Bottle k) a wild dog skeleton [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:01:29 100ft 3 Was killed by a crow [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] % ^% %%^%^ ^ %>:>%.%.^.% % % ^ ~.....B†.{.......^ #^ ^.^.^.^.^ ^ ^ . ..... . . .^.^>^> < ~ ^ ^^^^ ^ ^ 100' (L2) LF:2-? Light 3 Study (1) Fed 83 % Dirt