[Tangaria 1.6.0 Character Dump] Name Gangers XLIII Age 16 Self RB CB EB Best Sex Male Height 5'3" STR: 17 +0 -4 +0 13 Race Human Weight 9st 7lb INT: 18 +0 +4 +0 18/40 Class Elementalist Turns used: WIS: 10 +0 +0 +0 10 Title Novice Game 431 DEX: 10 +0 +0 +0 10 HP -2/13 Player 1073 CON: 10 +0 -2 +0 8 SP 5/5 Active 755 CHR: 10 +0 +1 +0 11 Level 2 Armor [0,+0] Saving Throw 33% Cur Exp 26 Stealth Poor Max Exp 26 Melee 1d4,+0 Disarm - phys. 38% Adv Exp 43 To-hit 12,+0 Disarm - magic 60% Blows 1.0/turn Magic Devices 41 Gold 140 Searching 12% Burden 47.7 lb Shoot to-dam +0 Infravision 0 ft Overweight -42.2 lb To-hit 7,+0 Speed Normal MaxDepth 100' (L2) Shots 0.0/turn You are one of several children of a Townsman. You are the black sheep of the family. You have brown eyes, straight red hair, and an average complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > There is a tree blocking your way. > There is a wall blocking your way. (x4) > There is a tree blocking your way. > There is a wall blocking your way. > The wild cat claws you (1). > The wild cat misses you. > The wild cat claws you (1). (x2) > The wild cat misses you. > The wild cat claws you (1). (x2) > The wild cat claws you (2). > *** LOW HITPOINT WARNING! *** > The wild cat claws you (3). > The wild cat claws you (2). > The wild cat claws you (3). > You die. Killed by a wild cat. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +5 STR and +0 DEX you would attack a bit faster. With +7 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +7 DEX you would attack a bit faster. With +5 STR and +7 DEX you would get 1.1 blows/round. With +0 STR and +10 DEX you would get 1.1 blows/round. Average damage/round: 2.5. Average thrown damage: 7.5. f) a Wooden Torch (4329 turns) An inheritance from your family. Intensity 2 light. [Character Quiver] a) 20 Throwing rocks (1d5) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 6 vs creatures not resistant to stunning and 6 vs. others. b) 40 Throwing rocks (1d5) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 6 vs creatures not resistant to stunning and 6 vs. others. [Character Inventory] a) an Elemental Spellbook [Fire] You can read this book. b) a Hard Biscuit c) 3 Potions of Cure Light Wounds d) 3 Scrolls of Phase Door e) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. f) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. g) 2 Scrolls of Word of Recall (rugged) h) a Scroll of Life i) a Scroll of Blessing j) a Scroll of Deep Descent k) 2 Wooden Torches (5000 turns) Intensity 2 light. l) a Deed of Property You don't want to drop it on the ground. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:07 100ft 2 Was killed by a wild cat [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ^:^..............^ ^.. ......... ^.. ^.. ^..^ ^..#^^ ^^^^^^^ .:^^^^ ^^...: ^..............^ ^^..^ ^..............^ ^..^ ^..............^ ^..^ ^..............^ :.#^^^...............^ ^..@f................^ :^....^^#^^^^ ^^^^^^^ .. .. .. .. !. .. 100' (L2) LF:1-? Light 2 Study (1) Fed 66 % Dirt [Player information] Player ID: Gangers Time: 12:01:36 19-01-2022 Server Turns: 183825975 Timestamp: 1642582896