[Tangaria 1.5.0 Character Dump] Name Gangster Fish Age 113 Self RB CB EB Best Sex Male Height 6'4" STR: 13 -2 -2 +0 9 Race High-Elf Weight 15st 6lb INT: 12 +0 -2 +0 10 Class Hunter Turns used: WIS: 12 -2 +2 +0 12 Title Rock Thrower Game 1533 DEX: 17 +0 +2 +0 18/10 HP -4/41 Player 4835 CON: 15 -2 +0 +0 13 SP 0/0 Active 4106 Level 4 Armor [5,+20] Saving Throw 13% Cur Exp 72 Stealth Fair Max Exp 72 Melee 1d4,+0 Disarm - phys. 57% Adv Exp 87 To-hit 26,+3 Disarm - magic 36% Blows 1.0/turn Magic Devices 57 Gold 67 Searching 31% Burden 74.4 lb Shoot to-dam +0 Infravision 10 ft Overweight 8.5 lb To-hit 43,+3 Speed -1 MaxDepth 150' (L3) Shots 1.1/turn You are one of several children of a Vanyarin Ranger. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:.......?...... Fear:.............. Elec:.......?...... Blnd:.......?...... Fire:.......?...... Conf:.............. Cold:.......?...... Stun:.......?...... Pois:.......?...... HLif:.......?...... Lite:.......?...... Rgn:.............. Dark:.......?...... ESP:.............. Soun:.......?...... SInv:.............. Shar:.......?...... FAct:.......?...... Nexu:.......?...... Lev:.......?...... Neth:.......?...... SDig:.............. Chao:.......?...... Trap:.......?...... Dise:.......?...... Blss:.............. Hindrances Modifiers -HP:.............. Stea:.......+...... -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.......?...... Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............+ Frag:.............. Mght:.............. LTel:.......?...... PLit:.............. DRed:.............- Time:.......?...... Move:.............. Mana:.......?...... Wate:.......?...... Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Your Arrow (1d4) (+0,+0) hits Fang, Farmer Maggot's Dog. > You have 39 Arrows (1d4) (+0,+0) (0). > The Arrow breaks. > Fang, Farmer Maggot's Dog yelps in pain. > Fang, Farmer Maggot's Dog bites you. > Fang, Farmer Maggot's Dog is targeted. (x2) > Fang, Farmer Maggot's Dog misses you. > Fang, Farmer Maggot's Dog is targeted. > Your Arrow (1d4) (+0,+0) hits Fang, Farmer Maggot's Dog. > You have 39 Arrows (1d4) (+0,+0) (0). > The Arrow breaks. > Fang, Farmer Maggot's Dog yelps in pain. > Fang, Farmer Maggot's Dog is targeted. > Fang, Farmer Maggot's Dog bites you. > You die. Killed by Fang, Farmer Maggot's Dog. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would get 1.1 blows/round. Average damage/round: 2.6. Average thrown damage: 7.5. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) a Rusty Lantern (2257 turns) An inheritance from your family. Cannot be harmed by Fire. Intensity 3 light. g) a Robe [2,+0] Found lying on the floor at 100 feet (level 2). h) a Cloak of Aman [1,+18] <+1> Found lying on the floor at 50 feet (level 1). +1 stealth. Provides resistance to Disenchantment. Cannot be harmed by Acid, Fire. l) a Pair of Leather Boots [2,+0] Found lying on the floor of a special room at 150 feet (level 3). m) a Spade An inheritance from your family. [Character Quiver] a) 40 Arrows (1d4) (+0,+0) Combat info: 1.1 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 5.5. 35% chance of breaking upon contact. b) 14 Arrows (1d4) (+0,+0) Combat info: 1.1 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 5.5. 35% chance of breaking upon contact. c) 26 Old Arrows (1d4) (+0,+0) Combat info: 1.1 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 5.5. 35% chance of breaking upon contact. d) 21 Iron Shots (1d4) (+0,+0) Combat info: Average thrown damage: 5. [Character Inventory] a) a Book of Nature Magics [Lesser Charms] You can read this book. b) a Crystal of Telepathy c) 2 Rations of Food d) a Flask of oil e) 4 Scrolls of Phase Door f) a Scroll of Remove Hunger (tattered) g) 2 Scrolls of Word of Recall (rugged) h) a Scroll of Life i) 3 Scrolls of Detect Invisible j) 4 Scrolls of Blessing k) a Scroll of Wilderness Mapping l) an Old Lantern (5000 turns) Found lying on the floor at 100 feet (level 2). Intensity 3 light. m) a Dagger (1d4) (+0,+0) Found lying on the floor at 50 feet (level 1). Combat info: 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would get 1.1 blows/round. Average damage/round: 2.6. Average thrown damage: 7.5. n) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:25 150ft 4 Was killed by Fang, Farmer Maggot's Dog [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^ ^^^^^ :. ^...^ ^$^^{^^.# ^..^^^..^ #†C...^ ^^^^^^# 150' (L3) LF:2-? Light 4 Fed 53 % Packed dirt