[Tangaria 1.6.0 Character Dump] Name Gangers VIII Age 127 Self RB CB EB Best Sex Male Height 6'10" STR: 17 +1 -5 +0 13 Race High-Elf Weight 13st 13lb INT: 18 +2 -5 +0 15 Class Summoner Turns used: WIS: 10 -1 +5 +0 14 Title Novice Game 1063 DEX: 10 +2 -5 +0 7 HP -1/26 Player 3160 CON: 10 +1 -5 +0 6 SP 3/6 Active 2235 CHR: 10 +1 +1 +0 12 Level 5 Armor [0,+0] Saving Throw 55% Cur Exp 79 Stealth Fair Max Exp 79 Melee 1d11,+0 Disarm - phys. 27% Adv Exp 95 To-hit 17,-1 Disarm - magic 30% Blows 1.0/turn Magic Devices 61 Gold 163 Searching 27% Burden 68.5 lb Shoot to-dam +0 Infravision 10 ft Overweight -21.4 lb To-hit 17,-1 Speed Normal MaxDepth 150' (L3) Shots 0.0/turn You are one of several children of a Vanyarin Archer. You have light grey eyes, straight blond hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............+ Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............+ -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You hit the viper (5). > The viper bites you (3). > You are poisoned! > The viper bites you (2). > You are more poisoned! > The viper bites you (3). > You are more poisoned! > The viper bites you (2). > *** LOW HITPOINT WARNING! *** > The viper bites you (2). > The viper bites you (3). > You hit the viper (9). > The viper flees in terror! > No available target. > You die. Killed by poison. [Character Equipment] a) a Quarterstaff (1d11) (+0,+0) An inheritance from your family. Combat info: This weapon should be wielded with both hands. 1.0 blow/round. Average damage/round: 6.2. f) a Wooden Torch (3075 turns) An inheritance from your family. Intensity 2 light. [Character Quiver] a) 32 Throwing rocks (1d5) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 6 vs creatures not resistant to stunning and 6 vs. others. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) a Sip of Miruvor c) 12 Potions of Cure Light Wounds d) a Potion of Boldness e) a Potion of Water f) a Potion of Heroism g) 4 Potions of Sleep It can be thrown at creatures with damaging effect. h) a Potion of Confusion It can be thrown at creatures with damaging effect. i) 3 Scrolls of Phase Door j) 10 Scrolls of Summon Monster k) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. l) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. m) 2 Scrolls of Word of Recall (rugged) n) a Scroll of Blessing o) a Wooden Torch (5000 turns) An inheritance from your family. Intensity 2 light. p) a Wooden Torch of Brightness (5000 turns) <+1> Found lying on the floor at 50 feet (level 1). +1 light. Intensity 3 light. q) an Old Lantern (5000 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. r) a Deed of Property You don't want to drop it on the ground. s) an Empty Bottle [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:16 150ft 5 Reached level 5 00:00:17 150ft 5 Was killed by poison [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ^#.............^ ^..............^ ^..............^ ^..............: ^..............^ ^^^^^^^^..:^^^^^ ^.....^ ^.....^^^^ ^..^.....# ^^..^:>:^..^^^#:^^^^^^^^^ ^@G. ^................^ ^G.. ^....#...........^ ^...#.......#....^^^^^. ^...................... ^........._............ ^...............#^ ^.. ^^^^^^..^^:^^^^^^ ^.. ^...#^^^^^ #........^ ^^.......> ^^^#^^:^^:?.^^^..^ 150' (L3) LF:2-? Light 2 Study (1) Poisoned Fed 55 % Dirt [Player information] Player ID: Gangers Time: 16:56:04 13-01-2022 Server Turns: 146971980 Timestamp: 1642082164