[Tangaria 1.6.0 Character Dump] Name Gangers XIII Age 13 Self RB CB EB Best Sex Male Height 5'0" STR: 18 -3 +1 +0 16 Race Vampire Weight 10st 2lb INT: 17 +0 +0 +0 17 Class Crafter Turns used: WIS: 10 -1 +0 +0 9 Title Rookie Game 132 DEX: 10 -3 +0 +0 7 HP -1/13 Player 456 CON: 10 -5 +0 +0 5 SP 2/2 Active 301 CHR: 10 -9 +0 +0 3 Level 2 Armor [0,+0] Saving Throw 43% Cur Exp 30 Stealth Fair Max Exp 30 Melee 1d3,+1 Disarm - phys. 42% Adv Exp 31 To-hit 22,-1 Disarm - magic 33% Blows 1.0/turn Magic Devices 25 Gold 305 Searching 0% Burden 23.7 lb Shoot to-dam +0 Infravision 0 ft Overweight -84.2 lb To-hit 10,-1 Speed 1 MaxDepth 100' (L2) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............+ Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............- Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............+ -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............- -Tel:.............. Spd:.............+ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............- Time:.............. Move:.............- Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have 9 Throwing rocks (1d5) (+0,+0) (0). > The Throwing rock (1d5) (+0,+0) misses the soldier. > You have 8 Throwing rocks (1d5) (+0,+0) (0). > The soldier hits you (4). > The soldier misses you. > The Throwing rock (1d5) (+0,+0) misses the soldier. > You have 7 Throwing rocks (1d5) (+0,+0) (0). > The soldier hits you (1). > *** LOW HITPOINT WARNING! *** > The soldier hits you (1). > The Throwing rock (1d5) (+0,+0) misses the soldier. > You have 6 Throwing rocks (1d5) (+0,+0) (0). > The soldier hits you (3). > The soldier hits you (0). > You die. Killed by a soldier. [Character Equipment] a) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster. With +3 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would attack a bit faster. With +2 STR and +3 DEX you would get 1.1 blows/round. With +0 STR and +10 DEX you would get 1.1 blows/round. Average damage/round: 3 vs creatures not resistant to life leech and 3 vs. others. f) a Wooden Torch (4770 turns) An inheritance from your family. Intensity 2 light. [Character Quiver] a) 6 Throwing rocks (1d5) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 6 vs creatures not resistant to stunning and 6 vs. others. [Character Inventory] a) a Book of Nature Magics [Lesser Charms] You can read this book. b) 2 Potions of Cure Light Wounds c) 2 Potions of Slowness It can be thrown at creatures with damaging effect. d) 4 Scrolls of Phase Door e) a Scroll of Deep Descent f) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. g) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. h) 2 Scrolls of Word of Recall (rugged) i) 2 Scrolls of Detect Invisible j) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. k) a Deed of Property You don't want to drop it on the ground. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:02 100ft 2 Was killed by a soldier [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ^ ^^^^^^^^^ .^.^.^.^.^ #........^ >^.^.^.^.^ ^ ^..:^^^^^ ^.. ^.. ^^^^^^:^.. *$*****... .*.*$..p@. ^^ ^^^^ 100' (L2) LF:1-? Light 3 Moves -1 Fed 68 % Packed dirt [Player information] Player ID: Gangers Time: 18:05:06 13-01-2022 Server Turns: 147267036 Timestamp: 1642086306